91 lines
3.4 KiB
C++
91 lines
3.4 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "snap_points.h"
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#include <cassert>
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#include <limits>
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template <
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typename DerivedC,
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typename DerivedV,
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typename DerivedI,
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typename DerivedminD,
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typename DerivedVI>
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IGL_INLINE void igl::snap_points(
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const Eigen::PlainObjectBase<DerivedC > & C,
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const Eigen::PlainObjectBase<DerivedV > & V,
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Eigen::PlainObjectBase<DerivedI > & I,
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Eigen::PlainObjectBase<DerivedminD > & minD,
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Eigen::PlainObjectBase<DerivedVI > & VI)
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{
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snap_points(C,V,I,minD);
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const int m = C.rows();
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VI.resize(m,V.cols());
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for(int c = 0;c<m;c++)
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{
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VI.row(c) = V.row(I(c));
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}
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}
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template <
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typename DerivedC,
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typename DerivedV,
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typename DerivedI,
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typename DerivedminD>
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IGL_INLINE void igl::snap_points(
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const Eigen::PlainObjectBase<DerivedC > & C,
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const Eigen::PlainObjectBase<DerivedV > & V,
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Eigen::PlainObjectBase<DerivedI > & I,
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Eigen::PlainObjectBase<DerivedminD > & minD)
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{
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using namespace std;
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const int n = V.rows();
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const int m = C.rows();
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assert(V.cols() == C.cols() && "Dimensions should match");
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// O(m*n)
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//
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// I believe there should be a way to do this in O(m*log(n) + n) assuming
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// reasonably distubed points.
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I.resize(m,1);
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typedef typename DerivedV::Scalar Scalar;
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minD.setConstant(m,1,numeric_limits<Scalar>::max());
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for(int v = 0;v<n;v++)
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{
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for(int c = 0;c<m;c++)
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{
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const Scalar d = (C.row(c) - V.row(v)).squaredNorm();
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if(d < minD(c))
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{
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minD(c,0) = d;
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I(c,0) = v;
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}
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}
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}
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}
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template <
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typename DerivedC,
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typename DerivedV,
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typename DerivedI>
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IGL_INLINE void igl::snap_points(
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const Eigen::PlainObjectBase<DerivedC > & C,
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const Eigen::PlainObjectBase<DerivedV > & V,
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Eigen::PlainObjectBase<DerivedI > & I)
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{
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Eigen::Matrix<typename DerivedC::Scalar,DerivedC::RowsAtCompileTime,1> minD;
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return igl::snap_points(C,V,I,minD);
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template void igl::snap_points<Eigen::Matrix<double, 1, 3, 1, 1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
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template void igl::snap_points<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::snap_points<Eigen::Matrix<double, 1, 3, 1, 1, 3>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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#endif
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