dust3d/src/trianglesourcenoderesolve.h

11 lines
392 B
C++

#ifndef DUST3D_TRIANGLE_SOURCE_NODE_RESOLVE_H
#define DUST3D_TRIANGLE_SOURCE_NODE_RESOLVE_H
#include "object.h"
void triangleSourceNodeResolve(const Object &object,
const std::vector<std::pair<QVector3D, std::pair<QUuid, QUuid>>> &nodeVertices,
std::vector<std::pair<QUuid, QUuid>> &triangleSourceNodes,
std::vector<std::pair<QUuid, QUuid>> *vertexSourceNodes=nullptr);
#endif