dust3d/thirdparty/instant-meshes/instant-meshes-dust3d/ext/pss
Jeremy Hu 2d05583937 Integrate Instant-Meshes
1. Drop windows 32bit support
Add windows 64bit support.

2. Remove Script(quickjs) support
The current integrated quickjs is a very old version which doesn’t support windows 64bit system. In the future, (TODO)WebAssembly should be integrate as plugin system.

3. Integrate Instant-Meshes
Instant-Meshes take less than 1 second on all three platforms.

4. Remove QuadriFlow
Current implementation of QuadriFlow is too slow (take about 5 seconds on the example model) to do realtime remeshing.
2020-01-04 19:59:10 +09:30
..
LICENSE.txt Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
README.md Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
parallel_stable_sort.h Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
pss_common.h Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30

README.md

Parallel Stable Sort

This repository contains a parallel stable sort implementation using Thread Building Blocks. It contains the low-level TBB version (with minor modifications to remove warnings on various platforms) presented in Arch D. Robison's article [A Parallel Stable Sort Using C++11 for TBB, Cilk Plus, and OpenMP][1].

[1] https://software.intel.com/en-us/articles/a-parallel-stable-sort-using-c11-for-tbb-cilk-plus-and-openmp