561 lines
17 KiB
C++
561 lines
17 KiB
C++
#ifndef SKELETON_GRAPHICS_VIEW_H
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#define SKELETON_GRAPHICS_VIEW_H
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#include <map>
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#include <QMouseEvent>
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#include <QKeyEvent>
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#include <QGraphicsEllipseItem>
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#include <QGraphicsLineItem>
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#include <QGraphicsView>
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#include <QGraphicsPixmapItem>
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#include <QGraphicsPolygonItem>
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#include <QThread>
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#include <cmath>
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#include <set>
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#include <QTimer>
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#include "skeletondocument.h"
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#include "turnaroundloader.h"
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#include "theme.h"
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#include "dust3dutil.h"
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#include "skeletonikmover.h"
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class SkeletonGraphicsOriginItem : public QGraphicsPolygonItem
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{
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public:
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SkeletonGraphicsOriginItem(SkeletonProfile profile=SkeletonProfile::Unknown) :
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m_profile(profile),
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m_hovered(false),
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m_checked(false)
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{
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setData(0, "origin");
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}
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void updateAppearance()
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{
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QColor color = Theme::white;
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switch (m_profile)
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{
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case SkeletonProfile::Unknown:
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break;
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case SkeletonProfile::Main:
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color = Theme::red;
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break;
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case SkeletonProfile::Side:
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color = Theme::green;
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break;
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}
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QColor penColor = color;
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penColor.setAlphaF(m_checked ? Theme::checkedAlpha : Theme::normalAlpha);
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QPen pen(penColor);
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pen.setWidth(0);
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setPen(pen);
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QColor brushColor = color;
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brushColor.setAlphaF((m_checked || m_hovered) ? Theme::checkedAlpha : Theme::normalAlpha);
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QBrush brush(brushColor);
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setBrush(brush);
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}
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void setOrigin(QPointF point)
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{
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m_origin = point;
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QPolygonF triangle;
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const int triangleRadius = 10;
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triangle.append(QPointF(point.x() - triangleRadius, point.y()));
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triangle.append(QPointF(point.x() + triangleRadius, point.y()));
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triangle.append(QPointF(point.x(), point.y() - triangleRadius));
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triangle.append(QPointF(point.x() - triangleRadius, point.y()));
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setPolygon(triangle);
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updateAppearance();
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}
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QPointF origin()
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{
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return m_origin;
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}
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SkeletonProfile profile()
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{
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return m_profile;
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}
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void setHovered(bool hovered)
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{
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m_hovered = hovered;
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updateAppearance();
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}
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void setChecked(bool checked)
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{
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m_checked = checked;
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updateAppearance();
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}
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bool checked()
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{
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return m_checked;
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}
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bool hovered()
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{
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return m_hovered;
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}
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private:
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SkeletonProfile m_profile;
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bool m_hovered;
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bool m_checked;
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QPointF m_origin;
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};
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class SkeletonGraphicsSelectionItem : public QGraphicsRectItem
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{
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public:
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SkeletonGraphicsSelectionItem()
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{
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QColor penColor = Theme::white;
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QPen pen(penColor);
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pen.setWidth(0);
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pen.setStyle(Qt::DashLine);
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setPen(pen);
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}
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void updateRange(QPointF beginPos, QPointF endPos)
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{
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setRect(QRectF(beginPos, endPos).normalized());
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}
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};
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class SkeletonGraphicsNodeItem : public QGraphicsEllipseItem
