dust3d/third_party/libigl/include/igl/exact_geodesic.h

55 lines
1.8 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Zhongshi Jiang <jiangzs@nyu.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EXACT_GEODESIC_H
#define IGL_EXACT_GEODESIC_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Exact geodesic algorithm for triangular mesh with the implementation from https://code.google.com/archive/p/geodesic/,
// and the algorithm first described by Mitchell, Mount and Papadimitriou in 1987
//
// Inputs:
// V #V by 3 list of 3D vertex positions
// F #F by 3 list of mesh faces
// VS #VS by 1 vector specifying indices of source vertices
// FS #FS by 1 vector specifying indices of source faces
// VT #VT by 1 vector specifying indices of target vertices
// FT #FT by 1 vector specifying indices of target faces
// Output:
// D #VT+#FT by 1 vector of geodesic distances of each target w.r.t. the nearest one in the source set
//
// Note:
// Specifying a face as target/source means its center.
//
template <
typename DerivedV,
typename DerivedF,
typename DerivedVS,
typename DerivedFS,
typename DerivedVT,
typename DerivedFT,
typename DerivedD>
IGL_INLINE void exact_geodesic(
const Eigen::MatrixBase<DerivedV> &V,
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedVS> &VS,
const Eigen::MatrixBase<DerivedFS> &FS,
const Eigen::MatrixBase<DerivedVT> &VT,
const Eigen::MatrixBase<DerivedFT> &FT,
Eigen::PlainObjectBase<DerivedD> &D);
}
#ifndef IGL_STATIC_LIBRARY
# include "exact_geodesic.cpp"
#endif
#endif