dust3d/application/sources/skeleton_graphics_widget.cc

2892 lines
99 KiB
C++

#include <QDebug>
#include <QScrollBar>
#include <QGuiApplication>
#include <cmath>
#include <QtGlobal>
#include <algorithm>
#include <QVector2D>
#include <QMenu>
#include <QApplication>
#include <QMatrix4x4>
#include <queue>
#include <QBitmap>
#include "skeleton_graphics_widget.h"
#include "theme.h"
SkeletonGraphicsWidget::SkeletonGraphicsWidget(const SkeletonDocument *document) :
m_document(document)
{
setRenderHint(QPainter::Antialiasing, false);
setBackgroundBrush(QBrush(QWidget::palette().color(QWidget::backgroundRole()), Qt::SolidPattern));
setContentsMargins(0, 0, 0, 0);
setFrameStyle(QFrame::NoFrame);
setAlignment(Qt::AlignCenter);
setScene(new QGraphicsScene());
m_backgroundItem = new QGraphicsPixmapItem();
enableBackgroundBlur();
scene()->addItem(m_backgroundItem);
m_cursorNodeItem = new SkeletonGraphicsNodeItem();
m_cursorNodeItem->hide();
m_cursorNodeItem->setData(0, "cursorNode");
scene()->addItem(m_cursorNodeItem);
m_cursorEdgeItem = new SkeletonGraphicsEdgeItem();
m_cursorEdgeItem->hide();
m_cursorEdgeItem->setData(0, "cursorEdge");
scene()->addItem(m_cursorEdgeItem);
m_selectionItem = new SkeletonGraphicsSelectionItem();
m_selectionItem->hide();
scene()->addItem(m_selectionItem);
m_mainOriginItem = new SkeletonGraphicsOriginItem(SkeletonProfile::Main);
m_mainOriginItem->setRotated(m_rotated);
m_mainOriginItem->hide();
scene()->addItem(m_mainOriginItem);
m_sideOriginItem = new SkeletonGraphicsOriginItem(SkeletonProfile::Side);
m_sideOriginItem->hide();
scene()->addItem(m_sideOriginItem);
scene()->setSceneRect(rect());
setMouseTracking(true);
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, &SkeletonGraphicsWidget::customContextMenuRequested, this, &SkeletonGraphicsWidget::showContextMenu);
}
SkeletonGraphicsWidget::~SkeletonGraphicsWidget()
{
delete m_backgroundImage;
}
void SkeletonGraphicsWidget::setRotated(bool rotated)
{
if (m_rotated == rotated)
return;
m_rotated = rotated;
if (nullptr != m_mainOriginItem)
m_mainOriginItem->setRotated(m_rotated);
updateItems();
}
void SkeletonGraphicsWidget::setModelWidget(ModelWidget *modelWidget)
{
m_modelWidget = modelWidget;
}
void SkeletonGraphicsWidget::enableBackgroundBlur()
{
m_backgroundItem->setOpacity(m_turnaroundOpacity);
}
void SkeletonGraphicsWidget::disableBackgroundBlur()
{
m_backgroundItem->setOpacity(1);
}
void SkeletonGraphicsWidget::setBackgroundBlur(float turnaroundOpacity)
{
m_turnaroundOpacity = turnaroundOpacity;
m_backgroundItem->setOpacity(m_turnaroundOpacity);
}
void SkeletonGraphicsWidget::shortcutEscape()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Add == m_document->editMode ||
SkeletonDocumentEditMode::Paint == m_document->editMode) {
emit setEditMode(SkeletonDocumentEditMode::Select);
return;
}
}
void SkeletonGraphicsWidget::showContextMenu(const QPoint &pos)
{
if (SkeletonDocumentEditMode::Add == m_document->editMode) {
emit setEditMode(SkeletonDocumentEditMode::Select);
return;
}
if (SkeletonDocumentEditMode::Select != m_document->editMode) {
return;
}
QMenu contextMenu(this);
QAction addAction(tr("Add..."), this);
connect(&addAction, &QAction::triggered, [=]() {
emit setEditMode(SkeletonDocumentEditMode::Add);
});
contextMenu.addAction(&addAction);
QAction undoAction(tr("Undo"), this);
if (m_document->undoable()) {
connect(&undoAction, &QAction::triggered, m_document, &SkeletonDocument::undo);
contextMenu.addAction(&undoAction);
}
QAction redoAction(tr("Redo"), this);
if (m_document->redoable()) {
connect(&redoAction, &QAction::triggered, m_document, &SkeletonDocument::redo);
contextMenu.addAction(&redoAction);
}
QAction deleteAction(tr("Delete"), this);
if (hasSelection()) {
connect(&deleteAction, &QAction::triggered, this, &SkeletonGraphicsWidget::deleteSelected);
contextMenu.addAction(&deleteAction);
}
QAction breakAction(tr("Break"), this);
if (hasEdgeSelection()) {
connect(&breakAction, &QAction::triggered, this, &SkeletonGraphicsWidget::breakSelected);
contextMenu.addAction(&breakAction);
}
QAction reduceAction(tr("Reduce"), this);
if (hasSelection()) {
connect(&reduceAction, &QAction::triggered, this, &SkeletonGraphicsWidget::reduceSelected);
contextMenu.addAction(&reduceAction);
}
QAction reverseAction(tr("Reverse"), this);
if (hasEdgeSelection()) {
connect(&reverseAction, &QAction::triggered, this, &SkeletonGraphicsWidget::reverseSelectedEdges);
contextMenu.addAction(&reverseAction);
}
QAction connectAction(tr("Connect"), this);
if (hasTwoDisconnectedNodesSelection()) {
connect(&connectAction, &QAction::triggered, this, &SkeletonGraphicsWidget::connectSelected);
contextMenu.addAction(&connectAction);
}
QAction cutAction(tr("Cut"), this);
if (hasSelection()) {
connect(&cutAction, &QAction::triggered, this, &SkeletonGraphicsWidget::cut);
contextMenu.addAction(&cutAction);
}
QAction copyAction(tr("Copy"), this);
if (hasNodeSelection()) {
connect(&copyAction, &QAction::triggered, this, &SkeletonGraphicsWidget::copy);
contextMenu.addAction(&copyAction);
}
QAction pasteAction(tr("Paste"), this);
if (m_document->hasPastableNodesInClipboard()) {
connect(&pasteAction, &QAction::triggered, m_document, &SkeletonDocument::paste);
contextMenu.addAction(&pasteAction);
}
QAction flipHorizontallyAction(tr("H Flip"), this);
if (hasMultipleSelection()) {
connect(&flipHorizontallyAction, &QAction::triggered, this, &SkeletonGraphicsWidget::flipHorizontally);
contextMenu.addAction(&flipHorizontallyAction);
}
QAction flipVerticallyAction(tr("V Flip"), this);
if (hasMultipleSelection()) {
connect(&flipVerticallyAction, &QAction::triggered, this, &SkeletonGraphicsWidget::flipVertically);
contextMenu.addAction(&flipVerticallyAction);
}
QAction rotateClockwiseAction(tr("Rotate 90D CW"), this);
if (hasMultipleSelection()) {
connect(&rotateClockwiseAction, &QAction::triggered, this, &SkeletonGraphicsWidget::rotateClockwise90Degree);
contextMenu.addAction(&rotateClockwiseAction);
}
QAction rotateCounterclockwiseAction(tr("Rotate 90D CCW"), this);
if (hasMultipleSelection()) {
connect(&rotateCounterclockwiseAction, &QAction::triggered, this, &SkeletonGraphicsWidget::rotateCounterclockwise90Degree);
contextMenu.addAction(&rotateCounterclockwiseAction);
}
QAction switchXzAction(tr("Switch XZ"), this);
if (hasSelection()) {
connect(&switchXzAction, &QAction::triggered, this, &SkeletonGraphicsWidget::switchSelectedXZ);
contextMenu.addAction(&switchXzAction);
}
QAction alignToLocalCenterAction(tr("Local Center"), this);
QAction alignToLocalVerticalCenterAction(tr("Local Vertical Center"), this);
QAction alignToLocalHorizontalCenterAction(tr("Local Horizontal Center"), this);
QAction alignToGlobalCenterAction(tr("Global Center"), this);
QAction alignToGlobalVerticalCenterAction(tr("Global Vertical Center"), this);
QAction alignToGlobalHorizontalCenterAction(tr("Global Horizontal Center"), this);
if (((hasSelection() && m_document->originSettled()) || hasMultipleSelection())) {
QMenu *subMenu = contextMenu.addMenu(tr("Align To"));
if (hasMultipleSelection()) {
connect(&alignToLocalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToLocalCenter);
subMenu->addAction(&alignToLocalCenterAction);
connect(&alignToLocalVerticalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToLocalVerticalCenter);
subMenu->addAction(&alignToLocalVerticalCenterAction);
connect(&alignToLocalHorizontalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToLocalHorizontalCenter);
subMenu->addAction(&alignToLocalHorizontalCenterAction);
}
if (hasSelection() && m_document->originSettled()) {
connect(&alignToGlobalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToGlobalCenter);
subMenu->addAction(&alignToGlobalCenterAction);
connect(&alignToGlobalVerticalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToGlobalVerticalCenter);
subMenu->addAction(&alignToGlobalVerticalCenterAction);
connect(&alignToGlobalHorizontalCenterAction, &QAction::triggered, this, &SkeletonGraphicsWidget::alignSelectedToGlobalHorizontalCenter);
subMenu->addAction(&alignToGlobalHorizontalCenterAction);
}
}
QAction colorizeAsBlankAction(tr("Blank"), this);
QAction colorizeAsAutoColorAction(tr("Auto Color"), this);
if (hasNodeSelection()) {
QMenu *subMenu = contextMenu.addMenu(tr("Colorize"));
connect(&colorizeAsBlankAction, &QAction::triggered, this, &SkeletonGraphicsWidget::fadeSelected);
subMenu->addAction(&colorizeAsBlankAction);
connect(&colorizeAsAutoColorAction, &QAction::triggered, this, &SkeletonGraphicsWidget::colorizeSelected);
subMenu->addAction(&colorizeAsAutoColorAction);
}
QAction selectAllAction(tr("Select All"), this);
if (hasItems()) {
connect(&selectAllAction, &QAction::triggered, this, &SkeletonGraphicsWidget::selectAll);
contextMenu.addAction(&selectAllAction);
}
QAction selectPartAllAction(tr("Select Part"), this);
if (hasItems()) {
connect(&selectPartAllAction, &QAction::triggered, this, &SkeletonGraphicsWidget::selectPartAll);
contextMenu.addAction(&selectPartAllAction);
}
QAction unselectAllAction(tr("Unselect All"), this);
if (hasSelection()) {
connect(&unselectAllAction, &QAction::triggered, this, &SkeletonGraphicsWidget::unselectAll);
contextMenu.addAction(&unselectAllAction);
}
contextMenu.exec(mapToGlobal(pos));
}
bool SkeletonGraphicsWidget::hasSelection()
{
return !m_rangeSelectionSet.empty();
}
bool SkeletonGraphicsWidget::hasItems()
{
return !nodeItemMap.empty();
}
bool SkeletonGraphicsWidget::hasMultipleSelection()
{
return !m_rangeSelectionSet.empty() && !isSingleNodeSelected();
}
bool SkeletonGraphicsWidget::hasEdgeSelection()
{
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "edge")
return true;
}
return false;
}
bool SkeletonGraphicsWidget::hasNodeSelection()
{
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node")
return true;
}
return false;
}
bool SkeletonGraphicsWidget::hasTwoDisconnectedNodesSelection()
{
std::vector<dust3d::Uuid> nodeIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node") {
nodeIds.push_back(((SkeletonGraphicsNodeItem *)it)->id());
}
}
if (nodeIds.size() != 2)
return false;
if (m_document->findEdgeByNodes(nodeIds[0], nodeIds[1]))
return false;
if (!m_document->isNodeConnectable(nodeIds[0]))
return false;
if (!m_document->isNodeConnectable(nodeIds[1]))
return false;
return true;
}
void SkeletonGraphicsWidget::fadeSelected()
{
std::set<dust3d::Uuid> partIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)it;
const SkeletonNode *node = m_document->findNode(nodeItem->id());
if (nullptr == node)
continue;
if (partIds.find(node->partId) != partIds.end())
continue;
partIds.insert(node->partId);
}
}
if (partIds.empty())
return;
emit batchChangeBegin();
for (const auto &it: partIds) {
emit setPartColorState(it, false, Qt::white);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::colorizeSelected()
{
if (nullptr == m_backgroundImage)
return;