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{
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public:
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SkeletonGraphicsNodeItem(SkeletonProfile profile=SkeletonProfile::Unknown) :
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m_profile(profile),
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m_hovered(false),
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m_checked(false),
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m_markColor(Qt::transparent)
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{
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setData(0, "node");
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setRadius(32);
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}
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void updateAppearance()
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{
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QColor color = Theme::white;
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switch (m_profile)
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{
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case SkeletonProfile::Unknown:
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break;
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case SkeletonProfile::Main:
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color = Theme::red;
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break;
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case SkeletonProfile::Side:
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color = Theme::green;
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break;
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}
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QColor penColor = color;
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penColor.setAlphaF(m_checked ? Theme::checkedAlpha : Theme::normalAlpha);
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QPen pen(penColor);
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pen.setWidth(0);
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setPen(pen);
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if (m_markColor == Qt::transparent) {
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QColor brushColor = color;
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brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha : 0);
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QBrush brush(brushColor);
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setBrush(brush);
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} else {
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QColor brushColor = m_markColor;
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brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha * 4 : Theme::fillAlpha * 1.5);
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QBrush brush(brushColor);
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setBrush(brush);
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}
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}
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void setOrigin(QPointF point)
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{
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QPointF moveBy = point - origin();
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QRectF newRect = rect();
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newRect.adjust(moveBy.x(), moveBy.y(), moveBy.x(), moveBy.y());
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setRect(newRect);
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updateAppearance();
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}
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QPointF origin()
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{
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return QPointF(rect().x() + rect().width() / 2,
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rect().y() + rect().height() / 2);
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}
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float radius()
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{
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return rect().width() / 2;
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}
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void setRadius(float radius)
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{
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if (radius < 1)
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radius = 1;
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QPointF oldOrigin = origin();
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setRect(oldOrigin.x() - radius, oldOrigin.y() - radius,
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radius * 2, radius * 2);
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updateAppearance();
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}
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void setMarkColor(QColor color)
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{
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m_markColor = color;
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updateAppearance();
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}
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SkeletonProfile profile()
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{
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return m_profile;
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}
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QUuid id()
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{
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return m_uuid;
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}
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void setId(QUuid id)
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{
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m_uuid = id;
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}
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void setHovered(bool hovered)
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{
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m_hovered = hovered;
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updateAppearance();
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}
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void setChecked(bool checked)
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{
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m_checked = checked;
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updateAppearance();
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}
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bool checked()
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{
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return m_checked;
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}
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bool hovered()
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{
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return m_hovered;
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}
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private:
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QUuid m_uuid;
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SkeletonProfile m_profile;
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bool m_hovered;
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bool m_checked;
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QColor m_markColor;
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};
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class SkeletonGraphicsEdgeItem : public QGraphicsPolygonItem
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{
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public:
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SkeletonGraphicsEdgeItem() :
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m_firstItem(nullptr),
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m_secondItem(nullptr),
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m_hovered(false),
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m_checked(false),
