dust3d/src/material.h

19 lines
409 B
C

#ifndef DUST3D_MATERIAL_H
#define DUST3D_MATERIAL_H
#include <QImage>
#include <QUuid>
#include "texturetype.h"
#include "snapshot.h"
struct MaterialTextures
{
const QImage *textureImages[(int)TextureType::Count - 1] = {nullptr};
};
void initializeMaterialTexturesFromSnapshot(const Snapshot &snapshot,
const QUuid &materialId,
MaterialTextures &materialTextures,
float &tileScale);
#endif