std::map<dust3d::Uuid, std::map<QString, size_t>> sumOfColor;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)it;
const SkeletonNode *node = m_document->findNode(nodeItem->id());
if (nullptr == node)
continue;
const auto &position = nodeItem->origin();
sumOfColor[node->partId][m_backgroundImage->pixelColor(position.x(), position.y()).name()]++;
} else if (it->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)it;
const SkeletonEdge *edge = m_document->findEdge(edgeItem->id());
if (nullptr == edge)
continue;
const auto position = (edgeItem->firstItem()->origin() + edgeItem->secondItem()->origin()) / 2;
sumOfColor[edge->partId][m_backgroundImage->pixelColor(position.x(), position.y()).name()]++;
}
}
if (sumOfColor.empty())
return;
emit batchChangeBegin();
for (const auto &it: sumOfColor) {
int r = 0;
int g = 0;
int b = 0;
for (const auto &freq: it.second) {
QColor color(freq.first);
r += color.red();
g += color.green();
b += color.blue();
}
QColor color(r / it.second.size(), g / it.second.size(), b / it.second.size());
emit setPartColorState(it.first, true, color);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::breakSelected()
{
std::set<dust3d::Uuid> edgeIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "edge")
edgeIds.insert(((SkeletonGraphicsEdgeItem *)it)->id());
}
if (edgeIds.empty())
return;
emit batchChangeBegin();
for (const auto &it: edgeIds) {
emit breakEdge(it);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::reduceSelected()
{
std::set<dust3d::Uuid> nodeIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node")
nodeIds.insert(((SkeletonGraphicsNodeItem *)it)->id());
}
if (nodeIds.empty())
return;
emit batchChangeBegin();
for (const auto &it: nodeIds) {
emit reduceNode(it);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::reverseSelectedEdges()
{
std::set<dust3d::Uuid> edgeIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "edge")
edgeIds.insert(((SkeletonGraphicsEdgeItem *)it)->id());
}
if (edgeIds.empty())
return;
emit batchChangeBegin();
for (const auto &it: edgeIds) {
emit reverseEdge(it);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::connectSelected()
{
std::vector<dust3d::Uuid> nodeIds;
for (const auto &it: m_rangeSelectionSet) {
if (it->data(0) == "node") {
nodeIds.push_back(((SkeletonGraphicsNodeItem *)it)->id());
}
}
if (nodeIds.size() != 2)
return;
if (m_document->findEdgeByNodes(nodeIds[0], nodeIds[1]))
return;
if (!m_document->isNodeConnectable(nodeIds[0]))
return;
if (!m_document->isNodeConnectable(nodeIds[1]))
return;
emit addEdge(nodeIds[0], nodeIds[1]);
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::alignSelectedToLocal(bool alignToVerticalCenter, bool alignToHorizontalCenter)
{
if (!hasMultipleSelection())
return;
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
if (nodeItems.empty())
return;
if (nodeItems.size() < 2)
return;
emit batchChangeBegin();
QVector2D center = centerOfNodeItemSet(nodeItems);
for (const auto &it: nodeItems) {
SkeletonGraphicsNodeItem *nodeItem = it;
QPointF nodeOrigin = nodeItem->origin();
float byX = alignToHorizontalCenter ? sceneRadiusToUnified(center.x() - nodeOrigin.x()) : 0;
float byY = alignToVerticalCenter ? sceneRadiusToUnified(center.y() - nodeOrigin.y()) : 0;
if (SkeletonProfile::Main == nodeItem->profile()) {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, byX, 0);
else
emit moveNodeBy(nodeItem->id(), byX, byY, 0);
} else {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, 0, byX);
else
emit moveNodeBy(nodeItem->id(), 0, byY, byX);
}
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::alignSelectedToGlobal(bool alignToVerticalCenter, bool alignToHorizontalCenter)
{
if (!m_document->originSettled())
return;
if (!hasSelection())
return;
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
if (nodeItems.empty())
return;
emit batchChangeBegin();
for (const auto &nodeItem: nodeItems) {
const SkeletonNode *node = m_document->findNode(nodeItem->id());
if (!node) {
qDebug() << "Find node id failed:" << nodeItem->id();
continue;
}
float byX = 0;
float byY = 0;
float byZ = 0;
if (SkeletonProfile::Main == nodeItem->profile()) {
if (alignToVerticalCenter && alignToHorizontalCenter) {
byX = m_document->getOriginX(m_rotated) - node->getX(m_rotated);
byY = m_document->getOriginY(m_rotated) - node->getY(m_rotated);
} else if (alignToVerticalCenter) {
byY = m_document->getOriginY(m_rotated) - node->getY(m_rotated);
} else if (alignToHorizontalCenter) {
byX = m_document->getOriginX(m_rotated) - node->getX(m_rotated);
}
} else {
if (alignToVerticalCenter && alignToHorizontalCenter) {
byY = m_document->getOriginY(m_rotated) - node->getY(m_rotated);
byZ = m_document->getOriginZ(m_rotated) - node->getZ(m_rotated);
} else if (alignToVerticalCenter) {
byY = m_document->getOriginY(m_rotated) - node->getY(m_rotated);
} else if (alignToHorizontalCenter) {
byZ = m_document->getOriginZ(m_rotated) - node->getZ(m_rotated);
}
}
if (m_rotated)
emit moveNodeBy(node->id, byY, byX, byZ);
else
emit moveNodeBy(node->id, byX, byY, byZ);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::alignSelectedToGlobalVerticalCenter()
{
alignSelectedToGlobal(true, false);
}
void SkeletonGraphicsWidget::alignSelectedToGlobalHorizontalCenter()
{
alignSelectedToGlobal(false, true);
}
void SkeletonGraphicsWidget::alignSelectedToGlobalCenter()
{
alignSelectedToGlobal(true, true);
}
void SkeletonGraphicsWidget::alignSelectedToLocalVerticalCenter()
{
alignSelectedToLocal(true, false);
}
void SkeletonGraphicsWidget::alignSelectedToLocalHorizontalCenter()
{
alignSelectedToLocal(false, true);
}
void SkeletonGraphicsWidget::alignSelectedToLocalCenter()
{
alignSelectedToLocal(true, true);
}
void SkeletonGraphicsWidget::updateItems()
{
for (auto nodeItemIt = nodeItemMap.begin(); nodeItemIt != nodeItemMap.end(); nodeItemIt++) {
nodeRadiusChanged(nodeItemIt->first);
nodeOriginChanged(nodeItemIt->first);
}
originChanged();
}
void SkeletonGraphicsWidget::canvasResized()
{
updateTurnaround();
}
void SkeletonGraphicsWidget::turnaroundChanged()
{
updateTurnaround();
setTransform(QTransform());
}
void SkeletonGraphicsWidget::updateTurnaround()
{
const QImage *turnaroundImage = &m_document->turnaround;
QImage onePixel(2, 1, QImage::Format_ARGB32);
if (turnaroundImage->isNull()) {
onePixel.fill(Qt::white);
turnaroundImage = &onePixel;
}
m_turnaroundChanged = true;
if (m_turnaroundLoader)
return;
m_turnaroundChanged = false;
QThread *thread = new QThread;
m_turnaroundLoader = new TurnaroundLoader(*turnaroundImage,
parentWidget()->rect().size());
m_turnaroundLoader->moveToThread(thread);
connect(thread, SIGNAL(started()), m_turnaroundLoader, SLOT(process()));
connect(m_turnaroundLoader, SIGNAL(finished()), this, SLOT(turnaroundImageReady()));
connect(m_turnaroundLoader, SIGNAL(finished()), thread, SLOT(quit()));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
void SkeletonGraphicsWidget::turnaroundImageReady()
{
delete m_backgroundImage;
m_backgroundImage = m_turnaroundLoader->takeResultImage();
if (m_backgroundImage && m_backgroundImage->width() > 0 && m_backgroundImage->height() > 0) {
//qDebug() << "Fit turnaround finished with image size:" << backgroundImage->size();
setFixedSize(m_backgroundImage->size());
scene()->setSceneRect(rect());
m_backgroundItem->setPixmap(QPixmap::fromImage(*m_backgroundImage));
updateItems();
} else {
qDebug() << "Fit turnaround failed";
}
delete m_turnaroundLoader;
m_turnaroundLoader = nullptr;
emit loadedTurnaroundImageChanged();
if (m_turnaroundChanged) {
updateTurnaround();
}
}
const QImage *SkeletonGraphicsWidget::loadedTurnaroundImage() const
{
return m_backgroundImage;
}
void SkeletonGraphicsWidget::updateCursor()
{
if (SkeletonDocumentEditMode::Add != m_document->editMode) {
m_cursorEdgeItem->hide();
m_cursorNodeItem->hide();
}
// Set cursor here if needed
emit cursorChanged();
}
void SkeletonGraphicsWidget::editModeChanged()
{
updateCursor();
if (SkeletonDocumentEditMode::Add == m_document->editMode) {
SkeletonGraphicsNodeItem *choosenNodeItem = nullptr;
if (!m_rangeSelectionSet.empty()) {
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
if (nodeItems.size() == 1) {
choosenNodeItem = *nodeItems.begin();
if (!m_document->isNodeConnectable(choosenNodeItem->id()))
choosenNodeItem = nullptr;
}
}
m_addFromNodeItem = choosenNodeItem;
}
}
void SkeletonGraphicsWidget::mouseMoveEvent(QMouseEvent *event)
{
if (m_modelWidget && m_modelWidget->inputMouseMoveEventFromOtherWidget(event))
return;
QGraphicsView::mouseMoveEvent(event);
mouseMove(event);
}
bool SkeletonGraphicsWidget::rotated()
{
return m_rotated;
}
bool SkeletonGraphicsWidget::inputWheelEventFromOtherWidget(QWheelEvent *event)
{
if (!wheel(event)) {
if (m_modelWidget && m_modelWidget->inputWheelEventFromOtherWidget(event))
return true;
}
return true;
}
void SkeletonGraphicsWidget::wheelEvent(QWheelEvent *event)
{
if (!wheel(event)) {
if (m_modelWidget && m_modelWidget->inputWheelEventFromOtherWidget(event))
return;
}
}
void SkeletonGraphicsWidget::mouseReleaseEvent(QMouseEvent *event)
{
if (m_modelWidget && m_modelWidget->inputMouseReleaseEventFromOtherWidget(event))
return;
QGraphicsView::mouseReleaseEvent(event);
mouseRelease(event);
}
void SkeletonGraphicsWidget::mousePressEvent(QMouseEvent *event)
{
if (m_modelWidget && m_modelWidget->inputMousePressEventFromOtherWidget(event))
return;
QGraphicsView::mousePressEvent(event);
m_mouseEventFromSelf = true;
if (mousePress(event)) {
m_mouseEventFromSelf = false;
return;
}
m_mouseEventFromSelf = false;
}
void SkeletonGraphicsWidget::mouseDoubleClickEvent(QMouseEvent *event)
{
QGraphicsView::mouseDoubleClickEvent(event);
mouseDoubleClick(event);
}
void SkeletonGraphicsWidget::keyPressEvent(QKeyEvent *event)
{
if (keyPress(event))
return;
QGraphicsView::keyPressEvent(event);
}
void SkeletonGraphicsWidget::keyReleaseEvent(QKeyEvent *event)
{
if (keyRelease(event))
return;
QGraphicsView::keyReleaseEvent(event);
}
bool SkeletonGraphicsWidget::mouseMove(QMouseEvent *event)
{
if (m_dragStarted) {
QPoint currentGlobalPos = event->globalPos();
if (verticalScrollBar())
verticalScrollBar()->setValue(verticalScrollBar()->value() + m_lastGlobalPos.y() - currentGlobalPos.y());
if (horizontalScrollBar())
horizontalScrollBar()->setValue(horizontalScrollBar()->value() + m_lastGlobalPos.x() - currentGlobalPos.x());
m_lastGlobalPos = currentGlobalPos;
return true;
}
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_rangeSelectionStarted) {
QPointF mouseScenePos = mouseEventScenePos(event);
m_selectionItem->updateRange(m_rangeSelectionStartPos, mouseScenePos);
if (!m_selectionItem->isVisible())
m_selectionItem->setVisible(true);
checkRangeSelection();
return true;
}
}
if (SkeletonDocumentEditMode::Select == m_document->editMode ||
SkeletonDocumentEditMode::Add == m_document->editMode) {
//
// > For overlapping nodes, you can make it a bit better by selecting the node center nearest the mouse, rather than simply checking against the wider circle.
