36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
// Copyright (c) 2009,2010,2012,2015 GeometryFactory Sarl (France)
|
|
// All rights reserved.
|
|
//
|
|
// This file is part of CGAL (www.cgal.org).
|
|
//
|
|
// $URL: https://github.com/CGAL/cgal/blob/v5.1/Three/include/CGAL/Three/Scene_transparent_interface.h $
|
|
// $Id: Scene_transparent_interface.h 254d60f 2019-10-19T15:23:19+02:00 Sébastien Loriot
|
|
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
|
|
//
|
|
// Author(s) : Maxime GIMENO
|
|
#ifndef SCENE_TRANSPARENT_INTERFACE_H
|
|
#define SCENE_TRANSPARENT_INTERFACE_H
|
|
#include <CGAL/license/Three.h>
|
|
#include <QtPlugin>
|
|
namespace CGAL
|
|
{
|
|
namespace Three {
|
|
class Viewer_interface;
|
|
|
|
|
|
//! Base class to allow an item to draw transparent faces.
|
|
class Scene_transparent_interface {
|
|
public:
|
|
virtual ~Scene_transparent_interface(){}
|
|
//! Draw transparent faces. It is the last drawing call in the Scene, so all
|
|
//! the items are already in place and the blending
|
|
//! takes them all, their points and their edges into account, whatever the
|
|
//! position of the transparent item is in the scene's entries.
|
|
//!
|
|
virtual void drawTransparent(CGAL::Three::Viewer_interface*)const = 0;
|
|
};
|
|
}
|
|
}
|
|
Q_DECLARE_INTERFACE(CGAL::Three::Scene_transparent_interface, "com.geometryfactory.PolyhedronDemo.TransparentInterface/1.0")
|
|
#endif // SCENE_TRANSPARENT_INTERFACE_H
|