dust3d/thirdparty/cgal/CGAL-5.1/include/CGAL/Qt/TriangulationGraphicsItem.h

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// Copyright (c) 2008 GeometryFactory Sarl (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL: https://github.com/CGAL/cgal/blob/v5.1/GraphicsView/include/CGAL/Qt/TriangulationGraphicsItem.h $
// $Id: TriangulationGraphicsItem.h 0779373 2020-03-26T13:31:46+01:00 Sébastien Loriot
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s) : Andreas Fabri <Andreas.Fabri@geometryfactory.com>
// Laurent Rineau <Laurent.Rineau@geometryfactory.com>
#ifndef CGAL_QT_TRIANGULATION_GRAPHICS_ITEM_H
#define CGAL_QT_TRIANGULATION_GRAPHICS_ITEM_H
#include <CGAL/license/GraphicsView.h>
#include <CGAL/Bbox_2.h>
#include <CGAL/apply_to_range.h>
#include <CGAL/Qt/PainterOstream.h>
#include <CGAL/Qt/GraphicsItem.h>
#include <CGAL/Qt/Converter.h>
#include <QGraphicsScene>
#include <QPainter>
#include <QStyleOption>
namespace CGAL {
namespace Qt {
template <typename T>
class TriangulationGraphicsItem : public GraphicsItem
{
typedef typename T::Geom_traits Geom_traits;
public:
TriangulationGraphicsItem(T* t_);
void modelChanged();
public:
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
virtual void operator()(typename T::Face_handle fh);
const QPen& verticesPen() const
{
return vertices_pen;
}
QPen& verticesPen()
{
return vertices_pen;
}
const QPen& edgesPen() const
{
return edges_pen;
}
QPen& edgesPen()
{
return edges_pen;
}
void setVerticesPen(const QPen& pen)
{
vertices_pen = pen;
}
void setEdgesPen(const QPen& pen)
{
edges_pen = pen;
}
bool visibleVertices() const
{
return visible_vertices;
}
void setVisibleVertices(const bool b)
{
visible_vertices = b;
update();
}
bool visibleEdges() const
{
return visible_edges;
}
void setVisibleEdges(const bool b)
{
visible_edges = b;
update();
}
protected:
virtual void drawAll(QPainter *painter);
void paintVertices(QPainter *painter);
void paintOneVertex(const typename T::Point& point);
virtual void paintVertex(typename T::Vertex_handle vh);
void updateBoundingBox();
T * t;
QPainter* m_painter;
PainterOstream<Geom_traits> painterostream;
typename T::Vertex_handle vh;
typename T::Point p;
CGAL::Bbox_2 bb;
bool bb_initialized;
QRectF bounding_rect;
QPen vertices_pen;
QPen edges_pen;
bool visible_edges;
bool visible_vertices;
};
template <typename T>
TriangulationGraphicsItem<T>::TriangulationGraphicsItem(T * t_)
: t(t_), painterostream(0),
bb(0,0,0,0), bb_initialized(false),
visible_edges(true), visible_vertices(true)
{
setVerticesPen(QPen(::Qt::red, 4.));
setEdgesPen(QPen(::Qt::black, 0, ::Qt::SolidLine, ::Qt::RoundCap, ::Qt::RoundJoin));
if(t->number_of_vertices() == 0){
this->hide();
}
updateBoundingBox();
setZValue(3);
}
template <typename T>
QRectF
TriangulationGraphicsItem<T>::boundingRect() const
{
return bounding_rect;
}
template <typename T>
void
TriangulationGraphicsItem<T>::operator()(typename T::Face_handle fh)
{
if(visible_edges) {
for (int i=0; i<3; i++) {
if (fh < fh->neighbor(i) || t->is_infinite(fh->neighbor(i))){
m_painter->setPen(this->edgesPen());
painterostream << t->segment(fh,i);
}
}
}
if(visible_vertices) {
for (int i=0; i<3; i++) {
paintVertex(fh->vertex(i));
}
}
}
template <typename T>
void