// > https://www.reddit.com/user/hdu
//
SkeletonGraphicsNodeItem *newHoverNodeItem = nullptr;
SkeletonGraphicsEdgeItem *newHoverEdgeItem = nullptr;
SkeletonGraphicsOriginItem *newHoverOriginItem = nullptr;
QPointF scenePos = mouseEventScenePos(event);
QList<QGraphicsItem *> items = scene()->items(scenePos);
std::vector<std::pair<QGraphicsItem *, float>> itemDistance2MapWithMouse;
for (auto it = items.begin(); it != items.end(); it++) {
QGraphicsItem *item = *it;
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
if (nodeItem->deactivated())
continue;
QPointF origin = nodeItem->origin();
float distance2 = pow(origin.x() - scenePos.x(), 2) + pow(origin.y() - scenePos.y(), 2);
itemDistance2MapWithMouse.push_back(std::make_pair(item, distance2));
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
if (edgeItem->deactivated())
continue;
if (edgeItem->firstItem() && edgeItem->secondItem()) {
QPointF firstOrigin = edgeItem->firstItem()->origin();
QPointF secondOrigin = edgeItem->secondItem()->origin();
QPointF origin = (firstOrigin + secondOrigin) / 2;
float distance2 = pow(origin.x() - scenePos.x(), 2) + pow(origin.y() - scenePos.y(), 2);
itemDistance2MapWithMouse.push_back(std::make_pair(item, distance2));
}
} else if (item->data(0) == "origin") {
newHoverOriginItem = (SkeletonGraphicsOriginItem *)item;
}
}
if (!itemDistance2MapWithMouse.empty()) {
std::sort(itemDistance2MapWithMouse.begin(), itemDistance2MapWithMouse.end(),
[](const std::pair<QGraphicsItem *, float> &a, const std::pair<QGraphicsItem *, float> &b) {
return a.second < b.second;
});
QGraphicsItem *pickedNearestItem = itemDistance2MapWithMouse[0].first;
if (pickedNearestItem->data(0) == "node") {
newHoverNodeItem = (SkeletonGraphicsNodeItem *)pickedNearestItem;
} else if (pickedNearestItem->data(0) == "edge") {
newHoverEdgeItem = (SkeletonGraphicsEdgeItem *)pickedNearestItem;
}
}
if (newHoverNodeItem) {
newHoverEdgeItem = nullptr;
}
if (newHoverOriginItem != m_hoveredOriginItem) {
if (nullptr != m_hoveredOriginItem) {
m_hoveredOriginItem->setHovered(false);
}
m_hoveredOriginItem = newHoverOriginItem;
if (nullptr != m_hoveredOriginItem) {
m_hoveredOriginItem->setHovered(true);
}
}
dust3d::Uuid hoveredPartId;
if (newHoverNodeItem != m_hoveredNodeItem) {
if (nullptr != m_hoveredNodeItem) {
setItemHoveredOnAllProfiles(m_hoveredNodeItem, false);
}
m_hoveredNodeItem = newHoverNodeItem;
if (nullptr != m_hoveredNodeItem) {
hoveredPartId = querySkeletonItemPartId(m_hoveredNodeItem);
setItemHoveredOnAllProfiles(m_hoveredNodeItem, true);
}
}
if (newHoverEdgeItem != m_hoveredEdgeItem) {
if (nullptr != m_hoveredEdgeItem) {
setItemHoveredOnAllProfiles(m_hoveredEdgeItem, false);
}
m_hoveredEdgeItem = newHoverEdgeItem;
if (nullptr != m_hoveredEdgeItem) {
hoveredPartId = querySkeletonItemPartId(m_hoveredEdgeItem);
setItemHoveredOnAllProfiles(m_hoveredEdgeItem, true);
}
}
if (m_hoveredNodeItem) {
hoveredPartId = querySkeletonItemPartId(m_hoveredNodeItem);
} else if (m_hoveredEdgeItem) {
hoveredPartId = querySkeletonItemPartId(m_hoveredEdgeItem);
}
hoverPart(hoveredPartId);
}
if (SkeletonDocumentEditMode::Add == m_document->editMode) {
QPointF mouseScenePos = mouseEventScenePos(event);
m_cursorNodeItem->setOrigin(mouseScenePos);
if (m_addFromNodeItem) {
m_cursorEdgeItem->setEndpoints(m_addFromNodeItem, m_cursorNodeItem);
if (!m_cursorNodeItem->isVisible())
m_cursorNodeItem->setRadius(m_addFromNodeItem->radius());
if (!m_cursorEdgeItem->isVisible()) {
m_cursorEdgeItem->show();
}
}
if (!m_cursorNodeItem->isVisible()) {
m_cursorNodeItem->show();
}
return true;
}
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_moveStarted) {
if (m_checkedOriginItem) {
QPointF mouseScenePos = mouseEventScenePos(event);
float byX = mouseScenePos.x() - m_lastScenePos.x();
float byY = mouseScenePos.y() - m_lastScenePos.y();
moveCheckedOrigin(byX, byY);
m_lastScenePos = mouseScenePos;
m_moveHappened = true;
return true;
} else if (!m_rangeSelectionSet.empty()) {
QPointF mouseScenePos = mouseEventScenePos(event);
float byX = mouseScenePos.x() - m_lastScenePos.x();
float byY = mouseScenePos.y() - m_lastScenePos.y();
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ShiftModifier)) {
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
bool ikMoved = false;
if (nodeItems.size() == 1) {
auto &nodeItem = *nodeItems.begin();
const SkeletonNode *node = m_document->findNode(nodeItem->id());
if (node->edgeIds.size() == 1) {
const auto origin = nodeItem->origin();
byX = mouseScenePos.x() - origin.x();
byY = mouseScenePos.y() - origin.y();
byX = sceneRadiusToUnified(byX);
byY = sceneRadiusToUnified(byY);
QVector3D target = QVector3D(node->getX(m_rotated), node->getY(m_rotated), node->getZ(m_rotated));
if (SkeletonProfile::Main == nodeItem->profile()) {
target.setX(target.x() + byX);
target.setY(target.y() + byY);
} else {
target.setY(target.y() + byY);
target.setZ(target.z() + byX);
}
emit ikMove(nodeItem->id(), target);
ikMoved = true;
}
}
if (!ikMoved)
rotateSelected(byX);
} else {
moveSelected(byX, byY);
}
m_lastScenePos = mouseScenePos;
m_moveHappened = true;
return true;
}
}
}
return false;
}
void SkeletonGraphicsWidget::rotateSelected(int degree)
{
if (m_rangeSelectionSet.empty())
return;
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
QVector2D center;
if (1 == nodeItems.size() && m_document->originSettled()) {
// Rotate all children nodes around this node
// 1. Pick who is the parent from neighbors
// 2. Rotate all the remaining neighbor nodes and their children exlucde the picked parent
QVector3D worldOrigin = QVector3D(m_document->getOriginX(m_rotated), m_document->getOriginY(m_rotated), m_document->getOriginZ(m_rotated));
SkeletonGraphicsNodeItem *centerNodeItem = *nodeItems.begin();
const auto &centerNode = m_document->findNode(centerNodeItem->id());
if (nullptr == centerNode) {
qDebug() << "findNode:" << centerNodeItem->id() << " failed while rotate";
return;
}
std::vector<std::pair<dust3d::Uuid, float>> directNeighborDists;
for (const auto &neighborId: centerNode->edgeIds) {
const auto &neighborEdge = m_document->findEdge(neighborId);
if (nullptr == neighborEdge) {
qDebug() << "findEdge:" << neighborId << " failed while rotate";
continue;
}
const auto &neighborNodeId = neighborEdge->neighborOf(centerNodeItem->id());
const auto &neighborNode = m_document->findNode(neighborNodeId);
if (nullptr == centerNode) {
qDebug() << "findNode:" << neighborNodeId << " failed while rotate";
continue;
}
QVector3D nodeOrigin(neighborNode->getX(m_rotated), neighborNode->getY(m_rotated), neighborNode->getZ(m_rotated));
directNeighborDists.push_back(std::make_pair(neighborNodeId, (nodeOrigin - worldOrigin).lengthSquared()));
}
std::sort(directNeighborDists.begin(), directNeighborDists.end(), [](const std::pair<dust3d::Uuid, float> &a, const std::pair<dust3d::Uuid, float> &b) {
return a.second < b.second;
});
int skippedNum = 1;
if (directNeighborDists.size() == 1) {
skippedNum = 0;
}
std::set<dust3d::Uuid> neighborIds;
// Adding self to force the neighbor finding not reverse
neighborIds.insert(centerNodeItem->id());
for (int i = skippedNum; i < (int)directNeighborDists.size(); i++) {
neighborIds.insert(directNeighborDists[i].first);
m_document->findAllNeighbors(directNeighborDists[i].first, neighborIds);
}
center = QVector2D(centerNodeItem->origin().x(), centerNodeItem->origin().y());
nodeItems.clear();
for (const auto &neighborId: neighborIds) {
const auto &findItemResult = nodeItemMap.find(neighborId);
if (findItemResult == nodeItemMap.end()) {
qDebug() << "find node item:" << neighborId << "failed";
continue;
}
if (SkeletonProfile::Main == centerNodeItem->profile()) {
nodeItems.insert(findItemResult->second.first);
} else {
nodeItems.insert(findItemResult->second.second);
}
}
} else {
center = centerOfNodeItemSet(nodeItems);
}
rotateItems(nodeItems, degree, center);
}
void SkeletonGraphicsWidget::rotateItems(const std::set<SkeletonGraphicsNodeItem *> &nodeItems, int degree, QVector2D center)
{
emit disableAllPositionRelatedLocks();
QVector3D centerPoint(center.x(), center.y(), 0);
for (const auto &it: nodeItems) {
SkeletonGraphicsNodeItem *nodeItem = it;
QMatrix4x4 mat;
QPointF nodeOrigin = nodeItem->origin();
QVector3D nodeOriginPoint(nodeOrigin.x(), nodeOrigin.y(), 0);
QVector3D p = nodeOriginPoint - centerPoint;
mat.rotate(degree, 0, 0, 1);
p = mat * p;
QVector3D finalPoint = p + centerPoint;
float byX = sceneRadiusToUnified(finalPoint.x() - nodeOrigin.x());
float byY = sceneRadiusToUnified(finalPoint.y() - nodeOrigin.y());
if (SkeletonProfile::Main == nodeItem->profile()) {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, byX, 0);
else
emit moveNodeBy(nodeItem->id(), byX, byY, 0);
} else {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, 0, byX);
else
emit moveNodeBy(nodeItem->id(), 0, byY, byX);
}
}
emit enableAllPositionRelatedLocks();
}
void SkeletonGraphicsWidget::rotateAllSideProfile(int degree)
{
std::set<SkeletonGraphicsNodeItem *> items;
for (const auto &item: nodeItemMap) {
items.insert(item.second.second);
}
QVector2D center(scenePosFromUnified(QPointF(m_document->getOriginZ(m_rotated), m_document->getOriginY(m_rotated))));
rotateItems(items, degree, center);
}
void SkeletonGraphicsWidget::moveCheckedOrigin(float byX, float byY)
{
if (!m_checkedOriginItem)
return;
byX = sceneRadiusToUnified(byX);
byY = sceneRadiusToUnified(byY);
if (SkeletonProfile::Main == m_checkedOriginItem->profile()) {
if (m_rotated)
emit moveOriginBy(byY, byX, 0);
else
emit moveOriginBy(byX, byY, 0);
} else {
