dust3d/src
Jeremy Hu 9ca0102b52 Fix component renaming 2020-01-18 17:43:24 +09:30
..
aboutwidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
aboutwidget.h Cleanup 2018-10-25 08:19:38 +08:00
animalposer.cpp Add new base normal option: Average 2019-06-25 08:14:04 +09:30
animalposer.h Fix pose setting: Height above ground level. 2018-11-11 00:05:49 +08:00
animalrigger.cpp Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
animalrigger.h Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
animationclipplayer.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
animationclipplayer.h Cleanup 2018-10-25 08:19:38 +08:00
bonemark.cpp Add new rig type: Generic 2018-11-01 23:24:06 +08:00
bonemark.h Fix rig 2018-11-07 16:02:55 +08:00
booleanmesh.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
booleanmesh.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
boundingboxmesh.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
boundingboxmesh.h Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
boxmesh.cpp Fix build 2019-12-15 09:27:51 +09:30
boxmesh.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
ccdikresolver.cpp Cleanup 2018-10-25 08:19:38 +08:00
ccdikresolver.h Cleanup 2018-10-25 08:19:38 +08:00
clothforce.cpp Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
clothforce.h Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
clothsimulator.cpp Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
clothsimulator.h Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
combinemode.cpp Add "combineMode" configuration for component to replace the "inverse" attribute 2018-11-14 21:21:45 +08:00
combinemode.h Add "Uncombined" mode 2019-05-11 21:31:13 +09:30
componentlayer.cpp Add cloth simulation 2020-01-08 23:46:56 +09:30
componentlayer.h Add cloth simulation 2020-01-08 23:46:56 +09:30
contourtopartconverter.cpp Improve mesh generation 2020-01-02 22:06:43 +09:30
contourtopartconverter.h Improve Marker pen 2020-01-02 07:58:33 +09:30
cutdocument.cpp Add model rotation toggle button 2019-10-19 22:44:36 +09:30
cutdocument.h Add cut face customizing. 2019-02-24 23:12:23 +09:30
cutface.cpp Prepare for cut face offset modifier 2019-07-07 15:57:58 +09:30
cutface.h Add deforming map painter 2019-08-17 19:43:11 +09:30
cutfacelistwidget.cpp Add model rotation toggle button 2019-10-19 22:44:36 +09:30
cutfacelistwidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
cutfacewidget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
cutfacewidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
cyclefinder.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
cyclefinder.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
document.cpp Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
document.h Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
documentwindow.cpp Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
documentwindow.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
ds3file.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
ds3file.h Cleanup 2018-10-25 08:19:38 +08:00
exportpreviewwidget.cpp Hide regenerate button on export widget 2019-12-22 13:30:10 +09:30
exportpreviewwidget.h Remove model preview from export widget 2018-11-17 17:10:08 +08:00
fbxfile.cpp Export metallic, roughness and ambient occlusion map to fbx file 2018-11-28 12:30:03 +09:30
fbxfile.h Export metallic, roughness and ambient occlusion map to fbx file 2018-11-28 12:30:03 +09:30
floatnumberwidget.cpp Add mini buttons to set rotation degrees 2019-10-19 12:38:59 +09:30
floatnumberwidget.h Cleanup 2018-10-25 08:19:38 +08:00
flowlayout.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
flowlayout.h Cleanup 2018-10-25 08:19:38 +08:00
glbfile.cpp Support transparent texture 2019-11-02 12:13:23 +09:30
glbfile.h Export normal texture and ORM texture to glTF 2018-11-18 08:16:26 +08:00
graphicscontainerwidget.cpp Add 3d mouse picker 2019-08-08 20:54:33 +09:30
graphicscontainerwidget.h Fix wheel event on windows 2018-11-15 22:33:56 +08:00
gridmeshbuilder.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
gridmeshbuilder.h Enable three nodes branch on gridded part 2019-12-15 11:44:04 +09:30
imageforever.cpp Remove temporary deforming maps 2019-08-18 10:43:48 +09:30
imageforever.h Remove temporary deforming maps 2019-08-18 10:43:48 +09:30
imagepreviewwidget.cpp Add deform map 2019-08-03 19:51:27 +09:30
imagepreviewwidget.h Add deform map 2019-08-03 19:51:27 +09:30
imageskeletonextractor.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
imageskeletonextractor.h Implement marker pen 2019-12-25 08:54:49 +09:30
