dust3d/third_party/libigl/include/igl/dijkstra.h

86 lines
3.1 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Olga Diamanti <olga.diam@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_DIJKSTRA
#define IGL_DIJKSTRA
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include <set>
namespace igl {
// Dijkstra's algorithm for vertex-weighted shortest paths, with multiple targets.
// Adapted from http://rosettacode.org/wiki/Dijkstra%27s_algorithm .
//
// Inputs:
// source index of source vertex
// targets target vector set
// VV #V list of lists of incident vertices (adjacency list), e.g.
// as returned by igl::adjacency_list
// weights #V list of scalar vertex weights
//
// Output:
// min_distance #V by 1 list of the minimum distances from source to all vertices
// previous #V by 1 list of the previous visited vertices (for each vertex) - used for backtracking
//
template <typename IndexType, typename DerivedD, typename DerivedP>
IGL_INLINE int dijkstra(
const IndexType &source,
const std::set<IndexType> &targets,
const std::vector<std::vector<IndexType> >& VV,
const std::vector<double>& weights,
Eigen::PlainObjectBase<DerivedD> &min_distance,
Eigen::PlainObjectBase<DerivedP> &previous);
// Dijkstra's algorithm for shortest paths, with multiple targets.
// Adapted from http://rosettacode.org/wiki/Dijkstra%27s_algorithm .
//
// Inputs:
// source index of source vertex
// targets target vector set
// VV #V list of lists of incident vertices (adjacency list), e.g.
// as returned by igl::adjacency_list
//
// Output:
// min_distance #V by 1 list of the minimum distances from source to all vertices
// previous #V by 1 list of the previous visited vertices (for each vertex) - used for backtracking
//
template <typename IndexType, typename DerivedD, typename DerivedP>
IGL_INLINE int dijkstra(
const IndexType &source,
const std::set<IndexType> &targets,
const std::vector<std::vector<IndexType> >& VV,
Eigen::PlainObjectBase<DerivedD> &min_distance,
Eigen::PlainObjectBase<DerivedP> &previous);
// Backtracking after Dijkstra's algorithm, to find shortest path.
//
// Inputs:
// vertex vertex to which we want the shortest path (from same source as above)
// previous #V by 1 list of the previous visited vertices (for each vertex) - result of Dijkstra's algorithm
//
// Output:
// path #P by 1 list of vertex indices in the shortest path from source to vertex
//
template <typename IndexType, typename DerivedP>
IGL_INLINE void dijkstra(
const IndexType &vertex,
const Eigen::MatrixBase<DerivedP> &previous,
std::vector<IndexType> &path);
};
#ifndef IGL_STATIC_LIBRARY
#include "dijkstra.cpp"
#endif
#endif /* defined(IGL_DIJKSTRA) */