dust3d/application/sources/debug.cc

16 lines
364 B
C++

#include "debug.h"
QDebug operator<<(QDebug debug, const dust3d::Uuid &uuid)
{
QDebugStateSaver stateSaver(debug);
debug.nospace() << uuid.toString().c_str();
return debug;
}
QDebug operator<<(QDebug debug, const std::string &string)
{
QDebugStateSaver stateSaver(debug);
debug.nospace() << string.c_str();
return debug;
}