42 lines
931 B
C++
Executable File
42 lines
931 B
C++
Executable File
#pragma once
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#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
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#include <vector>
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// Mesh type
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typedef OpenMesh::TriMesh_ArrayKernelT<> _Mesh;
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// Macros for extracting buffers from OpenMesh
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#define VERTEX_DATA(mesh) (float*) &(mesh->point(*mesh->vertices_begin()))
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#define NORMAL_DATA(mesh) (float*) &(mesh->normal(*mesh->vertices_begin()))
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#define TEXTURE_DATA(mesh) (float*) &(mesh->texcoord2D(*mesh->vertices_begin()))
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// Mesh class
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class Mesh : public _Mesh {
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private:
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std::vector<unsigned int> _ibuff;
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public:
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// pointers to buffers
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float* vbuff();
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float* nbuff();
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float* tbuff();
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unsigned int* ibuff();
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// buffer sizes
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unsigned int vbuffLen();
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unsigned int nbuffLen();
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unsigned int tbuffLen();
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unsigned int ibuffLen();
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// set index buffer
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void useIBuff(std::vector<unsigned int>& _ibuff);
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};
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class MeshBuilder {
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private:
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Mesh* result;
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public:
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void uniformGrid(float w, int n);
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Mesh* getResult();
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}; |