if (m_rotated)
emit moveOriginBy(byY, 0, byX);
else
emit moveOriginBy(0, byY, byX);
}
}
void SkeletonGraphicsWidget::moveSelected(float byX, float byY)
{
if (m_rangeSelectionSet.empty())
return;
m_ikMoveEndEffectorId = dust3d::Uuid();
byX = sceneRadiusToUnified(byX);
byY = sceneRadiusToUnified(byY);
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
for (const auto &it: nodeItems) {
SkeletonGraphicsNodeItem *nodeItem = it;
if (SkeletonProfile::Main == nodeItem->profile()) {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, byX, 0);
else
emit moveNodeBy(nodeItem->id(), byX, byY, 0);
} else {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), byY, 0, byX);
else
emit moveNodeBy(nodeItem->id(), 0, byY, byX);
}
}
}
void SkeletonGraphicsWidget::switchSelectedXZ()
{
if (m_rangeSelectionSet.empty())
return;
std::set<dust3d::Uuid> nodeIdSet;
readSkeletonNodeAndEdgeIdSetFromRangeSelection(&nodeIdSet);
if (nodeIdSet.empty())
return;
emit batchChangeBegin();
for (const auto nodeId: nodeIdSet) {
emit switchNodeXZ(nodeId);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::zoomSelected(float delta)
{
if (m_rangeSelectionSet.empty())
return;
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
float unifiedDelta = sceneRadiusToUnified(delta);
for (const auto &it: nodeItems) {
SkeletonGraphicsNodeItem *nodeItem = it;
emit scaleNodeByAddRadius(nodeItem->id(), unifiedDelta);
}
}
void SkeletonGraphicsWidget::getOtherProfileNodeItems(const std::set<SkeletonGraphicsNodeItem *> &nodeItemSet,
std::set<SkeletonGraphicsNodeItem *> *otherProfileNodeItemSet)
{
for (const auto &nodeItem: nodeItemSet) {
auto findNodeItem = nodeItemMap.find(nodeItem->id());
if (findNodeItem == nodeItemMap.end())
continue;
if (nodeItem == findNodeItem->second.first)
otherProfileNodeItemSet->insert(findNodeItem->second.second);
else
otherProfileNodeItemSet->insert(findNodeItem->second.first);
}
}
void SkeletonGraphicsWidget::scaleSelected(float delta)
{
if (m_rangeSelectionSet.empty())
return;
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
std::set<SkeletonGraphicsNodeItem *> otherProfileNodeItems;
getOtherProfileNodeItems(nodeItems, &otherProfileNodeItems);
QVector2D center = centerOfNodeItemSet(nodeItems);
QVector2D otherCenter = centerOfNodeItemSet(otherProfileNodeItems);
std::map<dust3d::Uuid, std::tuple<float, float, float>> moveByMap;
float scale = sceneRadiusToUnified(delta);
for (const auto &nodeItem: nodeItems) {
QVector2D origin = QVector2D(nodeItem->origin());
QVector2D ray = (center - origin) * scale;
float byX = -sceneRadiusToUnified(ray.x());
float byY = -sceneRadiusToUnified(ray.y());
if (SkeletonProfile::Main == nodeItem->profile()) {
moveByMap[nodeItem->id()] = std::make_tuple(byX, byY, 0.0);
} else {
moveByMap[nodeItem->id()] = std::make_tuple(0.0, byY, byX);
}
}
for (const auto &nodeItem: otherProfileNodeItems) {
QVector2D origin = QVector2D(nodeItem->origin());
QVector2D ray = (otherCenter - origin) * scale;
float byX = -sceneRadiusToUnified(ray.x());
if (SkeletonProfile::Main == nodeItem->profile()) {
std::get<0>(moveByMap[nodeItem->id()]) = byX;
} else {
std::get<2>(moveByMap[nodeItem->id()]) = byX;
}
}
for (const auto &it: moveByMap) {
if (m_rotated)
emit moveNodeBy(it.first, std::get<1>(it.second), std::get<0>(it.second), std::get<2>(it.second));
else
emit moveNodeBy(it.first, std::get<0>(it.second), std::get<1>(it.second), std::get<2>(it.second));
}
}
bool SkeletonGraphicsWidget::wheel(QWheelEvent *event)
{
float delta = 0;
if (event->delta() > 0)
delta = 1;
else
delta = -1;
if (SkeletonDocumentEditMode::Add == m_document->editMode) {
if (m_cursorNodeItem->isVisible()) {
m_cursorNodeItem->setRadius(m_cursorNodeItem->radius() + delta);
return true;
}
} else if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (!m_rangeSelectionSet.empty()) {
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
scaleSelected(delta);
} else {
zoomSelected(delta);
}
emit groupOperationAdded();
return true;
} else if (m_hoveredNodeItem) {
float unifiedDelta = sceneRadiusToUnified(delta);
emit scaleNodeByAddRadius(m_hoveredNodeItem->id(), unifiedDelta);
emit groupOperationAdded();
return true;
}
}
return false;
}
QVector2D SkeletonGraphicsWidget::centerOfNodeItemSet(const std::set<SkeletonGraphicsNodeItem *> &set)
{
QVector2D center;
for (const auto &nodeItem: set) {
center += QVector2D(nodeItem->origin());
}
center /= set.size();
return center;
}
void SkeletonGraphicsWidget::flipHorizontally()
{
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
if (nodeItems.empty())
return;
QVector2D center = centerOfNodeItemSet(nodeItems);
emit batchChangeBegin();
for (const auto &nodeItem: nodeItems) {
QPointF origin = nodeItem->origin();
float offset = origin.x() - center.x();
float unifiedOffset = -sceneRadiusToUnified(offset * 2);
if (SkeletonProfile::Main == nodeItem->profile()) {
if (m_rotated)
emit moveNodeBy(nodeItem->id(), 0, unifiedOffset, 0);
else
emit moveNodeBy(nodeItem->id(), unifiedOffset, 0, 0);
} else {
emit moveNodeBy(nodeItem->id(), 0, 0, unifiedOffset);
}
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::flipVertically()
{
std::set<SkeletonGraphicsNodeItem *> nodeItems;
readMergedSkeletonNodeSetFromRangeSelection(&nodeItems);
if (nodeItems.empty())
return;
QVector2D center = centerOfNodeItemSet(nodeItems);
emit batchChangeBegin();
for (const auto &nodeItem: nodeItems) {
QPointF origin = nodeItem->origin();
float offset = origin.y() - center.y();
float unifiedOffset = -sceneRadiusToUnified(offset * 2);
if (m_rotated)
emit moveNodeBy(nodeItem->id(), unifiedOffset, 0, 0);
else
emit moveNodeBy(nodeItem->id(), 0, unifiedOffset, 0);
}
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::rotateClockwise90Degree()
{
emit batchChangeBegin();
emit rotateSelected(90);
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::rotateCounterclockwise90Degree()
{
emit batchChangeBegin();
emit rotateSelected(360 - 90);
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::rotateAllMainProfileClockwise90DegreeAlongOrigin()
{
if (!m_document->originSettled())
return;
emit batchChangeBegin();
emit rotateAllSideProfile(90);
emit batchChangeEnd();
emit groupOperationAdded();
}
void SkeletonGraphicsWidget::rotateAllMainProfileCounterclockwise90DegreeAlongOrigin()
{
if (!m_document->originSettled())
return;
emit batchChangeBegin();
emit rotateAllSideProfile(360 - 90);
emit batchChangeEnd();
emit groupOperationAdded();
}
bool SkeletonGraphicsWidget::mouseRelease(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
bool processed = m_dragStarted || m_moveStarted || m_rangeSelectionStarted;
if (m_dragStarted) {
m_dragStarted = false;
updateCursor();
}
if (m_moveStarted) {
m_moveStarted = false;
m_lastRot = 0;
if (m_moveHappened)
emit groupOperationAdded();
}
if (m_rangeSelectionStarted) {
m_selectionItem->hide();
m_rangeSelectionStarted = false;
}
return processed;
}
return false;
}
QPointF SkeletonGraphicsWidget::mouseEventScenePos(QMouseEvent *event)
{
return mapToScene(mapFromGlobal(event->globalPos()));
}
bool SkeletonGraphicsWidget::mousePress(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
if (SkeletonDocumentEditMode::ZoomIn == m_document->editMode) {
ViewportAnchor lastAnchor = transformationAnchor();
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
scale(1.25, 1.25);
setTransformationAnchor(lastAnchor);
return true;
} else if (SkeletonDocumentEditMode::ZoomOut == m_document->editMode) {
ViewportAnchor lastAnchor = transformationAnchor();
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
scale(0.8, 0.8);
setTransformationAnchor(lastAnchor);
//if ((!verticalScrollBar() || !verticalScrollBar()->isVisible()) &&
// (!horizontalScrollBar() || !horizontalScrollBar()->isVisible())) {
// setTransform(QTransform());
//}
return true;
} else if (SkeletonDocumentEditMode::Drag == m_document->editMode) {
if (!m_dragStarted) {
m_lastGlobalPos = event->globalPos();
m_dragStarted = true;
updateCursor();
}
} else if (SkeletonDocumentEditMode::Add == m_document->editMode) {
if (m_cursorNodeItem->isVisible()) {
if (m_addFromNodeItem) {
if (m_hoveredNodeItem && m_addFromNodeItem &&
m_hoveredNodeItem != m_addFromNodeItem &&
m_hoveredNodeItem->profile() == m_addFromNodeItem->profile() &&
!m_document->findEdgeByNodes(m_addFromNodeItem->id(), m_hoveredNodeItem->id()) &&
m_document->isNodeEditable(m_hoveredNodeItem->id())) {
if (m_document->isNodeConnectable(m_hoveredNodeItem->id())) {
emit addEdge(m_addFromNodeItem->id(), m_hoveredNodeItem->id());
emit groupOperationAdded();
emit setEditMode(SkeletonDocumentEditMode::Select);
return true;
}
}
}
QPointF mainProfile = m_cursorNodeItem->origin();
QPointF sideProfile = mainProfile;
if (m_addFromNodeItem) {
auto itemIt = nodeItemMap.find(m_addFromNodeItem->id());
if (SkeletonProfile::Main == m_addFromNodeItem->profile())
sideProfile.setX(itemIt->second.second->origin().x());
else
mainProfile.setX(itemIt->second.first->origin().x());
} else {
if (mainProfile.x() >= scene()->width() / 2) {
sideProfile.setX(mainProfile.x() - scene()->width() / 4);
} else {
sideProfile.setX(mainProfile.x() +scene()->width() / 4);
}
}
QPointF unifiedMainPos = scenePosToUnified(mainProfile);
QPointF unifiedSidePos = scenePosToUnified(sideProfile);
if (isFloatEqual(m_lastAddedX, unifiedMainPos.x()) && isFloatEqual(m_lastAddedY, unifiedMainPos.y()) && isFloatEqual(m_lastAddedZ, unifiedSidePos.x()))
return true;
m_lastAddedX = unifiedMainPos.x();
m_lastAddedY = unifiedMainPos.y();
m_lastAddedZ = unifiedSidePos.x();
if (m_rotated)