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m_profile(SkeletonProfile::Unknown)
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{
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setData(0, "edge");
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}
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void setEndpoints(SkeletonGraphicsNodeItem *first, SkeletonGraphicsNodeItem *second)
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{
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m_firstItem = first;
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m_secondItem = second;
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updateAppearance();
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}
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SkeletonGraphicsNodeItem *firstItem()
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{
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return m_firstItem;
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}
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SkeletonGraphicsNodeItem *secondItem()
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{
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return m_secondItem;
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}
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void updateAppearance()
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{
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if (nullptr == m_firstItem || nullptr == m_secondItem)
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return;
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m_profile = m_firstItem->profile();
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QLineF line(m_firstItem->origin(), m_secondItem->origin());
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QPolygonF polygon;
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float radAngle = line.angle() * M_PI / 180;
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float dx = 2 * sin(radAngle);
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float dy = 2 * cos(radAngle);
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QPointF offset1 = QPointF(dx, dy);
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QPointF offset2 = QPointF(-dx, -dy);
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polygon << line.p1() + offset1 << line.p1() + offset2 << line.p2() + offset2 << line.p2() + offset1;
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setPolygon(polygon);
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QColor color = Theme::white;
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switch (m_firstItem->profile())
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{
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case SkeletonProfile::Unknown:
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break;
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case SkeletonProfile::Main:
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color = Theme::red;
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break;
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case SkeletonProfile::Side:
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color = Theme::green;
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break;
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}
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QColor penColor = color;
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penColor.setAlphaF((m_checked || m_hovered) ? Theme::checkedAlpha : Theme::normalAlpha);
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QPen pen(penColor);
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pen.setWidth(0);
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setPen(pen);
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}
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QUuid id()
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{
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return m_uuid;
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}
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void setId(QUuid id)
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{
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m_uuid = id;
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}
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SkeletonProfile profile()
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{
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return m_profile;
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}
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void setHovered(bool hovered)
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{
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m_hovered = hovered;
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updateAppearance();
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}
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void setChecked(bool checked)
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{
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m_checked = checked;
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updateAppearance();
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}
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bool checked()
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{
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return m_checked;
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}
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bool hovered()
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{
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return m_hovered;
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}
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private:
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QUuid m_uuid;
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SkeletonGraphicsNodeItem *m_firstItem;
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SkeletonGraphicsNodeItem *m_secondItem;
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QPolygonF m_selectionPolygon;
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bool m_hovered;
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bool m_checked;
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SkeletonProfile m_profile;
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};
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class SkeletonGraphicsFunctions
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{
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public:
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virtual bool mouseMove(QMouseEvent *event) = 0;
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virtual bool wheel(QWheelEvent *event) = 0;
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virtual bool mouseRelease(QMouseEvent *event) = 0;
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virtual bool mousePress(QMouseEvent *event) = 0;
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virtual bool mouseDoubleClick(QMouseEvent *event) = 0;
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virtual bool keyPress(QKeyEvent *event) = 0;
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};
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class SkeletonGraphicsWidget : public QGraphicsView, public SkeletonGraphicsFunctions
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{
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Q_OBJECT
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signals:
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void addNode(float x, float y, float z, float radius, QUuid fromNodeId);
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void scaleNodeByAddRadius(QUuid nodeId, float amount);
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void moveNodeBy(QUuid nodeId, float x, float y, float z);
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void removeNode(QUuid nodeId);
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void setEditMode(SkeletonDocumentEditMode mode);
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void removeEdge(QUuid edgeId);
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void addEdge(QUuid fromNodeId, QUuid toNodeId);
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void cursorChanged();
