78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_READPLY_H
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#define IGL_READPLY_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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#include <vector>
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#include <cstdio>
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namespace igl
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{
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// Read a mesh from a .ply file.
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//
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// Inputs:
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// filename path to .ply file
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// Outputs:
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// V #V by 3 list of vertex positions
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// F #F list of lists of triangle indices
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// N #V by 3 list of vertex normals
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// UV #V by 2 list of vertex texture coordinates
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// Returns true iff success
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template <
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typename Vtype,
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typename Ftype,
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typename Ntype,
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typename UVtype>
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IGL_INLINE bool readPLY(
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const std::string filename,
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std::vector<std::vector<Vtype> > & V,
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std::vector<std::vector<Ftype> > & F,
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std::vector<std::vector<Ntype> > & N,
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std::vector<std::vector<UVtype> > & UV);
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template <
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typename Vtype,
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typename Ftype,
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typename Ntype,
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typename UVtype>
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// Inputs:
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// ply_file pointer to already opened .ply file
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// Outputs:
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// ply_file closed file
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IGL_INLINE bool readPLY(
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FILE * ply_file,
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std::vector<std::vector<Vtype> > & V,
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std::vector<std::vector<Ftype> > & F,
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std::vector<std::vector<Ntype> > & N,
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std::vector<std::vector<UVtype> > & UV);
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template <
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typename DerivedV,
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typename DerivedF,
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typename DerivedN,
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typename DerivedUV>
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IGL_INLINE bool readPLY(
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const std::string filename,
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Eigen::PlainObjectBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedN> & N,
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Eigen::PlainObjectBase<DerivedUV> & UV);
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template <
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typename DerivedV,
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typename DerivedF>
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IGL_INLINE bool readPLY(
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const std::string filename,
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Eigen::PlainObjectBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedF> & F);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "readPLY.cpp"
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#endif
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#endif
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