dust3d/src/snapshotxml.h

10 lines
273 B
C

#ifndef DUST3D_SNAPSHOT_XML_H
#define DUST3D_SNAPSHOT_XML_H
#include <QXmlStreamWriter>
#include "snapshot.h"
void saveSkeletonToXmlStream(Snapshot *snapshot, QXmlStreamWriter *writer);
void loadSkeletonFromXmlStream(Snapshot *snapshot, QXmlStreamReader &reader);
#endif