dust3d/src
Jeremy Hu 1d04e1771e Disable three nodes branch by default
Three nodes branch wrapping is very easy to fail, so disable by default.
2019-06-26 21:05:56 +09:30
..
aboutwidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
aboutwidget.h Cleanup 2018-10-25 08:19:38 +08:00
animalposer.cpp Add new base normal option: Average 2019-06-25 08:14:04 +09:30
animalposer.h Fix pose setting: Height above ground level. 2018-11-11 00:05:49 +08:00
animalrigger.cpp Change the spine bone naming convention 2019-06-10 16:12:08 +09:30
animalrigger.h Change the spine bone naming convention 2019-06-10 16:12:08 +09:30
animationclipplayer.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
animationclipplayer.h Cleanup 2018-10-25 08:19:38 +08:00
bonemark.cpp Add new rig type: Generic 2018-11-01 23:24:06 +08:00
bonemark.h Fix rig 2018-11-07 16:02:55 +08:00
bonenameconverter.cpp Add bone name converter but not enable yet. 2019-06-10 15:49:35 +09:30
bonenameconverter.h Add bone name converter but not enable yet. 2019-06-10 15:49:35 +09:30
ccdikresolver.cpp Cleanup 2018-10-25 08:19:38 +08:00
ccdikresolver.h Cleanup 2018-10-25 08:19:38 +08:00
combinemode.cpp Add "combineMode" configuration for component to replace the "inverse" attribute 2018-11-14 21:21:45 +08:00
combinemode.h Add "Uncombined" mode 2019-05-11 21:31:13 +09:30
cutdocument.cpp Add cut face customizing. 2019-02-24 23:12:23 +09:30
cutdocument.h Add cut face customizing. 2019-02-24 23:12:23 +09:30
cutface.cpp Fix user defined cut face flipped normal 2019-06-05 21:52:34 +09:30
cutface.h Add none endpoint cut face (ring) 2019-06-01 23:45:57 +09:30
cutfacelistwidget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
cutfacelistwidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
cutfacewidget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
cutfacewidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
document.cpp Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
document.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
documentwindow.cpp Fix multiple windows crash when preference change 2019-06-12 21:03:38 +09:30
documentwindow.h Add more built-in example models 2019-06-11 08:17:12 +09:30
ds3file.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
ds3file.h Cleanup 2018-10-25 08:19:38 +08:00
exportpreviewwidget.cpp Remove model preview from export widget 2018-11-17 17:10:08 +08:00
exportpreviewwidget.h Remove model preview from export widget 2018-11-17 17:10:08 +08:00
fbxfile.cpp Export metallic, roughness and ambient occlusion map to fbx file 2018-11-28 12:30:03 +09:30
fbxfile.h Export metallic, roughness and ambient occlusion map to fbx file 2018-11-28 12:30:03 +09:30
floatnumberwidget.cpp Fix toolbar icon size #19 2018-12-03 22:56:20 +09:30
floatnumberwidget.h Cleanup 2018-10-25 08:19:38 +08:00
flowlayout.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
flowlayout.h Cleanup 2018-10-25 08:19:38 +08:00
glbfile.cpp Export normal texture and ORM texture to glTF 2018-11-18 08:16:26 +08:00
glbfile.h Export normal texture and ORM texture to glTF 2018-11-18 08:16:26 +08:00
graphicscontainerwidget.cpp Fix wheel event on windows 2018-11-15 22:33:56 +08:00
graphicscontainerwidget.h Fix wheel event on windows 2018-11-15 22:33:56 +08:00
imageforever.cpp Speed up document saving 2018-11-11 21:08:13 +08:00
imageforever.h Speed up document saving 2018-11-11 21:08:13 +08:00
infolabel.cpp Add motion manager 2018-10-02 12:59:30 +08:00
infolabel.h Cleanup 2018-10-25 08:19:38 +08:00
interpolationtype.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
interpolationtype.h Cleanup 2018-10-25 08:19:38 +08:00
jointnodetree.cpp Fix pose setting: Height above ground level. 2018-11-11 00:05:49 +08:00
jointnodetree.h Fix pose setting: Height above ground level. 2018-11-11 00:05:49 +08:00
logbrowser.cpp Fix copy/paste selection state. 2018-05-12 18:07:46 +08:00
logbrowser.h Cleanup 2018-10-25 08:19:38 +08:00
logbrowserdialog.cpp Cleanup 2018-10-25 08:19:38 +08:00
logbrowserdialog.h Cleanup 2018-10-25 08:19:38 +08:00
main.cpp Add Remote IO protocol specification 2019-03-23 00:03:17 +09:30
mainwindow.cpp Add logo. 2018-04-01 22:21:47 +08:00
mainwindow.h Add skeleton snapshot support (Prepare for undo/redo feature) 2018-03-26 20:41:46 +08:00
markiconcreator.cpp Cleanup 2018-10-25 08:19:38 +08:00