emit addNode(unifiedMainPos.y(), unifiedMainPos.x(), unifiedSidePos.x(), sceneRadiusToUnified(m_cursorNodeItem->radius()), nullptr == m_addFromNodeItem ? dust3d::Uuid() : m_addFromNodeItem->id());
else
emit addNode(unifiedMainPos.x(), unifiedMainPos.y(), unifiedSidePos.x(), sceneRadiusToUnified(m_cursorNodeItem->radius()), nullptr == m_addFromNodeItem ? dust3d::Uuid() : m_addFromNodeItem->id());
emit groupOperationAdded();
return true;
}
} else if (SkeletonDocumentEditMode::Select == m_document->editMode) {
bool processed = false;
if (m_hoveredOriginItem != m_checkedOriginItem) {
if (m_checkedOriginItem) {
m_checkedOriginItem->setChecked(false);
m_checkedOriginItem->setHovered(false);
}
m_checkedOriginItem = m_hoveredOriginItem;
if (m_checkedOriginItem) {
m_checkedOriginItem->setChecked(true);
}
}
if (m_checkedOriginItem) {
if (!m_moveStarted) {
m_moveStarted = true;
m_lastScenePos = mouseEventScenePos(event);
m_moveHappened = false;
processed = true;
}
} else {
if ((nullptr == m_hoveredNodeItem || m_rangeSelectionSet.find(m_hoveredNodeItem) == m_rangeSelectionSet.end()) &&
(nullptr == m_hoveredEdgeItem || m_rangeSelectionSet.find(m_hoveredEdgeItem) == m_rangeSelectionSet.end())) {
if (!QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
clearRangeSelection();
}
if (!QGuiApplication::queryKeyboardModifiers().testFlag(Qt::AltModifier)) {
if (m_hoveredNodeItem) {
addItemToRangeSelection(m_hoveredNodeItem);
} else if (m_hoveredEdgeItem) {
addItemToRangeSelection(m_hoveredEdgeItem);
}
}
}
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::AltModifier)) {
if (m_hoveredNodeItem) {
removeItemFromRangeSelection(m_hoveredNodeItem);
} else if (m_hoveredEdgeItem) {
removeItemFromRangeSelection(m_hoveredEdgeItem);
}
}
if (!m_rangeSelectionSet.empty()) {
if (!QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
if (!m_moveStarted) {
m_moveStarted = true;
m_lastScenePos = mouseEventScenePos(event);
m_moveHappened = false;
processed = true;
}
}
}
}
if (processed) {
return true;
}
}
}
if (event->button() == Qt::LeftButton) {
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (!m_rangeSelectionStarted) {
m_rangeSelectionStartPos = mouseEventScenePos(event);
m_rangeSelectionStarted = true;
}
}
}
return false;
}
bool SkeletonGraphicsWidget::isFloatEqual(float a, float b)
{
return fabs(a - b) <= 0.000001;
}
float SkeletonGraphicsWidget::sceneRadiusToUnified(float radius)
{
if (0 == scene()->height())
return 0;
return radius / scene()->height();
}
float SkeletonGraphicsWidget::sceneRadiusFromUnified(float radius)
{
return radius * scene()->height();
}
QPointF SkeletonGraphicsWidget::scenePosToUnified(QPointF pos)
{
if (0 == scene()->height())
return QPointF(0, 0);
return QPointF(pos.x() / scene()->height(), pos.y() / scene()->height());
}
QPointF SkeletonGraphicsWidget::scenePosFromUnified(QPointF pos)
{
return QPointF(pos.x() * scene()->height(), pos.y() * scene()->height());
}
bool SkeletonGraphicsWidget::mouseDoubleClick(QMouseEvent *event)
{
if (m_hoveredNodeItem || m_hoveredEdgeItem) {
selectPartAll();
return true;
}
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
emit open();
return true;
}
return false;
}
void SkeletonGraphicsWidget::timeToRemoveDeferredNodesAndEdges()
{
delete m_deferredRemoveTimer;
m_deferredRemoveTimer = nullptr;
bool committed = false;
if (!committed && !m_deferredRemoveEdgeIds.empty()) {
const auto &it = m_deferredRemoveEdgeIds.begin();
const auto edgeId = *it;
m_deferredRemoveEdgeIds.erase(it);
emit removeEdge(edgeId);
committed = true;
}
if (!committed && !m_deferredRemoveNodeIds.empty()) {
const auto &it = m_deferredRemoveNodeIds.begin();
const auto nodeId = *it;
m_deferredRemoveNodeIds.erase(it);
emit removeNode(nodeId);
committed = true;
}
if (committed) {
m_deferredRemoveTimer = new QTimer(this);
connect(m_deferredRemoveTimer, &QTimer::timeout, this, &SkeletonGraphicsWidget::timeToRemoveDeferredNodesAndEdges);
m_deferredRemoveTimer->start(0);
} else {
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::deleteSelected()
{
if (m_rangeSelectionSet.empty())
return;
std::set<dust3d::Uuid> nodeIdSet;
std::set<dust3d::Uuid> edgeIdSet;
readSkeletonNodeAndEdgeIdSetFromRangeSelection(&nodeIdSet, &edgeIdSet);
std::set<dust3d::Uuid> partIds;
for (const auto &it: nodeIdSet) {
const SkeletonNode *node = m_document->findNode(it);
if (nullptr == node)
continue;
partIds.insert(node->partId);
}
for (const auto &it: edgeIdSet) {
const SkeletonEdge *edge = m_document->findEdge(it);
if (nullptr == edge)
continue;
partIds.insert(edge->partId);
}
std::set<dust3d::Uuid> cleanupPartIds;
for (const auto &partId: partIds) {
const SkeletonPart *part = m_document->findPart(partId);
if (nullptr != part) {
bool allNodesSelected = true;
for (const auto &it: part->nodeIds) {
if (nodeIdSet.find(it) == nodeIdSet.end()) {
allNodesSelected = false;
break;
}
}
if (allNodesSelected) {
cleanupPartIds.insert(partId);
}
}
}
for (const auto &partId: cleanupPartIds) {
for (auto it = nodeIdSet.begin(); it != nodeIdSet.end(); ) {
const SkeletonNode *node = m_document->findNode(*it);
if (nullptr != node && node->partId == partId) {
it = nodeIdSet.erase(it);
continue;
}
++it;
}
for (auto it = edgeIdSet.begin(); it != edgeIdSet.end(); ) {
const SkeletonEdge *edge = m_document->findEdge(*it);
if (nullptr != edge && edge->partId == partId) {
it = edgeIdSet.erase(it);
continue;
}
++it;
}
}
for (const auto &partId: cleanupPartIds) {
emit removePart(partId);
}
for (const auto &it: nodeIdSet) {
m_deferredRemoveNodeIds.insert(it);
}
for (const auto &it: edgeIdSet) {
m_deferredRemoveEdgeIds.insert(it);
}
if (!nodeIdSet.empty() || !edgeIdSet.empty()) {
if (nullptr == m_deferredRemoveTimer) {
timeToRemoveDeferredNodesAndEdges();
}
}
}
void SkeletonGraphicsWidget::shortcutDelete()
{
if (!isVisible())
return;
bool processed = false;
if (!m_rangeSelectionSet.empty()) {
deleteSelected();
processed = true;
}
if (processed) {
emit groupOperationAdded();
return;
}
}
void SkeletonGraphicsWidget::shortcutAddMode()
{
if (SkeletonDocumentEditMode::Add == m_document->editMode) {
emit setEditMode(SkeletonDocumentEditMode::Select);
} else {
emit setEditMode(SkeletonDocumentEditMode::Add);
}
}
void SkeletonGraphicsWidget::shortcutUndo()
{
if (!isVisible())
return;
emit undo();
}
void SkeletonGraphicsWidget::shortcutRedo()
{
if (!isVisible())
return;
emit redo();
}
void SkeletonGraphicsWidget::shortcutXlock()
{
emit setXlockState(!m_document->xlocked);
}
void SkeletonGraphicsWidget::shortcutYlock()
{
emit setYlockState(!m_document->ylocked);
}
void SkeletonGraphicsWidget::shortcutZlock()
{
emit setZlockState(!m_document->zlocked);
}
void SkeletonGraphicsWidget::shortcutCut()
{
if (!isVisible())
return;
cut();
}
void SkeletonGraphicsWidget::shortcutCopy()
{
if (!isVisible())
return;
copy();
}
void SkeletonGraphicsWidget::shortcutPaste()
{
if (!isVisible())
return;
emit paste();
}
void SkeletonGraphicsWidget::shortcutSelectMode()
{
emit setEditMode(SkeletonDocumentEditMode::Select);
}
void SkeletonGraphicsWidget::shortcutPaintMode()
{
emit setEditMode(SkeletonDocumentEditMode::Paint);
}
void SkeletonGraphicsWidget::shortcutZoomRenderedModelByMinus10()
{
if (!isVisible())
return;
emit zoomRenderedModelBy(-10);
}
void SkeletonGraphicsWidget::shortcutZoomSelectedByMinus1()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
zoomSelected(-1);
emit groupOperationAdded();
} else if (SkeletonDocumentEditMode::Add == m_document->editMode) {
if (m_cursorNodeItem->isVisible()) {
m_cursorNodeItem->setRadius(m_cursorNodeItem->radius() + -1);
}
}
}
void SkeletonGraphicsWidget::shortcutZoomRenderedModelBy10()
{
if (!isVisible())
return;
emit zoomRenderedModelBy(10);
}
void SkeletonGraphicsWidget::shortcutZoomSelectedBy1()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode && hasSelection()) {
zoomSelected(1);
emit groupOperationAdded();
} else if (SkeletonDocumentEditMode::Add == m_document->editMode) {
if (m_cursorNodeItem->isVisible()) {
m_cursorNodeItem->setRadius(m_cursorNodeItem->radius() + 1);
}
}
}
void SkeletonGraphicsWidget::shortcutRotateSelectedByMinus1()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
hasSelection()) {
rotateSelected(-1);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutRotateSelectedBy1()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
hasSelection()) {
rotateSelected(1);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutMoveSelectedToLeft()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_checkedOriginItem) {
moveCheckedOrigin(-1, 0);
emit groupOperationAdded();
} else if (hasSelection()) {
moveSelected(-1, 0);
emit groupOperationAdded();
}
}
}
void SkeletonGraphicsWidget::shortcutMoveSelectedToRight()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_checkedOriginItem) {
moveCheckedOrigin(1, 0);
emit groupOperationAdded();
} else if (hasSelection()) {
moveSelected(1, 0);
emit groupOperationAdded();
}
}
}
void SkeletonGraphicsWidget::shortcutMoveSelectedToUp()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_checkedOriginItem) {
moveCheckedOrigin(0, -1);
emit groupOperationAdded();
} else if (hasSelection()) {
moveSelected(0, -1);
emit groupOperationAdded();
}
}
}
void SkeletonGraphicsWidget::shortcutMoveSelectedToDown()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (m_checkedOriginItem) {
moveCheckedOrigin(0, 1);
emit groupOperationAdded();
} else if (hasSelection()) {
moveSelected(0, 1);
emit groupOperationAdded();
}
}
}
void SkeletonGraphicsWidget::shortcutScaleSelectedByMinus1()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
