dust3d/third_party/libigl/include/igl/cut_mesh_from_singularities.h

43 lines
1.4 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>, Olga Diamanti <olga.diam@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_CUT_MESH_FROM_SINGULARITIES_H
#define IGL_CUT_MESH_FROM_SINGULARITIES_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Given a mesh (V,F) and the integer mismatch of a cross field per edge
// (mismatch), finds the cut_graph connecting the singularities (seams) and the
// degree of the singularities singularity_index
//
// Input:
// V #V by 3 list of mesh vertex positions
// F #F by 3 list of faces
// mismatch #F by 3 list of per corner integer mismatch
// Outputs:
// seams #F by 3 list of per corner booleans that denotes if an edge is a
// seam or not
//
template <
typename DerivedV,
typename DerivedF,
typename DerivedM,
typename DerivedO>
IGL_INLINE void cut_mesh_from_singularities(
const Eigen::PlainObjectBase<DerivedV> &V,
const Eigen::PlainObjectBase<DerivedF> &F,
const Eigen::PlainObjectBase<DerivedM> &MMatch,
Eigen::PlainObjectBase<DerivedO> &seams);
}
#ifndef IGL_STATIC_LIBRARY
#include "cut_mesh_from_singularities.cpp"
#endif
#endif