dust3d/third_party/libigl/include/igl/cotmatrix.cpp

89 lines
3.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "cotmatrix.h"
#include <vector>
// For error printing
#include <cstdio>
#include "cotmatrix_entries.h"
// Bug in unsupported/Eigen/SparseExtra needs iostream first
#include <iostream>
template <typename DerivedV, typename DerivedF, typename Scalar>
IGL_INLINE void igl::cotmatrix(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<Scalar>& L)
{
using namespace Eigen;
using namespace std;
L.resize(V.rows(),V.rows());
Matrix<int,Dynamic,2> edges;
int simplex_size = F.cols();
// 3 for triangles, 4 for tets
assert(simplex_size == 3 || simplex_size == 4);
if(simplex_size == 3)
{
// This is important! it could decrease the comptuation time by a factor of 2
// Laplacian for a closed 2d manifold mesh will have on average 7 entries per
// row
L.reserve(10*V.rows());
edges.resize(3,2);
edges <<
1,2,
2,0,
0,1;
}else if(simplex_size == 4)
{
L.reserve(17*V.rows());
edges.resize(6,2);
edges <<
1,2,
2,0,
0,1,
3,0,
3,1,
3,2;
}else
{
return;
}
// Gather cotangents
Matrix<Scalar,Dynamic,Dynamic> C;
cotmatrix_entries(V,F,C);
vector<Triplet<Scalar> > IJV;
IJV.reserve(F.rows()*edges.rows()*4);
// Loop over triangles
for(int i = 0; i < F.rows(); i++)
{
// loop over edges of element
for(int e = 0;e<edges.rows();e++)
{
int source = F(i,edges(e,0));
int dest = F(i,edges(e,1));
IJV.push_back(Triplet<Scalar>(source,dest,C(i,e)));
IJV.push_back(Triplet<Scalar>(dest,source,C(i,e)));
IJV.push_back(Triplet<Scalar>(source,source,-C(i,e)));
IJV.push_back(Triplet<Scalar>(dest,dest,-C(i,e)));
}
}
L.setFromTriplets(IJV.begin(),IJV.end());
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::cotmatrix<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::cotmatrix<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 4, 0, -1, 4>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 4, 0, -1, 4> > const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::cotmatrix<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::cotmatrix<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
#endif