dust3d/application/sources/image_forever.cc

70 lines
1.9 KiB
C++

#include <map>
#include <QMutex>
#include <QMutexLocker>
#include <QtCore/qbuffer.h>
#include "image_forever.h"
struct ImageForeverItem
{
QImage *image;
dust3d::Uuid id;
QByteArray *imageByteArray;
};
static std::map<dust3d::Uuid, ImageForeverItem> g_foreverMap;
static QMutex g_mapMutex;
const QImage *ImageForever::get(const dust3d::Uuid &id)
{
QMutexLocker locker(&g_mapMutex);
auto findResult = g_foreverMap.find(id);
if (findResult == g_foreverMap.end())
return nullptr;
return findResult->second.image;
}
void ImageForever::copy(const dust3d::Uuid &id, QImage &image)
{
QMutexLocker locker(&g_mapMutex);
auto findResult = g_foreverMap.find(id);
if (findResult == g_foreverMap.end())
return;
image = *findResult->second.image;
}
const QByteArray *ImageForever::getPngByteArray(const dust3d::Uuid &id)
{
QMutexLocker locker(&g_mapMutex);
auto findResult = g_foreverMap.find(id);
if (findResult == g_foreverMap.end())
return nullptr;
return findResult->second.imageByteArray;
}
dust3d::Uuid ImageForever::add(const QImage *image, dust3d::Uuid toId)
{
QMutexLocker locker(&g_mapMutex);
if (nullptr == image)
return dust3d::Uuid();
dust3d::Uuid newId = toId.isNull() ? dust3d::Uuid::createUuid() : toId;
if (g_foreverMap.find(newId) != g_foreverMap.end())
return newId;
QImage *newImage = new QImage(*image);
QByteArray *imageByteArray = new QByteArray();
QBuffer pngBuffer(imageByteArray);
pngBuffer.open(QIODevice::WriteOnly);
newImage->save(&pngBuffer, "PNG");
g_foreverMap[newId] = {newImage, newId, imageByteArray};
return newId;
}
void ImageForever::remove(const dust3d::Uuid &id)
{
QMutexLocker locker(&g_mapMutex);
auto findImage = g_foreverMap.find(id);
if (findImage == g_foreverMap.end())
return;
delete findImage->second.image;
delete findImage->second.imageByteArray;
g_foreverMap.erase(id);
}