infolabel.cpp Add motion manager 2018-10-02 12:59:30 +08:00
infolabel.h Cleanup 2018-10-25 08:19:38 +08:00
interpolationtype.cpp Update motion interpolation editor 2019-11-06 20:20:00 +09:30
interpolationtype.h Update motion interpolation editor 2019-11-06 20:20:00 +09:30
intnumberwidget.cpp Fix undo on part tree widget 2019-10-21 21:51:57 +09:30
intnumberwidget.h Add javascript variable inputs: Float, Int, Check, Color, Select 2019-07-26 10:50:32 +09:30
isotropicremesh.cpp Add isotropic remesh preprocess to cloth simulation 2020-01-09 08:37:14 +09:30
isotropicremesh.h Add isotropic remesh preprocess to cloth simulation 2020-01-09 08:37:14 +09:30
jointnodetree.cpp Fix pose editor 2019-11-09 17:45:49 +09:30
jointnodetree.h Fix pose editor 2019-11-09 17:45:49 +09:30
logbrowser.cpp Include error mesh in final result 2019-12-15 12:52:24 +09:30
logbrowser.h Cleanup 2018-10-25 08:19:38 +08:00
logbrowserdialog.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
logbrowserdialog.h Cleanup 2018-10-25 08:19:38 +08:00
main.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
markiconcreator.cpp Cleanup 2018-10-25 08:19:38 +08:00
markiconcreator.h Cleanup 2018-10-25 08:19:38 +08:00
material.cpp Add tile scale setting for texture generator 2019-11-03 09:45:20 +09:30
material.h Add tile scale setting for texture generator 2019-11-03 09:45:20 +09:30
materialeditwidget.cpp Add tile scale setting for texture generator 2019-11-03 09:45:20 +09:30
materialeditwidget.h Add tile scale setting for texture generator 2019-11-03 09:45:20 +09:30
materiallistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
materiallistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
materialmanagewidget.cpp Cleanup 2018-10-25 08:19:38 +08:00
materialmanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
materialpreviewsgenerator.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
materialpreviewsgenerator.h Cleanup 2018-10-25 08:19:38 +08:00
materialwidget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
materialwidget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
meshcombiner.cpp Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
meshcombiner.h Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
meshgenerator.cpp Optimize cloth simulation 2020-01-18 15:31:10 +09:30
meshgenerator.h Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
meshloader.cpp Add rendered model color toggle 2020-01-05 14:35:07 +09:30
meshloader.h Add rendered model color toggle 2020-01-05 14:35:07 +09:30
meshrecombiner.cpp Add mesh recombiner optional edge loop optimization 2019-12-18 23:46:52 +09:30
meshrecombiner.h Add mesh recombiner optional edge loop optimization 2019-12-18 23:46:52 +09:30
meshresultpostprocessor.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
meshresultpostprocessor.h Cleanup 2018-10-27 07:04:45 +08:00
meshsplitter.cpp Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
meshsplitter.h Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
meshstitcher.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
meshstitcher.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
meshwrapper.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
meshwrapper.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
modelmeshbinder.cpp Fix crash on MesaGL 2020-01-14 21:38:57 +09:30
modelmeshbinder.h Add check UV 2019-08-10 07:57:26 +09:30
modelshaderprogram.cpp Set OpenGL core profile shader as default 2019-12-22 21:37:42 +09:30
modelshaderprogram.h Set OpenGL core profile shader as default 2019-12-22 21:37:42 +09:30
modelwidget.cpp Add rendered model auto rotation 2020-01-05 08:08:16 +09:30
modelwidget.h Add rendered model auto rotation 2020-01-05 08:08:16 +09:30
motionclipwidget.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
motionclipwidget.h Cleanup 2018-10-25 08:19:38 +08:00
motioneditwidget.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
motioneditwidget.h Change dialog save button action 2018-11-09 23:07:26 +08:00
motionlistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
motionlistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
motionmanagewidget.cpp Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
motionmanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
motionsgenerator.cpp Fix pose editor 2019-11-09 17:45:49 +09:30
motionsgenerator.h Fix pose editor 2019-11-09 17:45:49 +09:30
motiontimelinewidget.cpp Add part countershading setting 2019-11-07 21:38:47 +09:30
motiontimelinewidget.h Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
motionwidget.cpp Make the font default size #19 2018-12-02 08:24:04 +09:30
