108 lines
3.2 KiB
C++
108 lines
3.2 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "simplify_polyhedron.h"
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#include "decimate.h"
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#include "circulation.h"
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#include "per_face_normals.h"
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#include "infinite_cost_stopping_condition.h"
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#include <functional>
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IGL_INLINE void igl::simplify_polyhedron(
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const Eigen::MatrixXd & OV,
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const Eigen::MatrixXi & OF,
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Eigen::MatrixXd & V,
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Eigen::MatrixXi & F,
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Eigen::VectorXi & J)
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{
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// TODO: to generalize to open meshes, 0-cost should keep all incident
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// boundary edges on their original lines. (for non-manifold meshes,
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// igl::decimate needs to be generalized)
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Eigen::MatrixXd N;
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// Function for computing cost of collapsing edge (0 if at least one
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// direction doesn't change pointset, inf otherwise) and placement (in lowest
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// cost direction).
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const auto & perfect= [&N](
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const int e,
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXi & F,
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const Eigen::MatrixXi & E,
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const Eigen::VectorXi & EMAP,
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const Eigen::MatrixXi & EF,
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const Eigen::MatrixXi & EI,
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double & cost,
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Eigen::RowVectorXd & p)
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{
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// Function for ocmputing cost (0 or inf) of collapsing edge by placing
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// vertex at `positive` end of edge.
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const auto & perfect_directed = [&N](
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const int e,
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const bool positive,
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXi & F,
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const Eigen::MatrixXi & E,
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const Eigen::VectorXi & EMAP,
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const Eigen::MatrixXi & EF,
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const Eigen::MatrixXi & EI,
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double & cost,
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Eigen::RowVectorXd & p)
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{
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const auto vi = E(e,positive);
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const auto vj = E(e,!positive);
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p = V.row(vj);
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std::vector<int> faces = igl::circulation(e,positive,EMAP,EF,EI);
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cost = 0;
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for(auto f : faces)
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{
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// Skip the faces being collapsed
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if(f == EF(e,0) || f == EF(e,1))
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{
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continue;
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}
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const Eigen::RowVectorXd nbefore = N.row(f);
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// Face with vi replaced with vj
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const Eigen::RowVector3i fafter(
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F(f,0) == vi ? vj : F(f,0),
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F(f,1) == vi ? vj : F(f,1),
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F(f,2) == vi ? vj : F(f,2));
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Eigen::RowVectorXd nafter;
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igl::per_face_normals(V,fafter,nafter);
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const double epsilon = 1e-10;
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// if normal changed then not feasible, break
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if((nbefore-nafter).norm() > epsilon)
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{
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cost = std::numeric_limits<double>::infinity();
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break;
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}
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}
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};
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p.resize(3);
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double cost0, cost1;
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Eigen::RowVectorXd p0, p1;
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perfect_directed(e,false,V,F,E,EMAP,EF,EI,cost0,p0);
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perfect_directed(e,true,V,F,E,EMAP,EF,EI,cost1,p1);
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if(cost0 < cost1)
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{
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cost = cost0;
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p = p0;
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}else
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{
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cost = cost1;
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p = p1;
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}
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};
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igl::per_face_normals(OV,OF,N);
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Eigen::VectorXi I;
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igl::decimate(
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OV,OF,
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perfect,
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igl::infinite_cost_stopping_condition(perfect),
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V,F,J,I);
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}
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