markiconcreator.h Cleanup 2018-10-25 08:19:38 +08:00
material.cpp Cleanup 2018-10-25 08:19:38 +08:00
material.h Cleanup 2018-10-25 08:19:38 +08:00
materialeditwidget.cpp Make the font default size #19 2018-12-02 08:24:04 +09:30
materialeditwidget.h Change dialog save button action 2018-11-09 23:07:26 +08:00
materiallistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
materiallistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
materialmanagewidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
materialmanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
materialpreviewsgenerator.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
materialpreviewsgenerator.h Cleanup 2018-10-25 08:19:38 +08:00
materialwidget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
materialwidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
meshgenerator.cpp Add new base normal option: Average 2019-06-25 08:14:04 +09:30
meshgenerator.h Fix preference color setting 2019-06-08 17:27:13 +09:30
meshloader.cpp Implement more commands for Remote IO (2) 2019-03-20 20:34:37 +09:30
meshloader.h Implement more commands for Remote IO (2) 2019-03-20 20:34:37 +09:30
meshresultpostprocessor.cpp Fix texture glitchs 2019-05-12 17:45:07 +09:30
meshresultpostprocessor.h Cleanup 2018-10-27 07:04:45 +08:00
meshsplitter.cpp Fix typo 2018-11-18 07:02:12 +08:00
meshsplitter.h Fix typo 2018-11-18 07:02:12 +08:00
modelmeshbinder.cpp Add wireframe toggle back 2019-02-21 21:49:26 +09:30
modelmeshbinder.h Cleanup 2018-10-25 08:19:38 +08:00
modelshaderprogram.cpp Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
modelshaderprogram.h Cleanup 2018-10-25 08:19:38 +08:00
modelwidget.cpp Fix PBR material texture glitches 2019-06-02 10:48:03 +09:30
modelwidget.h Expand the render model mouse control area 2018-10-25 15:03:51 +08:00
motionclipwidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
motionclipwidget.h Cleanup 2018-10-25 08:19:38 +08:00
motioneditwidget.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
motioneditwidget.h Change dialog save button action 2018-11-09 23:07:26 +08:00
motionlistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
motionlistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
motionmanagewidget.cpp Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
motionmanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
motionsgenerator.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
motionsgenerator.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
motiontimelinewidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
motiontimelinewidget.h Cleanup 2018-10-25 08:19:38 +08:00
motionwidget.cpp Make the font default size #19 2018-12-02 08:24:04 +09:30
motionwidget.h Cleanup 2018-10-25 08:19:38 +08:00
outcome.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
outcome.h Add color solubility setting 2019-05-26 08:54:24 +09:30
partbase.cpp Add base plane constrain settings 2019-05-20 23:08:01 +09:30
partbase.h Add new base normal option: Average 2019-06-25 08:14:04 +09:30
parttarget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
parttarget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
parttreewidget.cpp Add color solubility setting 2019-05-26 08:54:24 +09:30
parttreewidget.h Add color solubility setting 2019-05-26 08:54:24 +09:30
partwidget.cpp Add preferences setting and change the behavior of shift key on scale radius 2019-06-01 22:42:53 +09:30
partwidget.h Add color solubility setting 2019-05-26 08:54:24 +09:30
posedocument.cpp Remove neck direction match 2019-06-25 22:13:57 +09:30
posedocument.h Fix pose preview flicker 2019-06-19 06:36:11 +09:30
poseeditwidget.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poseeditwidget.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poselistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
poselistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
posemanagewidget.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
posemanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
posemeshcreator.cpp Cleanup 2018-10-27 07:04:45 +08:00
posemeshcreator.h Cleanup 2018-10-27 07:04:45 +08:00
posepreviewmanager.cpp Cleanup 2018-10-27 07:04:45 +08:00
posepreviewmanager.h Cleanup 2018-10-27 07:04:45 +08:00
posepreviewsgenerator.cpp Fix motion generator 2019-06-10 23:31:06 +09:30