motionwidget.h Cleanup 2018-10-25 08:19:38 +08:00
mousepicker.cpp Fix angle calculation 2019-08-19 21:09:21 +09:30
mousepicker.h Add deforming map painter 2019-08-17 19:43:11 +09:30
outcome.cpp Introduce new mesh generator: nodemesh 2019-02-18 22:27:18 +09:30
outcome.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
paintmode.cpp Add deforming map painter 2019-08-17 19:43:11 +09:30
paintmode.h Add deforming map painter 2019-08-17 19:43:11 +09:30
partbase.cpp Add base plane constrain settings 2019-05-20 23:08:01 +09:30
partbase.h Add new base normal option: Average 2019-06-25 08:14:04 +09:30
parttarget.cpp Add user defined cut face 2019-05-19 12:51:38 +09:30
parttarget.h Add user defined cut face 2019-05-19 12:51:38 +09:30
parttreewidget.cpp Fix component renaming 2020-01-18 17:43:24 +09:30
parttreewidget.h Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
partwidget.cpp Change parts tree menu trigger method 2020-01-13 20:50:37 +09:30
partwidget.h Change parts tree menu trigger method 2020-01-13 20:50:37 +09:30
polycount.cpp Add remesh polycount configure 2020-01-05 00:20:10 +09:30
polycount.h Add more poly count options for remesh 2020-01-17 19:45:58 +09:30
posedocument.cpp Fix pose editor 2019-11-09 17:45:49 +09:30
posedocument.h Fix pose preview flicker 2019-06-19 06:36:11 +09:30
poseeditwidget.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
poseeditwidget.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poselistwidget.cpp Sort material, pose, and motion list by name 2019-06-26 07:24:22 +09:30
poselistwidget.h Cleanup 2018-10-25 08:19:38 +08:00
posemanagewidget.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
posemanagewidget.h Cleanup 2018-10-25 08:19:38 +08:00
posemeshcreator.cpp Cleanup 2018-10-27 07:04:45 +08:00
posemeshcreator.h Cleanup 2018-10-27 07:04:45 +08:00
posepreviewmanager.cpp Cleanup 2018-10-27 07:04:45 +08:00
posepreviewmanager.h Cleanup 2018-10-27 07:04:45 +08:00
posepreviewsgenerator.cpp Fix motion generator 2019-06-10 23:31:06 +09:30
posepreviewsgenerator.h Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
poser.cpp Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poser.h Add new pose setting: yTranslationScale 2019-06-19 22:27:38 +09:30
poserconstruct.cpp Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
poserconstruct.h Add new rig type: Generic 2018-11-01 23:24:06 +08:00
posewidget.cpp Make the font default size #19 2018-12-02 08:24:04 +09:30
posewidget.h Cleanup 2018-10-25 08:19:38 +08:00
positionkey.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
positionkey.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
preferences.cpp Save documentWindowSize in settings to preserve window size between runs. 2019-12-29 14:47:24 -05:00
preferences.h Save documentWindowSize in settings to preserve window size between runs. 2019-12-29 14:47:24 -05:00
preferenceswidget.cpp Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
preferenceswidget.h Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
proceduralanimation.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
proceduralanimation.h Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
projectfacestonodes.cpp Fix faces to nodes projector 2020-01-17 22:14:55 +09:30
projectfacestonodes.h Add force and offset settings for cloth simulation 2020-01-12 22:18:44 +09:30
ragdoll.cpp Fix pose editor 2019-11-09 17:45:49 +09:30
ragdoll.h Fix pose editor 2019-11-09 17:45:49 +09:30
regionfiller.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
regionfiller.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
remesher.cpp Fix vertex source node resolving after remesh 2020-01-17 18:24:27 +09:30
remesher.h Add remesh polycount configure 2020-01-05 00:20:10 +09:30
riggenerator.cpp Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
riggenerator.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
rigger.cpp Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
rigger.h Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
riggerconstruct.cpp Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
riggerconstruct.h Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
rigtype.cpp Add auto-rig 2018-09-14 17:45:05 +08:00
rigtype.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
rigwidget.cpp Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
rigwidget.h Unify rig type of generic and tetrapod as animal 2018-11-07 00:26:19 +08:00