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void groupOperationAdded();
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void undo();
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void redo();
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void paste();
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void changeTurnaround();
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void batchChangeBegin();
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void batchChangeEnd();
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void save();
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void open();
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void exportResult();
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void breakEdge(QUuid edgeId);
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void moveOriginBy(float x, float y, float z);
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void partChecked(QUuid partId);
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void partUnchecked(QUuid partId);
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void setPartLockState(QUuid partId, bool locked);
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void setPartVisibleState(QUuid partId, bool visible);
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void setPartSubdivState(QUuid partId, bool subdived);
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void setPartDisableState(QUuid partId, bool disabled);
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void setPartXmirrorState(QUuid partId, bool mirrored);
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void setPartRoundState(QUuid partId, bool rounded);
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void setPartWrapState(QUuid partId, bool wrapped);
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void setXlockState(bool locked);
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void setYlockState(bool locked);
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void setZlockState(bool locked);
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void setNodeOrigin(QUuid nodeId, float x, float y, float z);
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void setNodeBoneMark(QUuid nodeId, SkeletonBoneMark mark);
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void zoomRenderedModelBy(float delta);
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void switchNodeXZ(QUuid nodeId);
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void enableAllPositionRelatedLocks();
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void disableAllPositionRelatedLocks();
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public:
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SkeletonGraphicsWidget(const SkeletonDocument *document);
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std::map<QUuid, std::pair<SkeletonGraphicsNodeItem *, SkeletonGraphicsNodeItem *>> nodeItemMap;
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std::map<QUuid, std::pair<SkeletonGraphicsEdgeItem *, SkeletonGraphicsEdgeItem *>> edgeItemMap;
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bool mouseMove(QMouseEvent *event);
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bool wheel(QWheelEvent *event);
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bool mouseRelease(QMouseEvent *event);
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bool mousePress(QMouseEvent *event);
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bool mouseDoubleClick(QMouseEvent *event);
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bool keyPress(QKeyEvent *event);
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bool checkSkeletonItem(QGraphicsItem *item, bool checked);
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QUuid querySkeletonItemPartId(QGraphicsItem *item);
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static SkeletonProfile readSkeletonItemProfile(QGraphicsItem *item);
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void readMergedSkeletonNodeSetFromRangeSelection(std::set<SkeletonGraphicsNodeItem *> *nodeItemSet);
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void readSkeletonNodeAndEdgeIdSetFromRangeSelection(std::set<QUuid> *nodeIdSet, std::set<QUuid> *edgeIdSet=nullptr);
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bool readSkeletonNodeAndAnyEdgeOfNodeFromRangeSelection(SkeletonGraphicsNodeItem **nodeItem, SkeletonGraphicsEdgeItem **edgeItem);
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bool hasSelection();
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bool hasItems();
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bool hasMultipleSelection();
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bool hasEdgeSelection();
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bool hasNodeSelection();
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bool hasTwoDisconnectedNodesSelection();
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protected:
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void mouseMoveEvent(QMouseEvent *event);
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void wheelEvent(QWheelEvent *event);
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void mouseReleaseEvent(QMouseEvent *event);
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void mousePressEvent(QMouseEvent *event);
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void mouseDoubleClickEvent(QMouseEvent *event);
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void keyPressEvent(QKeyEvent *event);
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public slots:
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void nodeAdded(QUuid nodeId);
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void edgeAdded(QUuid edgeId);
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void nodeRemoved(QUuid nodeId);
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void edgeRemoved(QUuid edgeId);
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void nodeRadiusChanged(QUuid nodeId);
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void nodeBoneMarkChanged(QUuid nodeId);
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void nodeOriginChanged(QUuid nodeId);
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void edgeChanged(QUuid edgeId);
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void turnaroundChanged();
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void canvasResized();
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void editModeChanged();
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void updateCursor();
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void partVisibleStateChanged(QUuid partId);
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void showContextMenu(const QPoint &pos);
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void deleteSelected();
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void selectAll();
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void unselectAll();
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void selectPartAll();
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void addPartToSelection(QUuid partId);
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void cut();
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void copy();
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void flipHorizontally();
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void flipVertically();
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void rotateClockwise90Degree();
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void rotateCounterclockwise90Degree();
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void rotateAllMainProfileClockwise90DegreeAlongOrigin();
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void rotateAllMainProfileCounterclockwise90DegreeAlongOrigin();
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void removeAllContent();
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void breakSelected();
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void connectSelected();
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void rotateSelected(int degree);
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void zoomSelected(float delta);
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void scaleSelected(float delta);