hasSelection()) {
scaleSelected(-1);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutScaleSelectedBy1()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
hasSelection()) {
scaleSelected(1);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutSwitchProfileOnSelected()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
hasSelection()) {
switchProfileOnRangeSelection();
}
}
void SkeletonGraphicsWidget::shortcutShowOrHideSelectedPart()
{
if (!isVisible())
return;
if (SkeletonDocumentEditMode::Select == m_document->editMode) {
if (!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partVisible = part && part->visible;
emit setPartVisibleState(m_lastCheckedPart, !partVisible);
emit groupOperationAdded();
} else {
emit showOrHideAllComponents();
}
}
}
void SkeletonGraphicsWidget::shortcutEnableOrDisableSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partDisabled = part && part->disabled;
emit setPartDisableState(m_lastCheckedPart, !partDisabled);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutLockOrUnlockSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partLocked = part && part->locked;
emit setPartLockState(m_lastCheckedPart, !partLocked);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutXmirrorOnOrOffSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partXmirrored = part && part->xMirrored;
emit setPartXmirrorState(m_lastCheckedPart, !partXmirrored);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutSubdivedOrNotSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partSubdived = part && part->subdived;
emit setPartSubdivState(m_lastCheckedPart, !partSubdived);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutChamferedOrNotSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partChamfered = part && part->chamfered;
emit setPartChamferState(m_lastCheckedPart, !partChamfered);
emit groupOperationAdded();
}
}
void SkeletonGraphicsWidget::shortcutSelectAll()
{
if (!isVisible())
return;
selectAll();
}
void SkeletonGraphicsWidget::shortcutRoundEndOrNotSelectedPart()
{
if (!isVisible())
return;
if ((SkeletonDocumentEditMode::Select == m_document->editMode) &&
!m_lastCheckedPart.isNull()) {
const SkeletonPart *part = m_document->findPart(m_lastCheckedPart);
bool partRounded = part && part->rounded;
emit setPartRoundState(m_lastCheckedPart, !partRounded);
emit groupOperationAdded();
}
}
bool SkeletonGraphicsWidget::keyPress(QKeyEvent *event)
{
if (event->key() == Qt::Key_Space) {
if (SkeletonDocumentEditMode::ZoomIn == m_document->editMode ||
SkeletonDocumentEditMode::ZoomOut == m_document->editMode ||
SkeletonDocumentEditMode::Select == m_document->editMode ||
SkeletonDocumentEditMode::Add == m_document->editMode) {
m_inTempDragMode = true;
m_modeBeforeEnterTempDragMode = m_document->editMode;
emit setEditMode(SkeletonDocumentEditMode::Drag);
return true;
}
}
return false;
}
bool SkeletonGraphicsWidget::keyRelease(QKeyEvent *event)
{
if (event->key() == Qt::Key_Space) {
if (m_inTempDragMode) {
m_inTempDragMode = false;
emit setEditMode(m_modeBeforeEnterTempDragMode);
return true;
}
}
return false;
}
void SkeletonGraphicsWidget::originChanged()
{
if (!m_document->originSettled()) {
m_mainOriginItem->hide();
m_sideOriginItem->hide();
return;
}
m_mainOriginItem->setOrigin(scenePosFromUnified(QPointF(m_document->getOriginX(m_rotated), m_document->getOriginY(m_rotated))));
m_sideOriginItem->setOrigin(scenePosFromUnified(QPointF(m_document->getOriginZ(m_rotated), m_document->getOriginY(m_rotated))));
m_mainOriginItem->show();
m_sideOriginItem->show();
}
void SkeletonGraphicsWidget::nodeAdded(dust3d::Uuid nodeId)
{
const SkeletonNode *node = m_document->findNode(nodeId);
if (nullptr == node) {
qDebug() << "New node added but node id not exist:" << nodeId;
return;
}
if (nodeItemMap.find(nodeId) != nodeItemMap.end()) {
qDebug() << "New node added but node item already exist:" << nodeId;
return;
}
SkeletonGraphicsNodeItem *mainProfileItem = new SkeletonGraphicsNodeItem(SkeletonProfile::Main);
mainProfileItem->setRotated(m_rotated);
SkeletonGraphicsNodeItem *sideProfileItem = new SkeletonGraphicsNodeItem(SkeletonProfile::Side);
sideProfileItem->setRotated(m_rotated);
mainProfileItem->setOrigin(scenePosFromUnified(QPointF(node->getX(m_rotated), node->getY(m_rotated))));
sideProfileItem->setOrigin(scenePosFromUnified(QPointF(node->getZ(m_rotated), node->getY(m_rotated))));
mainProfileItem->setRadius(sceneRadiusFromUnified(node->radius));
sideProfileItem->setRadius(sceneRadiusFromUnified(node->radius));
mainProfileItem->setId(nodeId);
sideProfileItem->setId(nodeId);
if (m_document->isNodeDeactivated(nodeId)) {
mainProfileItem->setDeactivated(true);
sideProfileItem->setDeactivated(true);
}
scene()->addItem(mainProfileItem);
scene()->addItem(sideProfileItem);
nodeItemMap[nodeId] = std::make_pair(mainProfileItem, sideProfileItem);
if (nullptr == m_addFromNodeItem) {
m_addFromNodeItem = mainProfileItem;
} else {
if (SkeletonProfile::Main == m_addFromNodeItem->profile()) {
m_addFromNodeItem = mainProfileItem;
} else {
m_addFromNodeItem = sideProfileItem;
}
m_cursorEdgeItem->setEndpoints(m_addFromNodeItem, m_cursorNodeItem);
}
}
void SkeletonGraphicsWidget::edgeReversed(dust3d::Uuid edgeId)
{
const SkeletonEdge *edge = m_document->findEdge(edgeId);
if (nullptr == edge) {
qDebug() << "Edge changed but edge id not exist:" << edgeId;
return;
}
auto edgeItemIt = edgeItemMap.find(edgeId);
if (edgeItemIt == edgeItemMap.end()) {
qDebug() << "Edge removed but edge id not exist:" << edgeId;
return;
}
edgeItemIt->second.first->reverse();
edgeItemIt->second.second->reverse();
}
void SkeletonGraphicsWidget::edgeAdded(dust3d::Uuid edgeId)
{
const SkeletonEdge *edge = m_document->findEdge(edgeId);
if (nullptr == edge) {
qDebug() << "New edge added but edge id not exist:" << edgeId;
return;
}
if (edge->nodeIds.size() != 2) {
qDebug() << "Invalid node count of edge:" << edgeId;
return;
}
dust3d::Uuid fromNodeId = edge->nodeIds[0];
dust3d::Uuid toNodeId = edge->nodeIds[1];
auto fromIt = nodeItemMap.find(fromNodeId);
if (fromIt == nodeItemMap.end()) {
qDebug() << "Node not found:" << fromNodeId;
return;
}
auto toIt = nodeItemMap.find(toNodeId);
if (toIt == nodeItemMap.end()) {
qDebug() << "Node not found:" << toNodeId;
return;
}
if (edgeItemMap.find(edgeId) != edgeItemMap.end()) {
qDebug() << "New edge added but edge item already exist:" << edgeId;
return;
}
SkeletonGraphicsEdgeItem *mainProfileEdgeItem = new SkeletonGraphicsEdgeItem();
mainProfileEdgeItem->setRotated(m_rotated);
SkeletonGraphicsEdgeItem *sideProfileEdgeItem = new SkeletonGraphicsEdgeItem();
sideProfileEdgeItem->setRotated(m_rotated);
mainProfileEdgeItem->setId(edgeId);
sideProfileEdgeItem->setId(edgeId);
mainProfileEdgeItem->setEndpoints(fromIt->second.first, toIt->second.first);
sideProfileEdgeItem->setEndpoints(fromIt->second.second, toIt->second.second);
if (m_document->isNodeDeactivated(edgeId)) {
mainProfileEdgeItem->setDeactivated(true);
sideProfileEdgeItem->setDeactivated(true);
}
scene()->addItem(mainProfileEdgeItem);
scene()->addItem(sideProfileEdgeItem);
edgeItemMap[edgeId] = std::make_pair(mainProfileEdgeItem, sideProfileEdgeItem);
}
void SkeletonGraphicsWidget::removeItem(QGraphicsItem *item)
{
if (m_hoveredNodeItem == item)
m_hoveredNodeItem = nullptr;
if (m_addFromNodeItem == item)
m_addFromNodeItem = nullptr;
if (m_hoveredEdgeItem == item)
m_hoveredEdgeItem = nullptr;
m_rangeSelectionSet.erase(item);
}
void SkeletonGraphicsWidget::nodeRemoved(dust3d::Uuid nodeId)
{
m_lastAddedX = 0;
m_lastAddedY = 0;
m_lastAddedZ = 0;
auto nodeItemIt = nodeItemMap.find(nodeId);
if (nodeItemIt == nodeItemMap.end()) {
qDebug() << "Node removed but node id not exist:" << nodeId;
return;
}
removeItem(nodeItemIt->second.first);
removeItem(nodeItemIt->second.second);
delete nodeItemIt->second.first;
delete nodeItemIt->second.second;
nodeItemMap.erase(nodeItemIt);
}
void SkeletonGraphicsWidget::edgeRemoved(dust3d::Uuid edgeId)
{
auto edgeItemIt = edgeItemMap.find(edgeId);
if (edgeItemIt == edgeItemMap.end()) {
qDebug() << "Edge removed but edge id not exist:" << edgeId;
return;
}
removeItem(edgeItemIt->second.first);
removeItem(edgeItemIt->second.second);
delete edgeItemIt->second.first;
delete edgeItemIt->second.second;
edgeItemMap.erase(edgeItemIt);
}
void SkeletonGraphicsWidget::nodeRadiusChanged(dust3d::Uuid nodeId)
{
const SkeletonNode *node = m_document->findNode(nodeId);
if (nullptr == node) {
qDebug() << "Node changed but node id not exist:" << nodeId;
return;
}
auto it = nodeItemMap.find(nodeId);
if (it == nodeItemMap.end()) {
qDebug() << "Node not found:" << nodeId;
return;
}
float sceneRadius = sceneRadiusFromUnified(node->radius);
it->second.first->setRadius(sceneRadius);
it->second.second->setRadius(sceneRadius);
}
void SkeletonGraphicsWidget::nodeOriginChanged(dust3d::Uuid nodeId)
{
const SkeletonNode *node = m_document->findNode(nodeId);
if (nullptr == node) {
qDebug() << "Node changed but node id not exist:" << nodeId;
return;
}
auto it = nodeItemMap.find(nodeId);
if (it == nodeItemMap.end()) {
qDebug() << "Node not found:" << nodeId;
return;
}
QPointF mainPos = scenePosFromUnified(QPointF(node->getX(m_rotated), node->getY(m_rotated)));
QPointF sidePos = scenePosFromUnified(QPointF(node->getZ(m_rotated), node->getY(m_rotated)));
it->second.first->setOrigin(mainPos);
it->second.first->setRotated(m_rotated);
it->second.first->updateAppearance();
it->second.second->setOrigin(sidePos);
it->second.second->setRotated(m_rotated);
