dust3d/third_party/libigl/include/igl/average_onto_vertices.h

36 lines
1.0 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AVERAGE_ONTO_VERTICES_H
#define IGL_AVERAGE_ONTO_VERTICES_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// average_onto_vertices
// Move a scalar field defined on faces to vertices by averaging
//
// Input:
// V,F: mesh
// S: scalar field defined on faces, Fx1
//
// Output:
// SV: scalar field defined on vertices
template<typename DerivedV,typename DerivedF,typename DerivedS>
IGL_INLINE void average_onto_vertices(const Eigen::MatrixBase<DerivedV> &V,
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedS> &S,
Eigen::MatrixBase<DerivedS> &SV);
}
#ifndef IGL_STATIC_LIBRARY
# include "average_onto_vertices.cpp"
#endif
#endif