dust3d/third_party/libigl/include/igl/transpose_blocks.cpp

64 lines
1.5 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "transpose_blocks.h"
#include <cassert>
template <typename T>
IGL_INLINE void igl::transpose_blocks(
const Eigen::Matrix<T,Eigen::Dynamic,Eigen::Dynamic> & A,
const size_t k,
const size_t dim,
Eigen::Matrix<T,Eigen::Dynamic,Eigen::Dynamic> & B)
{
// Eigen matrices must be 2d so dim must be only 1 or 2
assert(dim == 1 || dim == 2);
// Output is not allowed to be input
assert(&A != &B);
// block height, width, and number of blocks
int m,n;
if(dim == 1)
{
m = A.rows()/k;
n = A.cols();
}else// dim == 2
{
m = A.rows();
n = A.cols()/k;
}
// resize output
if(dim == 1)
{
B.resize(n*k,m);
}else//dim ==2
{
B.resize(n,m*k);
}
// loop over blocks
for(int b = 0;b<(int)k;b++)
{
if(dim == 1)
{
B.block(b*n,0,n,m) = A.block(b*m,0,m,n).transpose();
}else//dim ==2
{
B.block(0,b*m,n,m) = A.block(0,b*n,m,n).transpose();
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::transpose_blocks<double>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, size_t, size_t, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
#endif