it->second.second->updateAppearance();
for (auto edgeIt = node->edgeIds.begin(); edgeIt != node->edgeIds.end(); edgeIt++) {
auto edgeItemIt = edgeItemMap.find(*edgeIt);
if (edgeItemIt == edgeItemMap.end()) {
qDebug() << "Edge item not found:" << *edgeIt;
continue;
}
edgeItemIt->second.first->setRotated(m_rotated);
edgeItemIt->second.first->updateAppearance();
edgeItemIt->second.second->setRotated(m_rotated);
edgeItemIt->second.second->updateAppearance();
}
}
void SkeletonGraphicsWidget::partVisibleStateChanged(dust3d::Uuid partId)
{
const SkeletonPart *part = m_document->findPart(partId);
for (const auto &nodeId: part->nodeIds) {
const SkeletonNode *node = m_document->findNode(nodeId);
for (auto edgeIt = node->edgeIds.begin(); edgeIt != node->edgeIds.end(); edgeIt++) {
auto edgeItemIt = edgeItemMap.find(*edgeIt);
if (edgeItemIt == edgeItemMap.end()) {
qDebug() << "Edge item not found:" << *edgeIt;
continue;
}
edgeItemIt->second.first->setVisible(part->isEditVisible());
edgeItemIt->second.second->setVisible(part->isEditVisible());
}
auto nodeItemIt = nodeItemMap.find(nodeId);
if (nodeItemIt == nodeItemMap.end()) {
qDebug() << "Node item not found:" << nodeId;
continue;
}
nodeItemIt->second.first->setVisible(part->isEditVisible());
nodeItemIt->second.second->setVisible(part->isEditVisible());
}
}
bool SkeletonGraphicsWidget::checkSkeletonItem(QGraphicsItem *item, bool checked)
{
if (checked) {
if (!item->isVisible())
return false;
}
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
if (checked) {
if (!m_document->isNodeEditable(nodeItem->id())) {
return false;
}
}
if (checked != nodeItem->checked())
nodeItem->setChecked(checked);
return true;
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
if (checked) {
if (!m_document->isEdgeEditable(edgeItem->id())) {
return false;
}
}
if (checked != edgeItem->checked())
edgeItem->setChecked(checked);
return true;
}
return false;
}
dust3d::Uuid SkeletonGraphicsWidget::querySkeletonItemPartId(QGraphicsItem *item)
{
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
const SkeletonNode *node = m_document->findNode(nodeItem->id());
if (!node) {
qDebug() << "Find node id failed:" << nodeItem->id();
return dust3d::Uuid();
}
return node->partId;
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
const SkeletonEdge *edge = m_document->findEdge(edgeItem->id());
if (!edge) {
qDebug() << "Find edge id failed:" << edgeItem->id();
return dust3d::Uuid();
}
return edge->partId;
}
return dust3d::Uuid();
}
SkeletonProfile SkeletonGraphicsWidget::readSkeletonItemProfile(QGraphicsItem *item)
{
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
return nodeItem->profile();
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
return edgeItem->profile();
}
return SkeletonProfile::Unknown;
}
void SkeletonGraphicsWidget::checkRangeSelection()
{
std::set<QGraphicsItem *> newSet;
std::set<QGraphicsItem *> deleteSet;
std::set<QGraphicsItem *> forceDeleteSet;
SkeletonProfile choosenProfile = SkeletonProfile::Unknown;
if (!m_rangeSelectionSet.empty()) {
auto it = m_rangeSelectionSet.begin();
choosenProfile = readSkeletonItemProfile(*it);
}
if (m_selectionItem->isVisible()) {
QList<QGraphicsItem *> items = scene()->items(m_selectionItem->sceneBoundingRect());
for (auto it = items.begin(); it != items.end(); it++) {
QGraphicsItem *item = *it;
if (QGuiApplication::queryKeyboardModifiers().testFlag(Qt::AltModifier)) {
checkSkeletonItem(item, false);
forceDeleteSet.insert(item);
} else {
if (SkeletonProfile::Unknown == choosenProfile) {
if (checkSkeletonItem(item, true)) {
choosenProfile = readSkeletonItemProfile(item);
newSet.insert(item);
}
} else if (choosenProfile == readSkeletonItemProfile(item)) {
if (checkSkeletonItem(item, true))
newSet.insert(item);
}
}
}
}
if (!QGuiApplication::queryKeyboardModifiers().testFlag(Qt::ControlModifier)) {
for (const auto &item: m_rangeSelectionSet) {
if (newSet.find(item) == newSet.end()) {
checkSkeletonItem(item, false);
deleteSet.insert(item);
}
}
}
for (const auto &item: newSet) {
m_rangeSelectionSet.insert(item);
}
for (const auto &item: deleteSet) {
m_rangeSelectionSet.erase(item);
}
for (const auto &item: forceDeleteSet) {
m_rangeSelectionSet.erase(item);
}
}
void SkeletonGraphicsWidget::clearRangeSelection()
{
for (const auto &item: m_rangeSelectionSet) {
checkSkeletonItem(item, false);
}
m_rangeSelectionSet.clear();
}
void SkeletonGraphicsWidget::readMergedSkeletonNodeSetFromRangeSelection(std::set<SkeletonGraphicsNodeItem *> *nodeItemSet)
{
for (const auto &it: m_rangeSelectionSet) {
QGraphicsItem *item = it;
if (item->data(0) == "node") {
nodeItemSet->insert((SkeletonGraphicsNodeItem *)item);
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
if (edgeItem->firstItem() && edgeItem->secondItem()) {
nodeItemSet->insert(edgeItem->firstItem());
nodeItemSet->insert(edgeItem->secondItem());
}
}
}
}
void SkeletonGraphicsWidget::readSkeletonNodeAndEdgeIdSetFromRangeSelection(std::set<dust3d::Uuid> *nodeIdSet, std::set<dust3d::Uuid> *edgeIdSet)
{
for (const auto &it: m_rangeSelectionSet) {
QGraphicsItem *item = it;
if (item->data(0) == "node") {
nodeIdSet->insert(((SkeletonGraphicsNodeItem *)item)->id());
} else if (item->data(0) == "edge") {
if (nullptr != edgeIdSet)
edgeIdSet->insert(((SkeletonGraphicsEdgeItem *)item)->id());
}
}
}
bool SkeletonGraphicsWidget::readSkeletonNodeAndAnyEdgeOfNodeFromRangeSelection(SkeletonGraphicsNodeItem **nodeItem, SkeletonGraphicsEdgeItem **edgeItem)
{
SkeletonGraphicsNodeItem *choosenNodeItem = nullptr;
SkeletonGraphicsEdgeItem *choosenEdgeItem = nullptr;
for (const auto &it: m_rangeSelectionSet) {
QGraphicsItem *item = it;
if (item->data(0) == "node") {
choosenNodeItem = (SkeletonGraphicsNodeItem *)item;
} else if (item->data(0) == "edge") {
choosenEdgeItem = (SkeletonGraphicsEdgeItem *)item;
}
if (choosenNodeItem && choosenEdgeItem)
break;
}
if (!choosenNodeItem || !choosenEdgeItem)
return false;
if (choosenNodeItem->profile() != choosenEdgeItem->profile())
return false;
if (choosenNodeItem != choosenEdgeItem->firstItem() && choosenNodeItem != choosenEdgeItem->secondItem())
return false;
if (nodeItem)
*nodeItem = choosenNodeItem;
if (edgeItem)
*edgeItem = choosenEdgeItem;
if (m_rangeSelectionSet.size() != 2)
return false;
return true;
}
void SkeletonGraphicsWidget::selectPartAllById(dust3d::Uuid partId)
{
unselectAll();
for (const auto &it: nodeItemMap) {
SkeletonGraphicsNodeItem *item = it.second.first;
const SkeletonNode *node = m_document->findNode(item->id());
if (!node)
continue;
if (node->partId != partId)
continue;
addItemToRangeSelection(item);
}
for (const auto &it: edgeItemMap) {
SkeletonGraphicsEdgeItem *item = it.second.first;
const SkeletonEdge *edge = m_document->findEdge(item->id());
if (!edge)
continue;
if (edge->partId != partId)
continue;
addItemToRangeSelection(item);
}
hoverPart(dust3d::Uuid());
}
void SkeletonGraphicsWidget::addSelectNode(dust3d::Uuid nodeId)
{
const auto &findResult = nodeItemMap.find(nodeId);
if (findResult == nodeItemMap.end()) {
qDebug() << "addSelectNode failed because of node id not exists:<<" << nodeId;
return;
}
addItemToRangeSelection(findResult->second.first);
hoverPart(dust3d::Uuid());
}
void SkeletonGraphicsWidget::addSelectEdge(dust3d::Uuid edgeId)
{
const auto &findResult = edgeItemMap.find(edgeId);
if (findResult == edgeItemMap.end()) {
qDebug() << "addSelectEdge failed because of edge id not exists:<<" << edgeId;
return;
}
addItemToRangeSelection(findResult->second.first);
hoverPart(dust3d::Uuid());
}
void SkeletonGraphicsWidget::addPartToSelection(dust3d::Uuid partId)
{
SkeletonProfile choosenProfile = SkeletonProfile::Main;
if (m_hoveredNodeItem) {
choosenProfile = m_hoveredNodeItem->profile();
} else if (m_hoveredEdgeItem) {
choosenProfile = m_hoveredEdgeItem->profile();
}
dust3d::Uuid choosenPartId = partId;
for (const auto &it: nodeItemMap) {
SkeletonGraphicsNodeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
const SkeletonNode *node = m_document->findNode(item->id());
if (!node)
continue;
if (choosenPartId.isNull()) {
choosenPartId = node->partId;
}
if (node->partId != choosenPartId)
continue;
addItemToRangeSelection(item);
}
for (const auto &it: edgeItemMap) {
SkeletonGraphicsEdgeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
const SkeletonEdge *edge = m_document->findEdge(item->id());
if (!edge)
continue;
if (choosenPartId.isNull()) {
choosenPartId = edge->partId;
}
if (edge->partId != choosenPartId)
continue;
addItemToRangeSelection(item);
}
}
void SkeletonGraphicsWidget::selectConnectedAll()
{
unselectAll();
SkeletonProfile choosenProfile = SkeletonProfile::Main;
dust3d::Uuid startNodeId;
if (m_hoveredNodeItem) {
choosenProfile = m_hoveredNodeItem->profile();
const SkeletonNode *node = m_document->findNode(m_hoveredNodeItem->id());
if (node)
startNodeId = node->id;
} else if (m_hoveredEdgeItem) {
choosenProfile = m_hoveredEdgeItem->profile();
const SkeletonEdge *edge = m_document->findEdge(m_hoveredEdgeItem->id());
if (edge && !edge->nodeIds.empty())
startNodeId = *edge->nodeIds.begin();
}
if (startNodeId.isNull())
return;
std::set<dust3d::Uuid> visitedNodes;
std::set<dust3d::Uuid> visitedEdges;
std::queue<dust3d::Uuid> nodeIds;
nodeIds.push(startNodeId);
while (!nodeIds.empty()) {
dust3d::Uuid nodeId = nodeIds.front();
nodeIds.pop();
if (visitedNodes.find(nodeId) != visitedNodes.end())
continue;
const SkeletonNode *node = m_document->findNode(nodeId);
if (nullptr == node)
continue;
visitedNodes.insert(nodeId);
for (const auto &edgeId: node->edgeIds) {
