dust3d/third_party/libigl/include/igl/triangle/triangulate.cpp

182 lines
6.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "triangulate.h"
#ifdef ANSI_DECLARATORS
# define IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS ANSI_DECLARATORS
# undef ANSI_DECLARATORS
#endif
#ifdef REAL
# define IGL_PREVIOUSLY_DEFINED_REAL REAL
# undef REAL
#endif
#ifdef VOID
# define IGL_PREVIOUSLY_DEFINED_VOID VOID
# undef VOID
#endif
#define ANSI_DECLARATORS
#define REAL double
#define VOID int
extern "C"
{
#include <triangle.h>
}
#undef ANSI_DECLARATORS
#ifdef IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS
# define ANSI_DECLARATORS IGL_PREVIOUSLY_DEFINED_ANSI_DECLARATORS
#endif
#undef REAL
#ifdef IGL_PREVIOUSLY_DEFINED_REAL
# define REAL IGL_PREVIOUSLY_DEFINED_REAL
#endif
#undef VOID
#ifdef IGL_PREVIOUSLY_DEFINED_VOID
# define VOID IGL_PREVIOUSLY_DEFINED_VOID
#endif
template <
typename DerivedV,
typename DerivedE,
typename DerivedH,
typename DerivedV2,
typename DerivedF2>
IGL_INLINE void igl::triangle::triangulate(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedE> & E,
const Eigen::MatrixBase<DerivedH> & H,
const std::string flags,
Eigen::PlainObjectBase<DerivedV2> & V2,
Eigen::PlainObjectBase<DerivedF2> & F2)
{
Eigen::VectorXi VM,EM,VM2,EM2;
return triangulate(V,E,H,VM,EM,flags,V2,F2,VM2,EM2);
}
template <
typename DerivedV,
typename DerivedE,
typename DerivedH,
typename DerivedVM,
typename DerivedEM,
typename DerivedV2,
typename DerivedF2,
typename DerivedVM2,
typename DerivedEM2>
IGL_INLINE void igl::triangle::triangulate(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedE> & E,
const Eigen::MatrixBase<DerivedH> & H,
const Eigen::MatrixBase<DerivedVM> & VM,
const Eigen::MatrixBase<DerivedEM> & EM,
const std::string flags,
Eigen::PlainObjectBase<DerivedV2> & V2,
Eigen::PlainObjectBase<DerivedF2> & F2,
Eigen::PlainObjectBase<DerivedVM2> & VM2,
Eigen::PlainObjectBase<DerivedEM2> & EM2)
{
using namespace std;
using namespace Eigen;
assert( (VM.size() == 0 || V.rows() == VM.size()) &&
"Vertex markers must be empty or same size as V");
assert( (EM.size() == 0 || E.rows() == EM.size()) &&
"Segment markers must be empty or same size as E");
assert(V.cols() == 2);
assert(E.size() == 0 || E.cols() == 2);
assert(H.size() == 0 || H.cols() == 2);
// Prepare the flags
string full_flags = flags + "pz" + (EM.size() || VM.size() ? "" : "B");
typedef Map< Matrix<double,Dynamic,Dynamic,RowMajor> > MapXdr;
typedef Map< Matrix<int,Dynamic,Dynamic,RowMajor> > MapXir;
// Prepare the input struct
triangulateio in;
in.numberofpoints = V.rows();
in.pointlist = (double*)calloc(V.size(),sizeof(double));
{
MapXdr inpl(in.pointlist,V.rows(),V.cols());
inpl = V.template cast<double>();
}
in.numberofpointattributes = 0;
in.pointmarkerlist = (int*)calloc(V.size(),sizeof(int)) ;
for(unsigned i=0;i<V.rows();++i) in.pointmarkerlist[i] = VM.size()?VM(i):1;
in.trianglelist = NULL;
in.numberoftriangles = 0;
in.numberofcorners = 0;
in.numberoftriangleattributes = 0;
in.triangleattributelist = NULL;
in.numberofsegments = E.size()?E.rows():0;
in.segmentlist = (int*)calloc(E.size(),sizeof(int));
{
MapXir insl(in.segmentlist,E.rows(),E.cols());
insl = E.template cast<int>();
}
in.segmentmarkerlist = (int*)calloc(E.rows(),sizeof(int));
for (unsigned i=0;i<E.rows();++i) in.segmentmarkerlist[i] = EM.size()?EM(i):1;
in.numberofholes = H.size()?H.rows():0;
in.holelist = (double*)calloc(H.size(),sizeof(double));
{
MapXdr inhl(in.holelist,H.rows(),H.cols());
inhl = H.template cast<double>();
}
in.numberofregions = 0;
// Prepare the output struct
triangulateio out;
out.pointlist = NULL;
out.trianglelist = NULL;
out.segmentlist = NULL;
out.segmentmarkerlist = NULL;
out.pointmarkerlist = NULL;
// Call triangle
::triangulate(const_cast<char*>(full_flags.c_str()), &in, &out, 0);
// Return the mesh
V2 = MapXdr(out.pointlist,out.numberofpoints,2).cast<typename DerivedV2::Scalar>();
F2 = MapXir(out.trianglelist,out.numberoftriangles,3).cast<typename DerivedF2::Scalar>();
if(VM.size())
{
VM2 = MapXir(out.pointmarkerlist,out.numberofpoints,1).cast<typename DerivedVM2::Scalar>();
}
if(EM.size())
{
EM2 = MapXir(out.segmentmarkerlist,out.numberofsegments,1).cast<typename DerivedEM2::Scalar>();
}
// Cleanup in
free(in.pointlist);
free(in.pointmarkerlist);
free(in.segmentlist);
free(in.segmentmarkerlist);
free(in.holelist);
// Cleanup out
free(out.pointlist);
free(out.trianglelist);
free(out.segmentlist);
free(out.segmentmarkerlist);
free(out.pointmarkerlist);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
// generated by autoexplicit.sh
template void igl::triangle::triangulate<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
#endif