dust3d/third_party/libigl/include/igl/point_in_circle.h

35 lines
972 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_POINT_IN_CIRCLE_H
#define IGL_POINT_IN_CIRCLE_H
#include "igl_inline.h"
namespace igl
{
// Determine if 2d point is in a circle
// Inputs:
// qx x-coordinate of query point
// qy y-coordinate of query point
// cx x-coordinate of circle center
// cy y-coordinate of circle center
// r radius of circle
// Returns true if query point is in circle, false otherwise
IGL_INLINE bool point_in_circle(
const double qx,
const double qy,
const double cx,
const double cy,
const double r);
}
#ifndef IGL_STATIC_LIBRARY
# include "point_in_circle.cpp"
#endif
#endif