dust3d/shaders
Jeremy Hu aea7b0cb74 Switch the order of ORM combined texture
Red: Ambient Occlusion
Green: Roughness
Blue: Metallic
2018-11-18 07:30:26 +08:00
..
default.core.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.core.vert Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
default.frag Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00
default.vert Add MetalicRoughness material manager 2018-10-09 10:19:12 +08:00
pbr-joey.frag Replace the render with PBR 2018-10-05 15:37:01 +08:00
pbr-qt.frag Switch the order of ORM combined texture 2018-11-18 07:30:26 +08:00