dust3d/third_party/libigl/include/igl/opengl/glfw/Viewer.cpp

1132 lines
30 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "Viewer.h"
#include <chrono>
#include <thread>
#include <Eigen/LU>
#include "../gl.h"
#include <GLFW/glfw3.h>
#include <cmath>
#include <cstdio>
#include <sstream>
#include <iomanip>
#include <iostream>
#include <fstream>
#include <algorithm>
#include <limits>
#include <cassert>
#include <igl/project.h>
#include <igl/get_seconds.h>
#include <igl/readOBJ.h>
#include <igl/readOFF.h>
#include <igl/adjacency_list.h>
#include <igl/writeOBJ.h>
#include <igl/writeOFF.h>
#include <igl/massmatrix.h>
#include <igl/file_dialog_open.h>
#include <igl/file_dialog_save.h>
#include <igl/quat_mult.h>
#include <igl/axis_angle_to_quat.h>
#include <igl/trackball.h>
#include <igl/two_axis_valuator_fixed_up.h>
#include <igl/snap_to_canonical_view_quat.h>
#include <igl/unproject.h>
#include <igl/serialize.h>
// Internal global variables used for glfw event handling
static igl::opengl::glfw::Viewer * __viewer;
static double highdpi = 1;
static double scroll_x = 0;
static double scroll_y = 0;
static void glfw_mouse_press(GLFWwindow* window, int button, int action, int modifier)
{
igl::opengl::glfw::Viewer::MouseButton mb;
if (button == GLFW_MOUSE_BUTTON_1)
mb = igl::opengl::glfw::Viewer::MouseButton::Left;
else if (button == GLFW_MOUSE_BUTTON_2)
mb = igl::opengl::glfw::Viewer::MouseButton::Right;
else //if (button == GLFW_MOUSE_BUTTON_3)
mb = igl::opengl::glfw::Viewer::MouseButton::Middle;
if (action == GLFW_PRESS)
__viewer->mouse_down(mb,modifier);
else
__viewer->mouse_up(mb,modifier);
}
static void glfw_error_callback(int error, const char* description)
{
fputs(description, stderr);
}
static void glfw_char_mods_callback(GLFWwindow* window, unsigned int codepoint, int modifier)
{
__viewer->key_pressed(codepoint, modifier);
}
static void glfw_key_callback(GLFWwindow* window, int key, int scancode, int action, int modifier)
{
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
glfwSetWindowShouldClose(window, GL_TRUE);
if (action == GLFW_PRESS)
__viewer->key_down(key, modifier);
else if(action == GLFW_RELEASE)
__viewer->key_up(key, modifier);
}
static void glfw_window_size(GLFWwindow* window, int width, int height)
{
int w = width*highdpi;
int h = height*highdpi;
__viewer->post_resize(w, h);
}
static void glfw_mouse_move(GLFWwindow* window, double x, double y)
{
__viewer->mouse_move(x*highdpi, y*highdpi);
}
static void glfw_mouse_scroll(GLFWwindow* window, double x, double y)
{
using namespace std;
scroll_x += x;
scroll_y += y;
__viewer->mouse_scroll(y);
}
static void glfw_drop_callback(GLFWwindow *window,int count,const char **filenames)
{
}
namespace igl
{
namespace opengl
{
namespace glfw
{
IGL_INLINE int Viewer::launch(bool resizable /*= true*/, bool fullscreen /*= false*/,
const std::string &name, int windowWidth /*= 0*/, int windowHeight /*= 0*/)
{
// TODO return values are being ignored...
launch_init(resizable,fullscreen,name,windowWidth,windowHeight);
launch_rendering(true);
launch_shut();
return EXIT_SUCCESS;
}
IGL_INLINE int Viewer::launch_init(bool resizable, bool fullscreen,
const std::string &name, int windowWidth, int windowHeight)
{
glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit())
{
return EXIT_FAILURE;
}
glfwWindowHint(GLFW_SAMPLES, 8);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
if(fullscreen)
{
GLFWmonitor *monitor = glfwGetPrimaryMonitor();
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
window = glfwCreateWindow(mode->width,mode->height,name.c_str(),monitor,nullptr);
windowWidth = mode->width;
windowHeight = mode->height;
}
else
{
// Set default windows width
if (windowWidth <= 0 & core_list.size() == 1 && core().viewport[2] > 0)
windowWidth = core().viewport[2];
else if (windowWidth <= 0)
windowWidth = 1280;
// Set default windows height
if (windowHeight <= 0 & core_list.size() == 1 && core().viewport[3] > 0)
windowHeight = core().viewport[3];
else if (windowHeight <= 0)
windowHeight = 800;
window = glfwCreateWindow(windowWidth,windowHeight,name.c_str(),nullptr,nullptr);
}
if (!window)
{
glfwTerminate();
return EXIT_FAILURE;
}
glfwMakeContextCurrent(window);
// Load OpenGL and its extensions
if (!gladLoadGLLoader((GLADloadproc) glfwGetProcAddress))
{
printf("Failed to load OpenGL and its extensions\n");
return(-1);
}
#if defined(DEBUG) || defined(_DEBUG)
printf("OpenGL Version %d.%d loaded\n", GLVersion.major, GLVersion.minor);
int major, minor, rev;
major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
rev = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
printf("OpenGL version received: %d.%d.%d\n", major, minor, rev);
printf("Supported OpenGL is %s\n", (const char*)glGetString(GL_VERSION));
printf("Supported GLSL is %s\n", (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION));
#endif
glfwSetInputMode(window,GLFW_CURSOR,GLFW_CURSOR_NORMAL);
// Initialize FormScreen
__viewer = this;
// Register callbacks
glfwSetKeyCallback(window, glfw_key_callback);
glfwSetCursorPosCallback(window,glfw_mouse_move);
glfwSetWindowSizeCallback(window,glfw_window_size);
glfwSetMouseButtonCallback(window,glfw_mouse_press);
glfwSetScrollCallback(window,glfw_mouse_scroll);
glfwSetCharModsCallback(window,glfw_char_mods_callback);
glfwSetDropCallback(window,glfw_drop_callback);
// Handle retina displays (windows and mac)
int width, height;
glfwGetFramebufferSize(window, &width, &height);
int width_window, height_window;
glfwGetWindowSize(window, &width_window, &height_window);
highdpi = windowWidth/width_window;
glfw_window_size(window,width_window,height_window);
//opengl.init();
core().align_camera_center(data().V,data().F);
// Initialize IGL viewer
init();
return EXIT_SUCCESS;
}
IGL_INLINE bool Viewer::launch_rendering(bool loop)
{
// glfwMakeContextCurrent(window);
// Rendering loop
const int num_extra_frames = 5;
int frame_counter = 0;
while (!glfwWindowShouldClose(window))
{
double tic = get_seconds();
draw();
glfwSwapBuffers(window);
if(core().is_animating || frame_counter++ < num_extra_frames)
{
glfwPollEvents();
// In microseconds
double duration = 1000000.*(get_seconds()-tic);
const double min_duration = 1000000./core().animation_max_fps;
if(duration<min_duration)
{
std::this_thread::sleep_for(std::chrono::microseconds((int)(min_duration-duration)));
}
}
else
{
glfwWaitEvents();
frame_counter = 0;
}
if (!loop)
return !glfwWindowShouldClose(window);
#ifdef __APPLE__
static bool first_time_hack = true;
if(first_time_hack) {
glfwHideWindow(window);
glfwShowWindow(window);
first_time_hack = false;
}
#endif
}
return EXIT_SUCCESS;
}
IGL_INLINE void Viewer::launch_shut()
{
for(auto & data : data_list)
{
data.meshgl.free();
}
core().shut(); // Doesn't do anything
shutdown_plugins();
glfwDestroyWindow(window);
glfwTerminate();
return;
}
IGL_INLINE void Viewer::init()
{
core().init(); // Doesn't do anything
if (callback_init)
if (callback_init(*this))
return;
init_plugins();
}
IGL_INLINE void Viewer::init_plugins()
{
// Init all plugins
for (unsigned int i = 0; i<plugins.size(); ++i)
{
plugins[i]->init(this);
}
}
IGL_INLINE void Viewer::shutdown_plugins()
{
for (unsigned int i = 0; i<plugins.size(); ++i)
{
plugins[i]->shutdown();
}
}
IGL_INLINE Viewer::Viewer():
data_list(1),
selected_data_index(0),
next_data_id(1),
selected_core_index(0),
next_core_id(2)
{
window = nullptr;
data_list.front().id = 0;
core_list.emplace_back(ViewerCore());
core_list.front().id = 1;
// Temporary variables initialization
down = false;
hack_never_moved = true;
scroll_position = 0.0f;
// Per face
data().set_face_based(false);
// C-style callbacks
callback_init = nullptr;
callback_pre_draw = nullptr;
callback_post_draw = nullptr;
callback_mouse_down = nullptr;
callback_mouse_up = nullptr;
callback_mouse_move = nullptr;
callback_mouse_scroll = nullptr;
callback_key_down = nullptr;
callback_key_up = nullptr;
callback_init_data = nullptr;
callback_pre_draw_data = nullptr;
callback_post_draw_data = nullptr;
callback_mouse_down_data = nullptr;
callback_mouse_up_data = nullptr;
callback_mouse_move_data = nullptr;
callback_mouse_scroll_data = nullptr;
callback_key_down_data = nullptr;
callback_key_up_data = nullptr;
#ifndef IGL_VIEWER_VIEWER_QUIET
const std::string usage(R"(igl::opengl::glfw::Viewer usage:
[drag] Rotate scene
A,a Toggle animation (tight draw loop)
F,f Toggle face based
I,i Toggle invert normals
L,l Toggle wireframe
O,o Toggle orthographic/perspective projection
T,t Toggle filled faces
Z Snap to canonical view
[,] Toggle between rotation control types (trackball, two-axis
valuator with fixed up, 2D mode with no rotation))
<,> Toggle between models
; Toggle vertex labels
: Toggle face labels)"
);
std::cout<<usage<<std::endl;
#endif
}
IGL_INLINE Viewer::~Viewer()
{
}
IGL_INLINE bool Viewer::load_mesh_from_file(
const std::string & mesh_file_name_string)
{
// first try to load it with a plugin
for (unsigned int i = 0; i<plugins.size(); ++i)
{
if (plugins[i]->load(mesh_file_name_string))
{
return true;
}
}
// Create new data slot and set to selected
if(!(data().F.rows() == 0 && data().V.rows() == 0))
{
append_mesh();
}
data().clear();
size_t last_dot = mesh_file_name_string.rfind('.');
if (last_dot == std::string::npos)
{
std::cerr<<"Error: No file extension found in "<<
mesh_file_name_string<<std::endl;
return false;
}
std::string extension = mesh_file_name_string.substr(last_dot+1);
if (extension == "off" || extension =="OFF")
{
Eigen::MatrixXd V;
Eigen::MatrixXi F;
if (!igl::readOFF(mesh_file_name_string, V, F))
return false;
data().set_mesh(V,F);
}
else if (extension == "obj" || extension =="OBJ")
{
Eigen::MatrixXd corner_normals;
Eigen::MatrixXi fNormIndices;
Eigen::MatrixXd UV_V;
Eigen::MatrixXi UV_F;
Eigen::MatrixXd V;
Eigen::MatrixXi F;
if (!(
igl::readOBJ(
mesh_file_name_string,
V, UV_V, corner_normals, F, UV_F, fNormIndices)))
{
return false;
}
data().set_mesh(V,F);
data().set_uv(UV_V,UV_F);
}
else
{
// unrecognized file type
printf("Error: %s is not a recognized file type.\n",extension.c_str());
return false;
}
data().compute_normals();
data().uniform_colors(Eigen::Vector3d(51.0/255.0,43.0/255.0,33.3/255.0),
Eigen::Vector3d(255.0/255.0,228.0/255.0,58.0/255.0),
Eigen::Vector3d(255.0/255.0,235.0/255.0,80.0/255.0));
// Alec: why?
if (data().V_uv.rows() == 0)
{
data().grid_texture();
}
for(int i=0;i<core_list.size(); i++)
core_list[i].align_camera_center(data().V,data().F);
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->post_load())
return true;
return true;
}
IGL_INLINE bool Viewer::save_mesh_to_file(
const std::string & mesh_file_name_string)
{
// first try to load it with a plugin
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->save(mesh_file_name_string))
return true;
size_t last_dot = mesh_file_name_string.rfind('.');
if (last_dot == std::string::npos)
{
// No file type determined
std::cerr<<"Error: No file extension found in "<<
mesh_file_name_string<<std::endl;
return false;
}
std::string extension = mesh_file_name_string.substr(last_dot+1);
if (extension == "off" || extension =="OFF")
{
return igl::writeOFF(
mesh_file_name_string,data().V,data().F);
}
else if (extension == "obj" || extension =="OBJ")
{
Eigen::MatrixXd corner_normals;
Eigen::MatrixXi fNormIndices;
Eigen::MatrixXd UV_V;
Eigen::MatrixXi UV_F;
return igl::writeOBJ(mesh_file_name_string,
data().V,
data().F,
corner_normals, fNormIndices, UV_V, UV_F);
}
else
{
// unrecognized file type
printf("Error: %s is not a recognized file type.\n",extension.c_str());
return false;
}
return true;
}
IGL_INLINE bool Viewer::key_pressed(unsigned int unicode_key,int modifiers)
{
for (unsigned int i = 0; i<plugins.size(); ++i)
{
if (plugins[i]->key_pressed(unicode_key, modifiers))
{
return true;
}
}
if (callback_key_pressed)
if (callback_key_pressed(*this,unicode_key,modifiers))
return true;
switch(unicode_key)
{
case 'A':
case 'a':
{
core().is_animating = !core().is_animating;
return true;
}
case 'F':
case 'f':
{
data().set_face_based(!data().face_based);
return true;
}
case 'I':
case 'i':
{
data().dirty |= MeshGL::DIRTY_NORMAL;
data().invert_normals = !data().invert_normals;
return true;
}
case 'L':
case 'l':
{
core().toggle(data().show_lines);
return true;
}
case 'O':
case 'o':
{
core().orthographic = !core().orthographic;
return true;
}
case 'T':
case 't':
{
core().toggle(data().show_faces);
return true;
}
case 'Z':
{
snap_to_canonical_quaternion();
return true;
}
case '[':
case ']':
{
if(core().rotation_type == ViewerCore::ROTATION_TYPE_TRACKBALL)
core().set_rotation_type(ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP);
else
core().set_rotation_type(ViewerCore::ROTATION_TYPE_TRACKBALL);
return true;
}
case '<':
case '>':
{
selected_data_index =
(selected_data_index + data_list.size() + (unicode_key=='>'?1:-1))%data_list.size();
return true;
}
case '{':
case '}':
{
selected_core_index =
(selected_core_index + core_list.size() + (unicode_key=='}'?1:-1))%core_list.size();
return true;
}
case ';':
data().show_vertid = !data().show_vertid;
return true;
case ':':
data().show_faceid = !data().show_faceid;
return true;
default: break;//do nothing
}
return false;
}
IGL_INLINE bool Viewer::key_down(int key,int modifiers)
{
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->key_down(key, modifiers))
return true;
if (callback_key_down)
if (callback_key_down(*this,key,modifiers))
return true;
return false;
}
IGL_INLINE bool Viewer::key_up(int key,int modifiers)
{
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->key_up(key, modifiers))
return true;
if (callback_key_up)
if (callback_key_up(*this,key,modifiers))
return true;
return false;
}
IGL_INLINE void Viewer::select_hovered_core()
{
int width_window, height_window;
glfwGetFramebufferSize(window, &width_window, &height_window);
for (int i = 0; i < core_list.size(); i++)
{
Eigen::Vector4f viewport = core_list[i].viewport;
if ((current_mouse_x > viewport[0]) &&
(current_mouse_x < viewport[0] + viewport[2]) &&
((height_window - current_mouse_y) > viewport[1]) &&
((height_window - current_mouse_y) < viewport[1] + viewport[3]))
{
selected_core_index = i;
break;
}
}
}
IGL_INLINE bool Viewer::mouse_down(MouseButton button,int modifier)
{
// Remember mouse location at down even if used by callback/plugin
down_mouse_x = current_mouse_x;
down_mouse_y = current_mouse_y;
for (unsigned int i = 0; i<plugins.size(); ++i)
if(plugins[i]->mouse_down(static_cast<int>(button),modifier))
return true;
if (callback_mouse_down)
if (callback_mouse_down(*this,static_cast<int>(button),modifier))
return true;
down = true;
// Select the core containing the click location.
select_hovered_core();
down_translation = core().camera_translation;
// Initialization code for the trackball
Eigen::RowVector3d center;
if (data().V.rows() == 0)
{
center << 0,0,0;
}else
{
center = data().V.colwise().sum()/data().V.rows();
}
Eigen::Vector3f coord =
igl::project(
Eigen::Vector3f(center(0),center(1),center(2)),
core().view,
core().proj,
core().viewport);
down_mouse_z = coord[2];
down_rotation = core().trackball_angle;
mouse_mode = MouseMode::Rotation;
switch (button)
{
case MouseButton::Left:
if (core().rotation_type == ViewerCore::ROTATION_TYPE_NO_ROTATION) {
mouse_mode = MouseMode::Translation;
} else {
mouse_mode = MouseMode::Rotation;
}
break;
case MouseButton::Right:
mouse_mode = MouseMode::Translation;
break;
default:
mouse_mode = MouseMode::None;
break;
}
return true;
}
IGL_INLINE bool Viewer::mouse_up(MouseButton button,int modifier)
{
down = false;
for (unsigned int i = 0; i<plugins.size(); ++i)
if(plugins[i]->mouse_up(static_cast<int>(button),modifier))
return true;
if (callback_mouse_up)
if (callback_mouse_up(*this,static_cast<int>(button),modifier))
return true;
mouse_mode = MouseMode::None;
return true;
}
IGL_INLINE bool Viewer::mouse_move(int mouse_x,int mouse_y)
{
if(hack_never_moved)
{
down_mouse_x = mouse_x;
down_mouse_y = mouse_y;
hack_never_moved = false;
}
current_mouse_x = mouse_x;
current_mouse_y = mouse_y;
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->mouse_move(mouse_x, mouse_y))
return true;
if (callback_mouse_move)
if (callback_mouse_move(*this, mouse_x, mouse_y))
return true;
if (down)
{
// We need the window height to transform the mouse click coordinates into viewport-mouse-click coordinates
// for igl::trackball and igl::two_axis_valuator_fixed_up
int width_window, height_window;
glfwGetFramebufferSize(window, &width_window, &height_window);
switch (mouse_mode)
{
case MouseMode::Rotation:
{
switch(core().rotation_type)
{
default:
assert(false && "Unknown rotation type");
case ViewerCore::ROTATION_TYPE_NO_ROTATION:
break;
case ViewerCore::ROTATION_TYPE_TRACKBALL:
igl::trackball(
core().viewport(2),
core().viewport(3),
2.0f,
down_rotation,
down_mouse_x - core().viewport(0),
down_mouse_y - (height_window - core().viewport(1) - core().viewport(3)),
mouse_x - core().viewport(0),
mouse_y - (height_window - core().viewport(1) - core().viewport(3)),
core().trackball_angle);
break;
case ViewerCore::ROTATION_TYPE_TWO_AXIS_VALUATOR_FIXED_UP:
igl::two_axis_valuator_fixed_up(
core().viewport(2),core().viewport(3),
2.0,
down_rotation,
down_mouse_x - core().viewport(0),
down_mouse_y - (height_window - core().viewport(1) - core().viewport(3)),
mouse_x - core().viewport(0),
mouse_y - (height_window - core().viewport(1) - core().viewport(3)),
core().trackball_angle);
break;
}
//Eigen::Vector4f snapq = core().trackball_angle;
break;
}
case MouseMode::Translation:
{
//translation
Eigen::Vector3f pos1 = igl::unproject(Eigen::Vector3f(mouse_x, core().viewport[3] - mouse_y, down_mouse_z), core().view, core().proj, core().viewport);
Eigen::Vector3f pos0 = igl::unproject(Eigen::Vector3f(down_mouse_x, core().viewport[3] - down_mouse_y, down_mouse_z), core().view, core().proj, core().viewport);
Eigen::Vector3f diff = pos1 - pos0;
core().camera_translation = down_translation + Eigen::Vector3f(diff[0],diff[1],diff[2]);
break;
}
case MouseMode::Zoom:
{
float delta = 0.001f * (mouse_x - down_mouse_x + mouse_y - down_mouse_y);
core().camera_zoom *= 1 + delta;
down_mouse_x = mouse_x;
down_mouse_y = mouse_y;
break;
}
default:
break;
}
}
return true;
}
IGL_INLINE bool Viewer::mouse_scroll(float delta_y)
{
// Direct the scrolling operation to the appropriate viewport
// (unless the core selection is locked by an ongoing mouse interaction).
