dust3d/src/uvunwrap.h

13 lines
303 B
C++

#ifndef DUST3D_UV_UNWRAP_H
#define DUST3D_UV_UNWRAP_H
#include <set>
#include <QVector2D>
#include "outcome.h"
void uvUnwrap(const Outcome &outcome,
std::vector<std::vector<QVector2D>> &triangleVertexUvs,
std::set<int> &seamVertices,
std::map<QUuid, std::vector<QRectF>> &uvRects);
#endif