dust3d/third_party/libigl/include/igl/normalize_row_sums.cpp

30 lines
1.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "normalize_row_sums.h"
template <typename DerivedA, typename DerivedB>
IGL_INLINE void igl::normalize_row_sums(
const Eigen::MatrixBase<DerivedA>& A,
Eigen::MatrixBase<DerivedB> & B)
{
#ifndef NDEBUG
// loop over rows
for(int i = 0; i < A.rows();i++)
{
typename DerivedB::Scalar sum = A.row(i).sum();
assert(sum != 0);
}
#endif
B = (A.array().colwise() / A.rowwise().sum().array()).eval();
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::normalize_row_sums<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::normalize_row_sums<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 3, 0, -1, 3> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&);
#endif