dust3d/thirdparty/nodemesh
Jeremy Hu 63d32781c1 Fix branch wrapping #32
In this commit, the wrapping algorithm consider the position of neighbor's neighbor, so the cut normal of branch nodes would looks more natural. This commit also fix the radius calculation of the branch face.
Thanks @KeepFenDou for pointing out this issue.
2019-05-28 23:49:50 +09:30
..
nodemesh Fix branch wrapping #32 2019-05-28 23:49:50 +09:30
.gitignore Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
LICENSE Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
README.md Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30

README.md

nodemesh

Mesh generating experiment for Dust3D