56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
/*
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*
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* Triangle-Triangle Overlap Test Routines
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* July, 2002
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* Updated December 2003
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*
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* This file contains C implementation of algorithms for
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* performing two and three-dimensional triangle-triangle intersection test
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* The algorithms and underlying theory are described in
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*
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* "Fast and Robust Triangle-Triangle Overlap Test
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* Using Orientation Predicates" P. Guigue - O. Devillers
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*
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* Journal of Graphics Tools, 8(1), 2003
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*
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* Several geometric predicates are defined. Their parameters are all
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* points. Each point is an array of two or three double precision
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* floating point numbers. The geometric predicates implemented in
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* this file are:
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*
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* int tri_tri_overlap_test_3d(p1,q1,r1,p2,q2,r2)
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* int tri_tri_overlap_test_2d(p1,q1,r1,p2,q2,r2)
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*
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* int tri_tri_intersection_test_3d(p1,q1,r1,p2,q2,r2,
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* coplanar,source,target)
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*
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* is a version that computes the segment of intersection when
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* the triangles overlap (and are not coplanar)
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*
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* each function returns 1 if the triangles (including their
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* boundary) intersect, otherwise 0
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*
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*
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* Other information are available from the Web page
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* http://www.acm.org/jgt/papers/GuigueDevillers03/
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*
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*/
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#ifndef TRI_TRI_INTERSECT_H
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#define TRI_TRI_INTERSECT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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int tri_tri_intersection_test_3d(double p1[3], double q1[3], double r1[3],
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double p2[3], double q2[3], double r2[3],
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int * coplanar,
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double source[3],double target[3]);
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#ifdef __cplusplus
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}
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#endif
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#endif
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