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void moveSelected(float byX, float byY);
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void moveCheckedOrigin(float byX, float byY);
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void originChanged();
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void alignSelectedToGlobalCenter();
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void alignSelectedToGlobalVerticalCenter();
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void alignSelectedToGlobalHorizontalCenter();
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void alignSelectedToLocalCenter();
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void alignSelectedToLocalVerticalCenter();
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void alignSelectedToLocalHorizontalCenter();
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void selectPartAllById(QUuid partId);
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void addSelectNode(QUuid nodeId);
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void addSelectEdge(QUuid edgeId);
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void enableBackgroundBlur();
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void disableBackgroundBlur();
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void ikMove(QUuid endEffectorId, QVector3D target);
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void ikMoveReady();
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void setSelectedNodesBoneMark(SkeletonBoneMark boneMark);
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void timeToRemoveDeferredNodesAndEdges();
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void switchSelectedXZ();
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private slots:
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void turnaroundImageReady();
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private:
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QPointF mouseEventScenePos(QMouseEvent *event);
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QPointF scenePosToUnified(QPointF pos);
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QPointF scenePosFromUnified(QPointF pos);
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float sceneRadiusToUnified(float radius);
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float sceneRadiusFromUnified(float radius);
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void updateTurnaround();
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void updateItems();
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void checkRangeSelection();
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void clearRangeSelection();
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void removeItem(QGraphicsItem *item);
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QVector2D centerOfNodeItemSet(const std::set<SkeletonGraphicsNodeItem *> &set);
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bool isSingleNodeSelected();
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void addItemToRangeSelection(QGraphicsItem *item);
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void removeItemFromRangeSelection(QGraphicsItem *item);
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void hoverPart(QUuid partId);
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void switchProfileOnRangeSelection();
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void setItemHoveredOnAllProfiles(QGraphicsItem *item, bool hovered);
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void alignSelectedToGlobal(bool alignToVerticalCenter, bool alignToHorizontalCenter);
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void alignSelectedToLocal(bool alignToVerticalCenter, bool alignToHorizontalCenter);
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void rotateItems(const std::set<SkeletonGraphicsNodeItem *> &nodeItems, int degree, QVector2D center);
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void rotateAllSideProfile(int degree);
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private: //need initalize
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const SkeletonDocument *m_document;
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QGraphicsPixmapItem *m_backgroundItem;
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bool m_turnaroundChanged;
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TurnaroundLoader *m_turnaroundLoader;
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bool m_dragStarted;
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bool m_moveStarted;
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SkeletonGraphicsNodeItem *m_cursorNodeItem;
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SkeletonGraphicsEdgeItem *m_cursorEdgeItem;
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SkeletonGraphicsNodeItem *m_addFromNodeItem;
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SkeletonGraphicsNodeItem *m_hoveredNodeItem;
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SkeletonGraphicsEdgeItem *m_hoveredEdgeItem;
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float m_lastAddedX;
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float m_lastAddedY;
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float m_lastAddedZ;
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SkeletonGraphicsSelectionItem *m_selectionItem;
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bool m_rangeSelectionStarted;
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bool m_mouseEventFromSelf;
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bool m_moveHappened;
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int m_lastRot;
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SkeletonGraphicsOriginItem *m_mainOriginItem;
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SkeletonGraphicsOriginItem *m_sideOriginItem;
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SkeletonGraphicsOriginItem *m_hoveredOriginItem;
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SkeletonGraphicsOriginItem *m_checkedOriginItem;
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unsigned long long m_ikMoveUpdateVersion;
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SkeletonIkMover *m_ikMover;
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QTimer *m_deferredRemoveTimer;
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private:
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QVector3D m_ikMoveTarget;
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QUuid m_ikMoveEndEffectorId;
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std::set<QGraphicsItem *> m_rangeSelectionSet;
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QPoint m_lastGlobalPos;
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QPointF m_lastScenePos;
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QPointF m_rangeSelectionStartPos;
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QUuid m_lastCheckedPart;
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std::set<QUuid> m_deferredRemoveNodeIds;
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std::set<QUuid> m_deferredRemoveEdgeIds;
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};
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class SkeletonGraphicsContainerWidget : public QWidget
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{
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Q_OBJECT
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|
signals:
|
|
void containerSizeChanged(QSize size);
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public:
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|
SkeletonGraphicsContainerWidget() :
|
|
m_graphicsWidget(nullptr)
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|
{
|
|
}
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|
void resizeEvent(QResizeEvent *event) override
|
|
{
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|
if (m_graphicsWidget && m_graphicsWidget->size() != event->size())
|
|
emit containerSizeChanged(event->size());
|
|
}
|
|
void setGraphicsWidget(SkeletonGraphicsWidget *graphicsWidget)
|
|
{
|
|
m_graphicsWidget = graphicsWidget;
|
|
}
|
|
private:
|
|
SkeletonGraphicsWidget *m_graphicsWidget;
|
|
};
|
|
|
|
#endif
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