dust3d/src
Jeremy Hu e8972149ef Fix windows build. 2017-01-22 16:46:16 +09:30
..
3dstruct.h Update progress. 2017-01-02 12:03:54 +09:30
array.c Fix windows build. 2017-01-22 16:46:16 +09:30
array.h Make sure all cross sections on the convex hull. 2017-01-02 18:20:05 +09:30
bmesh.c Fix windows build. 2017-01-22 16:46:16 +09:30
bmesh.h Input model to subdivision. 2017-01-04 08:13:01 +09:30
convexhull.c Input model to subdivision. 2017-01-04 08:13:01 +09:30
convexhull.h Make sure all cross sections on the convex hull. 2017-01-02 18:20:05 +09:30
draw.cpp Fix windows build. 2017-01-22 16:46:16 +09:30
draw.h Fix windows build. 2017-01-22 16:46:16 +09:30
hashtable.c Update progress. 2017-01-02 12:03:54 +09:30
hashtable.h Add triangle to quad conversion, not finish yet. 2016-12-28 22:16:25 +09:30
main.cpp Add Jon Leech's method to draw shpere 2016-12-16 22:15:11 +09:30
mainwindow.cpp Generate inbetween nodes between bmesh key nodes 2016-12-20 21:45:23 +09:30
mainwindow.h Add array data struct 2016-12-20 00:45:53 +09:30
matrix.c Fix windows build. 2017-01-22 16:46:16 +09:30
matrix.h Add matrix. 2016-12-22 22:33:32 +09:30
osutil.cpp Rearrange source filenames. 2016-12-30 20:32:34 +09:30
osutil.h Rearrange source filenames. 2016-12-30 20:32:34 +09:30
render.cpp Fix windows build. 2017-01-22 16:46:16 +09:30
render.h Fix ball selection. 2017-01-18 22:14:28 +09:30
subdivide.c Fix bmesh vertex hash of subdivision. 2017-01-04 22:45:01 +09:30
subdivide.h Input model to subdivision. 2017-01-04 08:13:01 +09:30
vector3d.c Fix windows build. 2017-01-22 16:46:16 +09:30
vector3d.h Update progress. 2017-01-02 12:03:54 +09:30