const SkeletonEdge *edge = m_document->findEdge(edgeId);
if (nullptr == edge)
continue;
visitedEdges.insert(edgeId);
for (const auto &nodeIdOfEdge: edge->nodeIds) {
if (visitedNodes.find(nodeIdOfEdge) != visitedNodes.end())
continue;
nodeIds.push(nodeIdOfEdge);
}
}
}
for (const auto &it: nodeItemMap) {
SkeletonGraphicsNodeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
if (visitedNodes.find(item->id()) == visitedNodes.end())
continue;
addItemToRangeSelection(item);
}
for (const auto &it: edgeItemMap) {
SkeletonGraphicsEdgeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
if (visitedEdges.find(item->id()) == visitedEdges.end())
continue;
addItemToRangeSelection(item);
}
}
void SkeletonGraphicsWidget::selectPartAll()
{
unselectAll();
SkeletonProfile choosenProfile = SkeletonProfile::Main;
dust3d::Uuid choosenPartId;
if (m_hoveredNodeItem) {
choosenProfile = m_hoveredNodeItem->profile();
const SkeletonNode *node = m_document->findNode(m_hoveredNodeItem->id());
if (node)
choosenPartId = node->partId;
} else if (m_hoveredEdgeItem) {
choosenProfile = m_hoveredEdgeItem->profile();
const SkeletonEdge *edge = m_document->findEdge(m_hoveredEdgeItem->id());
if (edge)
choosenPartId = edge->partId;
}
for (const auto &it: nodeItemMap) {
SkeletonGraphicsNodeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
const SkeletonNode *node = m_document->findNode(item->id());
if (!node)
continue;
if (choosenPartId.isNull()) {
choosenPartId = node->partId;
}
if (node->partId != choosenPartId)
continue;
addItemToRangeSelection(item);
}
for (const auto &it: edgeItemMap) {
SkeletonGraphicsEdgeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
const SkeletonEdge *edge = m_document->findEdge(item->id());
if (!edge)
continue;
if (choosenPartId.isNull()) {
choosenPartId = edge->partId;
}
if (edge->partId != choosenPartId)
continue;
addItemToRangeSelection(item);
}
if (!choosenPartId.isNull()) {
emit partComponentChecked(choosenPartId);
}
}
void SkeletonGraphicsWidget::shortcutCheckPartComponent()
{
if (!isVisible())
return;
dust3d::Uuid choosenPartId;
if (m_hoveredNodeItem) {
const SkeletonNode *node = m_document->findNode(m_hoveredNodeItem->id());
if (node)
choosenPartId = node->partId;
} else if (m_hoveredEdgeItem) {
const SkeletonEdge *edge = m_document->findEdge(m_hoveredEdgeItem->id());
if (edge)
choosenPartId = edge->partId;
}
if (!choosenPartId.isNull()) {
emit partComponentChecked(choosenPartId);
}
}
void SkeletonGraphicsWidget::selectAll()
{
unselectAll();
SkeletonProfile choosenProfile = SkeletonProfile::Main;
if (m_hoveredNodeItem) {
choosenProfile = m_hoveredNodeItem->profile();
} else if (m_hoveredEdgeItem) {
choosenProfile = m_hoveredEdgeItem->profile();
}
for (const auto &it: nodeItemMap) {
SkeletonGraphicsNodeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
addItemToRangeSelection(item);
}
for (const auto &it: edgeItemMap) {
SkeletonGraphicsEdgeItem *item = SkeletonProfile::Main == choosenProfile ? it.second.first : it.second.second;
addItemToRangeSelection(item);
}
}
void SkeletonGraphicsWidget::addItemToRangeSelection(QGraphicsItem *item)
{
if (!item->isVisible())
return;
if (checkSkeletonItem(item, true))
m_rangeSelectionSet.insert(item);
}
void SkeletonGraphicsWidget::removeItemFromRangeSelection(QGraphicsItem *item)
{
checkSkeletonItem(item, false);
m_rangeSelectionSet.erase(item);
}
void SkeletonGraphicsWidget::unselectAll()
{
for (const auto &item: m_rangeSelectionSet) {
checkSkeletonItem(item, false);
}
m_rangeSelectionSet.clear();
}
void SkeletonGraphicsWidget::cut()
{
copy();
deleteSelected();
}
void SkeletonGraphicsWidget::copy()
{
std::set<dust3d::Uuid> nodeIdSet;
std::set<dust3d::Uuid> edgeIdSet;
readSkeletonNodeAndEdgeIdSetFromRangeSelection(&nodeIdSet, &edgeIdSet);
if (nodeIdSet.empty())
return;
m_document->copyNodes(nodeIdSet);
}
void SkeletonGraphicsWidget::removeAllContent()
{
nodeItemMap.clear();
edgeItemMap.clear();
m_rangeSelectionSet.clear();
m_hoveredEdgeItem = nullptr;
m_hoveredNodeItem = nullptr;
m_addFromNodeItem = nullptr;
m_cursorEdgeItem->hide();
m_cursorNodeItem->hide();
std::vector<QGraphicsItem *> contentItems;
for (const auto &it: items()) {
QGraphicsItem *item = it;
if (item->data(0) == "node") {
contentItems.push_back(item);
} else if (item->data(0) == "edge") {
contentItems.push_back(item);
}
}
for (size_t i = 0; i < contentItems.size(); i++) {
QGraphicsItem *item = contentItems[i];
Q_ASSERT(item != m_cursorEdgeItem);
Q_ASSERT(item != m_cursorNodeItem);
delete item;
}
}
bool SkeletonGraphicsWidget::isSingleNodeSelected()
{
if (m_rangeSelectionSet.size() != 1)
return false;
const auto &it = m_rangeSelectionSet.begin();
QGraphicsItem *item = *it;
return item->data(0) == "node";
}
void SkeletonGraphicsWidget::hoverPart(dust3d::Uuid partId)
{
if (partId.isNull()) {
if (!m_rangeSelectionSet.empty()) {
const auto &it = m_rangeSelectionSet.begin();
partId = querySkeletonItemPartId(*it);
}
}
if (m_lastCheckedPart == partId)
return;
if (!m_lastCheckedPart.isNull())
emit partUnchecked(m_lastCheckedPart);
m_lastCheckedPart = partId;
if (!m_lastCheckedPart.isNull())
emit partChecked(m_lastCheckedPart);
}
void SkeletonGraphicsWidget::switchProfileOnRangeSelection()
{
auto copiedSet = m_rangeSelectionSet;
for (const auto &item: copiedSet) {
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
const auto &find = nodeItemMap.find(nodeItem->id());
if (find == nodeItemMap.end()) {
qDebug() << "Node item map key not found:" << nodeItem->id();
return;
}
checkSkeletonItem(nodeItem, false);
m_rangeSelectionSet.erase(nodeItem);
SkeletonGraphicsNodeItem *altNodeItem = nodeItem == find->second.first ? find->second.second : find->second.first;
if (checkSkeletonItem(altNodeItem, true))
m_rangeSelectionSet.insert(altNodeItem);
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
const auto &find = edgeItemMap.find(edgeItem->id());
if (find == edgeItemMap.end()) {
qDebug() << "Edge item map key not found:" << edgeItem->id();
return;
}
checkSkeletonItem(edgeItem, false);
m_rangeSelectionSet.erase(edgeItem);
SkeletonGraphicsEdgeItem *altEdgeItem = edgeItem == find->second.first ? find->second.second : find->second.first;
if (checkSkeletonItem(altEdgeItem, true))
m_rangeSelectionSet.insert(altEdgeItem);
}
}
}
void SkeletonGraphicsWidget::setItemHoveredOnAllProfiles(QGraphicsItem *item, bool hovered)
{
if (item->data(0) == "node") {
SkeletonGraphicsNodeItem *nodeItem = (SkeletonGraphicsNodeItem *)item;
const auto &find = nodeItemMap.find(nodeItem->id());
if (find == nodeItemMap.end()) {
qDebug() << "Node item map key not found:" << nodeItem->id();
return;
}
find->second.first->setHovered(hovered);
find->second.second->setHovered(hovered);
} else if (item->data(0) == "edge") {
SkeletonGraphicsEdgeItem *edgeItem = (SkeletonGraphicsEdgeItem *)item;
const auto &find = edgeItemMap.find(edgeItem->id());
if (find == edgeItemMap.end()) {
qDebug() << "Edge item map key not found:" << edgeItem->id();
return;
}
find->second.first->setHovered(hovered);
find->second.second->setHovered(hovered);
}
}
void SkeletonGraphicsWidget::ikMoveReady()
{
unsigned long long movedUpdateVersion = m_ikMover->getUpdateVersion();
if (movedUpdateVersion == m_ikMoveUpdateVersion &&
!m_ikMoveEndEffectorId.isNull()) {
emit batchChangeBegin();
for (const auto &it: m_ikMover->ikNodes()) {
if (m_rotated)
emit setNodeOrigin(it.id, it.newPosition.y(), it.newPosition.x(), it.newPosition.z());
else
emit setNodeOrigin(it.id, it.newPosition.x(), it.newPosition.y(), it.newPosition.z());
}
emit batchChangeEnd();
emit groupOperationAdded();
}
delete m_ikMover;
m_ikMover = nullptr;
if (movedUpdateVersion != m_ikMoveUpdateVersion &&
!m_ikMoveEndEffectorId.isNull()) {
ikMove(m_ikMoveEndEffectorId, m_ikMoveTarget);
}
}
void SkeletonGraphicsWidget::ikMove(dust3d::Uuid endEffectorId, QVector3D target)
{
m_ikMoveEndEffectorId = endEffectorId;
m_ikMoveTarget = target;
m_ikMoveUpdateVersion++;
if (nullptr != m_ikMover) {
return;
}
QThread *thread = new QThread;
m_ikMover = new SkeletonIkMover();
m_ikMover->setUpdateVersion(m_ikMoveUpdateVersion);
m_ikMover->setTarget(m_ikMoveTarget);
dust3d::Uuid nodeId = endEffectorId;
std::set<dust3d::Uuid> historyNodeIds;
std::vector<std::pair<dust3d::Uuid, QVector3D>> appendNodes;
for (;;) {
historyNodeIds.insert(nodeId);
const auto node = m_document->findNode(nodeId);
if (nullptr == node)
break;
appendNodes.push_back(std::make_pair(nodeId, QVector3D(node->getX(m_rotated), node->getY(m_rotated), node->getZ(m_rotated))));
if (node->edgeIds.size() < 1 || node->edgeIds.size() > 2)
break;
dust3d::Uuid choosenNodeId;
for (const auto &edgeId: node->edgeIds) {
const auto edge = m_document->findEdge(edgeId);
if (nullptr == edge)
break;
dust3d::Uuid neighborNodeId = edge->neighborOf(nodeId);
if (historyNodeIds.find(neighborNodeId) != historyNodeIds.end())
continue;
choosenNodeId = neighborNodeId;
break;
}
if (choosenNodeId.isNull())
break;
nodeId = choosenNodeId;
}
qDebug() << "ik move nodes:";
for (int i = appendNodes.size() - 1; i >= 0; i--) {
qDebug() << i << appendNodes[i].first << appendNodes[i].second;
m_ikMover->addNode(appendNodes[i].first, appendNodes[i].second);
}
qDebug() << "target:" << m_ikMoveTarget;
m_ikMover->moveToThread(thread);
connect(thread, &QThread::started, m_ikMover, &SkeletonIkMover::process);
connect(m_ikMover, &SkeletonIkMover::finished, this, &SkeletonGraphicsWidget::ikMoveReady);
connect(m_ikMover, &SkeletonIkMover::finished, thread, &QThread::quit);
connect(thread, &QThread::finished, thread, &QThread::deleteLater);
thread->start();
}