44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2018 Zhongshi Jiang <jiangzs@nyu.edu>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_TOPOLOGICAL_HOLE_FILL_H
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#define IGL_TOPOLOGICAL_HOLE_FILL_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <Eigen/Sparse>
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namespace igl
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{
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// Topological fill hole on a mesh, with one additional vertex each hole
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// Index of new abstract vertices will be F.maxCoeff() + (index of hole)
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//
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// Inputs:
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// F #F by simplex-size list of element indices
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// b #b boundary indices to preserve
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// holes vector of hole loops to fill
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// Outputs:
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// F_filled input F stacked with filled triangles.
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//
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template <
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typename DerivedF,
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typename Derivedb,
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typename VectorIndex,
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typename DerivedF_filled>
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IGL_INLINE void topological_hole_fill(
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const Eigen::MatrixBase<DerivedF> & F,
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const Eigen::MatrixBase<Derivedb> & b,
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const std::vector<VectorIndex> & holes,
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Eigen::PlainObjectBase<DerivedF_filled> &F_filled);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "topological_hole_fill.cpp"
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#endif
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#endif |