499c3f439a
Replace triangulation algorithm with CGAL triangulate_faces, the quality of generated mesh improved a lot. This commit also reduced max uv packer times. |
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chartpacker.cpp | ||
chartpacker.h | ||
meshdatatype.h | ||
parametrize.cpp | ||
parametrize.h | ||
triangulate.cpp | ||
triangulate.h | ||
uvunwrapper.cpp | ||
uvunwrapper.h |