scripteditwidget.cpp Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scripteditwidget.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptrunner.cpp Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptrunner.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptvariableswidget.cpp Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptvariableswidget.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptwidget.cpp Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
scriptwidget.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
shadervertex.h Support transparent texture 2019-11-02 12:13:23 +09:30
shortcuts.cpp documentwindow: Add top level menu accelerators and a few File shortcuts. 2019-12-31 21:55:02 +09:30
shortcuts.h Rewrite pose editor 2018-11-05 23:47:21 +08:00
shortestpath.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
shortestpath.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
simulateclothmeshes.cpp Optimize cloth simulation 2020-01-18 15:31:10 +09:30
simulateclothmeshes.h Add iteration setting for cloth simulation 2020-01-18 12:34:31 +09:30
skeletondocument.cpp Enable three nodes branch on gridded part 2019-12-15 11:44:04 +09:30
skeletondocument.h skeletondocument.h: Fix compiler warnings for GCC 9.2.1. 2019-12-31 21:55:02 +09:30
skeletongraphicswidget.cpp Improve Marker pen 2020-01-02 07:58:33 +09:30
skeletongraphicswidget.h Improve Marker pen 2020-01-02 07:58:33 +09:30
skeletonikmover.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
skeletonikmover.h Cleanup 2018-10-25 08:19:38 +08:00
skeletonside.cpp Fix poser failure because of incorrect translated rig bone name in Simplified Chinese. 2019-07-29 17:33:35 +09:30
skeletonside.h Fix poser failure because of incorrect translated rig bone name in Simplified Chinese. 2019-07-29 17:33:35 +09:30
skinnedmeshcreator.cpp Rename Vertex to ShaderVertex 2019-07-04 19:06:50 +09:30
skinnedmeshcreator.h Fix typo 2018-11-18 07:02:12 +08:00
snapshot.cpp Fix undo 2018-10-25 14:27:59 +08:00
snapshot.h Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
snapshotxml.cpp Add multiple frames per pose support 2018-11-09 11:20:48 +08:00
snapshotxml.h Cleanup 2018-10-25 08:19:38 +08:00
spinnableawesomebutton.cpp Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
spinnableawesomebutton.h Cleanup 2018-10-25 08:19:38 +08:00
strokemeshbuilder.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
strokemeshbuilder.h Fix build 2019-12-15 09:27:51 +09:30
strokemodifier.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
strokemodifier.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
tabwidget.cpp Rewrite the motion manager 2018-10-23 22:57:47 +08:00
tabwidget.h Cleanup 2018-10-25 08:19:38 +08:00
texturegenerator.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
texturegenerator.h Add part countershading setting 2019-11-07 21:38:47 +09:30
texturetype.cpp Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
texturetype.h Add language: zh-CN 2019-06-27 22:14:33 +09:30
theme.cpp Implement component remesh 2019-12-29 18:22:35 +09:30
theme.h Add part countershading setting 2019-11-07 21:38:47 +09:30
triangleislandslink.cpp Integrate Instant-Meshes 2020-01-04 19:59:10 +09:30
triangleislandslink.h Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
triangleislandsresolve.cpp Add triangle islands link algorithm 2019-09-30 23:58:04 +09:30
triangleislandsresolve.h Add triangle islands link algorithm 2019-09-30 23:58:04 +09:30
trianglesourcenoderesolve.cpp Implement grid mesh builder 2019-12-14 22:58:14 +09:30
trianglesourcenoderesolve.h Implement grid mesh builder 2019-12-14 22:58:14 +09:30
triangletangentresolve.cpp Fix normal tangent 2018-11-17 23:42:46 +08:00
triangletangentresolve.h Cleanup 2018-10-27 07:04:45 +08:00
triangulatefaces.cpp Fix build 2019-12-15 09:27:51 +09:30
triangulatefaces.h Fix build 2019-12-15 09:27:51 +09:30
turnaroundloader.cpp Introduce new UI, 2018-04-07 16:44:39 +08:00
turnaroundloader.h Cleanup 2018-10-25 08:19:38 +08:00
updateschecker.cpp Add menu: Check for Updates 2019-07-24 22:11:55 +09:30
updateschecker.h Add menu: Check for Updates 2019-07-24 22:11:55 +09:30
updatescheckwidget.cpp Add menu: Check for Updates 2019-07-24 22:11:55 +09:30
updatescheckwidget.h Add menu: Check for Updates 2019-07-24 22:11:55 +09:30
util.cpp Implement marker pen 2019-12-25 08:54:49 +09:30
util.h Implement marker pen 2019-12-25 08:54:49 +09:30
uvunwrap.cpp Add setTexelSize api for simpleuv 2019-08-10 23:33:49 +09:30
uvunwrap.h Fix texture glitchs 2019-05-12 17:45:07 +09:30
variablesxml.cpp Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
variablesxml.h Fix quickjs build on win64 2020-01-16 22:37:16 +09:30
version.h Add menu: Check for Updates 2019-07-24 22:11:55 +09:30