dust3d/src/theme.h

60 lines
1.9 KiB
C++

#ifndef DUST3D_THEME_H
#define DUST3D_THEME_H
#include <QColor>
#include <QString>
#include <map>
#include <QPushButton>
#include <QLabel>
#include <QCheckBox>
#include "QtAwesome.h"
class Theme
{
public:
static QColor red;
static QColor green;
static QColor blue;
static QColor white;
static QColor black;
static QColor dark;
static QColor altDark;
static QColor broken;
static float normalAlpha;
static float checkedAlpha;
static float branchAlpha;
static float fillAlpha;
static float edgeAlpha;
static int skeletonNodeBorderSize;
static int skeletonEdgeWidth;
static QString tabButtonSelectedStylesheet;
static QString tabButtonStylesheet;
static std::map<QString, QString> nextSideColorNameMap;
static std::map<QString, QColor> sideColorNameToColorMap;
static QtAwesome *awesome();
static QWidget *createHorizontalLineWidget();
static QWidget *createVerticalLineWidget();
static int toolIconFontSize;
static int toolIconSize;
static int materialPreviewImageSize;
static int cutFacePreviewImageSize;
static int posePreviewImageSize;
static int partPreviewImageSize;
static int motionPreviewImageSize;
static int miniIconFontSize;
static int miniIconSize;
static int sidebarPreferredWidth;
static int normalButtonSize;
public:
static void initAwesomeButton(QPushButton *button);
static void initAwesomeLabel(QLabel *label);
static void initAwesomeMiniButton(QPushButton *button);
static void updateAwesomeMiniButton(QPushButton *button, QChar icon, bool highlighted, bool enabled, bool unnormal=false);
static void initAwesomeToolButton(QPushButton *button);
static void initAwesomeToolButtonWithoutFont(QPushButton *button);
static void initAwsomeBaseSizes();
static void initToolButton(QPushButton *button);
static void initCheckbox(QCheckBox *checkbox);
};
#endif