if (!down)
select_hovered_core();
scroll_position += delta_y;
for (unsigned int i = 0; i<plugins.size(); ++i)
if (plugins[i]->mouse_scroll(delta_y))
return true;
if (callback_mouse_scroll)
if (callback_mouse_scroll(*this,delta_y))
return true;
// Only zoom if there's actually a change
if(delta_y != 0)
{
float mult = (1.0+((delta_y>0)?1.:-1.)*0.05);
const float min_zoom = 0.1f;
core().camera_zoom = (core().camera_zoom * mult > min_zoom ? core().camera_zoom * mult : min_zoom);
}
return true;
}
IGL_INLINE bool Viewer::load_scene()
{
std::string fname = igl::file_dialog_open();
if(fname.length() == 0)
return false;
return load_scene(fname);
}
IGL_INLINE bool Viewer::load_scene(std::string fname)
{
igl::deserialize(core(),"Core",fname.c_str());
igl::deserialize(data(),"Data",fname.c_str());
return true;
}
IGL_INLINE bool Viewer::save_scene()
{
std::string fname = igl::file_dialog_save();
if (fname.length() == 0)
return false;
return save_scene(fname);
}
IGL_INLINE bool Viewer::save_scene(std::string fname)
{
igl::serialize(core(),"Core",fname.c_str(),true);
igl::serialize(data(),"Data",fname.c_str());
return true;
}
IGL_INLINE void Viewer::draw()
{
using namespace std;
using namespace Eigen;
int width, height;
glfwGetFramebufferSize(window, &width, &height);
int width_window, height_window;
glfwGetWindowSize(window, &width_window, &height_window);
auto highdpi_tmp = (width_window == 0 || width == 0) ? highdpi : (width/width_window);
if(fabs(highdpi_tmp-highdpi)>1e-8)
{
post_resize(width, height);
highdpi=highdpi_tmp;
}
for (auto& core : core_list)
{
core.clear_framebuffers();
}
for (unsigned int i = 0; i<plugins.size(); ++i)
{
if (plugins[i]->pre_draw())
{
return;
}
}
if (callback_pre_draw)
{
if (callback_pre_draw(*this))
{
return;
}
}
for (auto& core : core_list)
{
for (auto& mesh : data_list)
{
if (mesh.is_visible & core.id)
{
core.draw(mesh);
}
}
}
for (unsigned int i = 0; i<plugins.size(); ++i)
{
if (plugins[i]->post_draw())
{
break;
}
}
if (callback_post_draw)
{
if (callback_post_draw(*this))
{
return;
}
}
}
IGL_INLINE void Viewer::resize(int w,int h)
{
if (window) {
glfwSetWindowSize(window, w/highdpi, h/highdpi);
}
post_resize(w, h);
}
IGL_INLINE void Viewer::post_resize(int w,int h)
{
if (core_list.size() == 1)
{
core().viewport = Eigen::Vector4f(0,0,w,h);
}
else
{
// It is up to the user to define the behavior of the post_resize() function
// when there are multiple viewports (through the `callback_post_resize` callback)
}
for (unsigned int i = 0; i<plugins.size(); ++i)
{
plugins[i]->post_resize(w, h);
}
if (callback_post_resize)
{
callback_post_resize(*this, w, h);
}
}
IGL_INLINE void Viewer::snap_to_canonical_quaternion()
{
Eigen::Quaternionf snapq = this->core().trackball_angle;
igl::snap_to_canonical_view_quat(snapq,1.0f,this->core().trackball_angle);
}
IGL_INLINE void Viewer::open_dialog_load_mesh()
{
std::string fname = igl::file_dialog_open();
if (fname.length() == 0)
return;
this->load_mesh_from_file(fname.c_str());
}
IGL_INLINE void Viewer::open_dialog_save_mesh()
{
std::string fname = igl::file_dialog_save();
if(fname.length() == 0)
return;
this->save_mesh_to_file(fname.c_str());
}
IGL_INLINE ViewerData& Viewer::data(int mesh_id /*= -1*/)
{
assert(!data_list.empty() && "data_list should never be empty");
int index;
if (mesh_id == -1)
index = selected_data_index;
else
index = mesh_index(mesh_id);
