dust3d/application/sources/bone_preview_grid_widget.h

29 lines
789 B
C++

#ifndef DUST3D_APPLICATION_BONE_PREVIEW_GRID_WIDGET_H_
#define DUST3D_APPLICATION_BONE_PREVIEW_GRID_WIDGET_H_
#include "bone_list_model.h"
#include "document.h"
#include "preview_grid_view.h"
#include <QAbstractListModel>
#include <dust3d/base/uuid.h>
#include <memory>
class BonePreviewGridWidget : public PreviewGridView {
Q_OBJECT
signals:
void unselectAllOnCanvas();
void selectNodeOnCanvas(const dust3d::Uuid& nodeId);
public:
BonePreviewGridWidget(Document* document, QWidget* parent = nullptr);
BoneListModel* boneListModel();
std::vector<const Document::Bone*> getSelectedBones() const;
std::vector<dust3d::Uuid> getSelectedBoneIds() const;
private:
std::unique_ptr<BoneListModel> m_boneListModel;
Document* m_document = nullptr;
};
#endif