posepreviewsgenerator.h Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
poser.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poser.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poserconstruct.cpp Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
poserconstruct.h Add new rig type: Generic 2018-11-01 23:24:06 +08:00
posewidget.cpp Make the font default size #19 2018-12-02 08:24:04 +09:30
posewidget.h Cleanup 2018-10-25 08:19:38 +08:00
preferences.cpp Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
preferences.h Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
preferenceswidget.cpp Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
preferenceswidget.h Add preferences setting and change the behavior of shift key on scale radius 2019-06-01 22:42:53 +09:30
remoteioconnection.cpp Support customizable extruding face: Quad, Pentagon, Hexagon, and Triangle 2019-05-05 22:19:26 +09:30
remoteioconnection.h Implement more commands for Remote IO (2) 2019-03-20 20:34:37 +09:30
remoteioserver.cpp Change RemoteIo bind ip from local host to any 2019-03-31 09:57:18 +09:30
remoteioserver.h Start implementation of Remote IO 2019-03-17 15:53:39 +09:30
riggenerator.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
riggenerator.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
rigger.cpp Change the spine bone naming convention 2019-06-10 16:12:08 +09:30
rigger.h Change the spine bone naming convention 2019-06-10 16:12:08 +09:30
riggerconstruct.cpp Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
riggerconstruct.h Add new rig type: Generic 2018-11-01 23:24:06 +08:00
rigtype.cpp Add auto-rig 2018-09-14 17:45:05 +08:00
rigtype.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
rigwidget.cpp Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
rigwidget.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
shortcuts.cpp Add shortcut 'W' for toggling wireframe. 2019-02-23 10:11:56 +09:30
shortcuts.h Rewrite pose editor 2018-11-05 23:47:21 +08:00
skeletondocument.cpp Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
skeletondocument.h Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
skeletongraphicswidget.cpp Disable three nodes branch by default 2019-06-26 21:05:56 +09:30
skeletongraphicswidget.h Change the behavior of multiple selected nodes scaling 2019-06-09 14:28:09 +09:30
skeletonikmover.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
skeletonikmover.h Cleanup 2018-10-25 08:19:38 +08:00
skeletonside.cpp Add side visibility toggle button to pose editor 2019-06-17 22:19:08 +09:30
skeletonside.h Add side visibility toggle button to pose editor 2019-06-17 22:19:08 +09:30
skinnedmeshcreator.cpp Fix typo 2018-11-18 07:02:12 +08:00
skinnedmeshcreator.h Fix typo 2018-11-18 07:02:12 +08:00
snapshot.cpp Fix undo 2018-10-25 14:27:59 +08:00
snapshot.h Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
snapshotxml.cpp Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
snapshotxml.h Cleanup 2018-10-25 08:19:38 +08:00
spinnableawesomebutton.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
spinnableawesomebutton.h Cleanup 2018-10-25 08:19:38 +08:00
tabwidget.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
tabwidget.h Cleanup 2018-10-25 08:19:38 +08:00
texturegenerator.cpp Fix PBR material texture glitches 2019-06-02 10:48:03 +09:30
texturegenerator.h Fix cut face base normal. 2019-02-26 22:54:58 +09:30
texturetype.cpp Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
texturetype.h Cleanup 2018-10-25 08:19:38 +08:00
theme.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
theme.h Add user defined cut face 2019-05-19 12:51:38 +09:30
trianglesourcenoderesolve.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
trianglesourcenoderesolve.h Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
triangletangentresolve.cpp Fix normal tangent 2018-11-17 23:42:46 +08:00
triangletangentresolve.h Cleanup 2018-10-27 07:04:45 +08:00
turnaroundloader.cpp Introduce new UI, 2018-04-07 16:44:39 +08:00
turnaroundloader.h Cleanup 2018-10-25 08:19:38 +08:00
util.cpp Export motions to FBX 2018-10-28 13:22:10 +08:00
util.h Export motions to FBX 2018-10-28 13:22:10 +08:00
uvunwrap.cpp Fix texture glitchs 2019-05-12 17:45:07 +09:30
uvunwrap.h Fix texture glitchs 2019-05-12 17:45:07 +09:30
version.h Prepare 1.0.0-beta.16 2019-03-10 11:26:54 +09:30