assert((index >= 0 && index < data_list.size()) &&
"selected_data_index or mesh_id should be in bounds");
return data_list[index];
}
IGL_INLINE const ViewerData& Viewer::data(int mesh_id /*= -1*/) const
{
assert(!data_list.empty() && "data_list should never be empty");
int index;
if (mesh_id == -1)
index = selected_data_index;
else
index = mesh_index(mesh_id);
assert((index >= 0 && index < data_list.size()) &&
"selected_data_index or mesh_id should be in bounds");
return data_list[index];
}
IGL_INLINE int Viewer::append_mesh(bool visible /*= true*/)
{
assert(data_list.size() >= 1);
data_list.emplace_back();
selected_data_index = data_list.size()-1;
data_list.back().id = next_data_id++;
if (visible)
for (int i = 0; i < core_list.size(); i++)
data_list.back().set_visible(true, core_list[i].id);
else
data_list.back().is_visible = 0;
return data_list.back().id;
}
IGL_INLINE bool Viewer::erase_mesh(const size_t index)
{
assert((index >= 0 && index < data_list.size()) && "index should be in bounds");
assert(data_list.size() >= 1);
if(data_list.size() == 1)
{
// Cannot remove last mesh
return false;
}
data_list[index].meshgl.free();
data_list.erase(data_list.begin() + index);
if(selected_data_index >= index && selected_data_index > 0)
{
selected_data_index--;
}
return true;
}
IGL_INLINE size_t Viewer::mesh_index(const int id) const {
for (size_t i = 0; i < data_list.size(); ++i)
{
if (data_list[i].id == id)
return i;
}
return 0;
}
IGL_INLINE ViewerCore& Viewer::core(unsigned core_id /*= 0*/)
{
assert(!core_list.empty() && "core_list should never be empty");
int core_index;
if (core_id == 0)
core_index = selected_core_index;
else
core_index = this->core_index(core_id);
assert((core_index >= 0 && core_index < core_list.size()) && "selected_core_index should be in bounds");
return core_list[core_index];
}
IGL_INLINE const ViewerCore& Viewer::core(unsigned core_id /*= 0*/) const
{
assert(!core_list.empty() && "core_list should never be empty");
int core_index;
if (core_id == 0)
core_index = selected_core_index;
else
core_index = this->core_index(core_id);
assert((core_index >= 0 && core_index < core_list.size()) && "selected_core_index should be in bounds");
return core_list[core_index];
}
IGL_INLINE bool Viewer::erase_core(const size_t index)
{
assert((index >= 0 && index < core_list.size()) && "index should be in bounds");
assert(data_list.size() >= 1);
if (core_list.size() == 1)
{
// Cannot remove last viewport
return false;
}
core_list[index].shut(); // does nothing
core_list.erase(core_list.begin() + index);
if (selected_core_index >= index && selected_core_index > 0)
{
selected_core_index--;
}
return true;
}
IGL_INLINE size_t Viewer::core_index(const int id) const {
for (size_t i = 0; i < core_list.size(); ++i)
{
if (core_list[i].id == id)
return i;
}
return 0;
}
IGL_INLINE int Viewer::append_core(Eigen::Vector4f viewport, bool append_empty /*= false*/)
{
core_list.push_back(core()); // copies the previous active core and only changes the viewport
core_list.back().viewport = viewport;
core_list.back().id = next_core_id;
next_core_id <<= 1;
if (!append_empty)
{
for (auto &data : data_list)
{
data.set_visible(true, core_list.back().id);
data.copy_options(core(), core_list.back());
}
}
selected_core_index = core_list.size()-1;
return core_list.back().id;
}
} // end namespace
} // end namespace
}