TriangulationGraphicsItem<T>::drawAll(QPainter *painter)
{
painterostream = PainterOstream<Geom_traits>(painter);
if(visibleEdges()) {
for(typename T::Finite_edges_iterator eit = t->finite_edges_begin();
eit != t->finite_edges_end();
++eit){
painterostream << t->segment(*eit);
}
}
paintVertices(painter);
}
template <typename T>
void
TriangulationGraphicsItem<T>::paintVertices(QPainter *painter)
{
if(visibleVertices()) {
Converter<Geom_traits> convert;
painter->setPen(verticesPen());
QTransform matrix = painter->worldTransform();
painter->resetTransform();
for(typename T::Finite_vertices_iterator it = t->finite_vertices_begin();
it != t->finite_vertices_end();
it++){
QPointF point = matrix.map(convert(it->point()));
painter->drawPoint(point);
}
}
}
template <typename T>
void
TriangulationGraphicsItem<T>::paintOneVertex(const typename T::Point& point)
{
Converter<Geom_traits> convert;
m_painter->setPen(this->verticesPen());
QTransform matrix = m_painter->worldTransform();
m_painter->resetTransform();
m_painter->drawPoint(matrix.map(convert(point)));
m_painter->setWorldTransform(matrix);
}
template <typename T>
void
TriangulationGraphicsItem<T>::paintVertex(typename T::Vertex_handle vh)
{
Converter<Geom_traits> convert;
m_painter->setPen(this->verticesPen());
QTransform matrix = m_painter->worldTransform();
m_painter->resetTransform();
m_painter->drawPoint(matrix.map(convert(vh->point())));
m_painter->setWorldTransform(matrix);
}
template <typename T>
void
TriangulationGraphicsItem<T>::paint(QPainter *painter,
const QStyleOptionGraphicsItem *option,
QWidget * /*widget*/)
{
painter->setPen(this->edgesPen());
// painter->drawRect(boundingRect());
if ( t->dimension()<2 || option->exposedRect.contains(boundingRect()) ) {
drawAll(painter);
} else {
m_painter = painter;
painterostream = PainterOstream<Geom_traits>(painter);
CGAL::apply_to_range (*t,
typename T::Point(option->exposedRect.left(),
option->exposedRect.bottom()),
typename T::Point(option->exposedRect.right(),
option->exposedRect.top()),
*this);
}
}
// We let the bounding box only grow, so that when vertices get removed
// the maximal bbox gets refreshed in the GraphicsView
template <typename T>
void
TriangulationGraphicsItem<T>::updateBoundingBox()
{
prepareGeometryChange();
if(t->number_of_vertices() == 0){
bb = Bbox_2(0,0,0,0);
bb_initialized = false;
return;
} else if(! bb_initialized){
bb = t->finite_vertices_begin()->point().bbox();
bb_initialized = true;
}
if(t->dimension() <2){
for(typename T::Finite_vertices_iterator it = t->finite_vertices_begin();
it != t->finite_vertices_end();
++it){
bb = bb + it->point().bbox();
}
} else {
typename T::Vertex_handle inf = t->infinite_vertex();
typename T::Vertex_circulator vc = t->incident_vertices(inf), done(vc);
do {
bb = bb + vc->point().bbox();
++vc;
} while(vc != done);
}
bounding_rect = QRectF(bb.xmin(),
bb.ymin(),
bb.xmax()-bb.xmin(),
bb.ymax()-bb.ymin());
}
template <typename T>
void
TriangulationGraphicsItem<T>::modelChanged()
{
if((t->number_of_vertices() == 0) ){
this->hide();
} else if((t->number_of_vertices() > 0) && (! this->isVisible())){
this->show();
}
updateBoundingBox();
update();
}
} // namespace Qt
} // namespace CGAL
#endif // CGAL_QT_TRIANGULATION_GRAPHICS_ITEM_H