dust3d/third_party/libigl/include/igl/boundary_loop.h

67 lines
1.9 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Stefan Brugger <stefanbrugger@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BOUNDARY_LOOP_H
#define IGL_BOUNDARY_LOOP_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <vector>
namespace igl
{
// Compute list of ordered boundary loops for a manifold mesh.
//
// Templates:
// Index index type
// Inputs:
// F #V by dim list of mesh faces
// Outputs:
// L list of loops where L[i] = ordered list of boundary vertices in loop i
//
template <typename DerivedF, typename Index>
IGL_INLINE void boundary_loop(
const Eigen::MatrixBase<DerivedF>& F,
std::vector<std::vector<Index> >& L);
// Compute ordered boundary loops for a manifold mesh and return the
// longest loop in terms of vertices.
//
// Templates:
// Index index type
// Inputs:
// F #V by dim list of mesh faces
// Outputs:
// L ordered list of boundary vertices of longest boundary loop
//
template <typename DerivedF, typename Index>
IGL_INLINE void boundary_loop(
const Eigen::MatrixBase<DerivedF>& F,
std::vector<Index>& L);
// Compute ordered boundary loops for a manifold mesh and return the
// longest loop in terms of vertices.
//
// Templates:
// Index index type
// Inputs:
// F #V by dim list of mesh faces
// Outputs:
// L ordered list of boundary vertices of longest boundary loop
//
template <typename DerivedF, typename DerivedL>
IGL_INLINE void boundary_loop(
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<DerivedL>& L);
}
#ifndef IGL_STATIC_LIBRARY
# include "boundary_loop.cpp"
#endif
#endif