dust3d/third_party/libigl/include/igl/rows_to_matrix.cpp

55 lines
1.2 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "rows_to_matrix.h"
#include <cassert>
#include <cstdio>
#include "max_size.h"
#include "min_size.h"
template <class Row, class Mat>
IGL_INLINE bool igl::rows_to_matrix(const std::vector<Row> & V,Mat & M)
{
// number of columns
int m = V.size();
if(m == 0)
{
fprintf(stderr,"Error: rows_to_matrix() list is empty()\n");
return false;
}
// number of rows
int n = igl::min_size(V);
if(n != igl::max_size(V))
{
fprintf(stderr,"Error: rows_to_matrix()"
" list elements are not all the same size\n");
return false;
}
assert(n != -1);
// Resize output
M.resize(m,n);
// Loop over rows
int i = 0;
typename std::vector<Row>::const_iterator iter = V.begin();
while(iter != V.end())
{
M.row(i) = V[i];
// increment index and iterator
i++;
iter++;
}
return true;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif