dust3d/third_party/libigl/include/igl/intrinsic_delaunay_cotmatrix.h

52 lines
1.9 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_INTRINSIC_DELAUNAY_COTMATRIX_H
#define IGL_INTRINSIC_DELAUNAY_COTMATRIX_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
// INTRINSIC_DELAUNAY_COTMATRIX Computes the discrete cotangent Laplacian of a
// mesh after converting it into its intrinsic Delaunay triangulation (see,
// e.g., [Fisher et al. 2007].
//
// Inputs:
// V #V by dim list of mesh vertex positions
// F #F by 3 list of mesh elements (triangles or tetrahedra)
// Outputs:
// L #V by #V cotangent matrix, each row i corresponding to V(i,:)
// l_intrinsic #F by 3 list of intrinsic edge-lengths used to compute L
// F_intrinsic #F by 3 list of intrinsic face indices used to compute L
//
// See also: intrinsic_delaunay_triangulation, cotmatrix, cotmatrix_intrinsic
template <
typename DerivedV,
typename DerivedF,
typename Scalar,
typename Derivedl_intrinsic,
typename DerivedF_intrinsic>
IGL_INLINE void intrinsic_delaunay_cotmatrix(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<Scalar>& L,
Eigen::PlainObjectBase<Derivedl_intrinsic> & l_intrinsic,
Eigen::PlainObjectBase<DerivedF_intrinsic> & F_intrinsic);
template <typename DerivedV, typename DerivedF, typename Scalar>
IGL_INLINE void intrinsic_delaunay_cotmatrix(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<Scalar>& L);
}
#ifndef IGL_STATIC_LIBRARY
# include "intrinsic_delaunay_cotmatrix.cpp"
#endif
#endif