313 lines
8.5 KiB
C++
313 lines
8.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "arap.h"
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#include "colon.h"
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#include "cotmatrix.h"
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#include "massmatrix.h"
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#include "group_sum_matrix.h"
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#include "covariance_scatter_matrix.h"
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#include "speye.h"
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#include "mode.h"
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#include "project_isometrically_to_plane.h"
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#include "slice.h"
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#include "arap_rhs.h"
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#include "repdiag.h"
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#include "columnize.h"
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#include "fit_rotations.h"
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#include <cassert>
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#include <iostream>
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template <
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typename DerivedV,
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typename DerivedF,
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typename Derivedb>
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IGL_INLINE bool igl::arap_precomputation(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedF> & F,
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const int dim,
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const Eigen::PlainObjectBase<Derivedb> & b,
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ARAPData & data)
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{
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using namespace std;
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using namespace Eigen;
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typedef typename DerivedV::Scalar Scalar;
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// number of vertices
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const int n = V.rows();
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data.n = n;
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assert((b.size() == 0 || b.maxCoeff() < n) && "b out of bounds");
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assert((b.size() == 0 || b.minCoeff() >=0) && "b out of bounds");
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// remember b
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data.b = b;
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//assert(F.cols() == 3 && "For now only triangles");
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// dimension
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//const int dim = V.cols();
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assert((dim == 3 || dim ==2) && "dim should be 2 or 3");
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data.dim = dim;
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//assert(dim == 3 && "Only 3d supported");
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// Defaults
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data.f_ext = MatrixXd::Zero(n,data.dim);
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assert(data.dim <= V.cols() && "solve dim should be <= embedding");
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bool flat = (V.cols() - data.dim)==1;
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DerivedV plane_V;
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DerivedF plane_F;
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typedef SparseMatrix<Scalar> SparseMatrixS;
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SparseMatrixS ref_map,ref_map_dim;
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if(flat)
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{
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project_isometrically_to_plane(V,F,plane_V,plane_F,ref_map);
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repdiag(ref_map,dim,ref_map_dim);
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}
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const PlainObjectBase<DerivedV>& ref_V = (flat?plane_V:V);
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const PlainObjectBase<DerivedF>& ref_F = (flat?plane_F:F);
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SparseMatrixS L;
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cotmatrix(V,F,L);
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ARAPEnergyType eff_energy = data.energy;
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if(eff_energy == ARAP_ENERGY_TYPE_DEFAULT)
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{
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switch(F.cols())
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{
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case 3:
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if(data.dim == 3)
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{
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eff_energy = ARAP_ENERGY_TYPE_SPOKES_AND_RIMS;
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}else
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{
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eff_energy = ARAP_ENERGY_TYPE_ELEMENTS;
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}
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break;
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case 4:
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eff_energy = ARAP_ENERGY_TYPE_ELEMENTS;
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break;
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default:
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assert(false);
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}
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}
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// Get covariance scatter matrix, when applied collects the covariance
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// matrices used to fit rotations to during optimization
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covariance_scatter_matrix(ref_V,ref_F,eff_energy,data.CSM);
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if(flat)
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{
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data.CSM = (data.CSM * ref_map_dim.transpose()).eval();
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}
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assert(data.CSM.cols() == V.rows()*data.dim);
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// Get group sum scatter matrix, when applied sums all entries of the same
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// group according to G
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SparseMatrix<double> G_sum;
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if(data.G.size() == 0)
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{
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if(eff_energy == ARAP_ENERGY_TYPE_ELEMENTS)
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{
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speye(F.rows(),G_sum);
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}else
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{
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speye(n,G_sum);
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}
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}else
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{
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// groups are defined per vertex, convert to per face using mode
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if(eff_energy == ARAP_ENERGY_TYPE_ELEMENTS)
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{
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Eigen::Matrix<int,Eigen::Dynamic,1> GG;
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MatrixXi GF(F.rows(),F.cols());
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for(int j = 0;j<F.cols();j++)
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{
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Matrix<int,Eigen::Dynamic,1> GFj;
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slice(data.G,F.col(j),GFj);
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GF.col(j) = GFj;
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}
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mode<int>(GF,2,GG);
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data.G=GG;
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}
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//printf("group_sum_matrix()\n");
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group_sum_matrix(data.G,G_sum);
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}
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SparseMatrix<double> G_sum_dim;
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repdiag(G_sum,data.dim,G_sum_dim);
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assert(G_sum_dim.cols() == data.CSM.rows());
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data.CSM = (G_sum_dim * data.CSM).eval();
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arap_rhs(ref_V,ref_F,data.dim,eff_energy,data.K);
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if(flat)
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{
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data.K = (ref_map_dim * data.K).eval();
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}
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assert(data.K.rows() == data.n*data.dim);
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SparseMatrix<double> Q = (-L).eval();
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if(data.with_dynamics)
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{
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const double h = data.h;
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assert(h != 0);
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SparseMatrix<double> M;
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massmatrix(V,F,MASSMATRIX_TYPE_DEFAULT,data.M);
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const double dw = (1./data.ym)*(h*h);
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SparseMatrix<double> DQ = dw * 1./(h*h)*data.M;
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Q += DQ;
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// Dummy external forces
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data.f_ext = MatrixXd::Zero(n,data.dim);
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data.vel = MatrixXd::Zero(n,data.dim);
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}
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return min_quad_with_fixed_precompute(
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Q,b,SparseMatrix<double>(),true,data.solver_data);
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}
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template <
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typename Derivedbc,
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typename DerivedU>
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IGL_INLINE bool igl::arap_solve(
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const Eigen::PlainObjectBase<Derivedbc> & bc,
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ARAPData & data,
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Eigen::PlainObjectBase<DerivedU> & U)
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{
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using namespace Eigen;
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using namespace std;
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assert(data.b.size() == bc.rows());
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if(bc.size() > 0)
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{
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assert(bc.cols() == data.dim && "bc.cols() match data.dim");
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}
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const int n = data.n;
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int iter = 0;
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if(U.size() == 0)
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{
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// terrible initial guess.. should at least copy input mesh
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#ifndef NDEBUG
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cerr<<"arap_solve: Using terrible initial guess for U. Try U = V."<<endl;
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#endif
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U = MatrixXd::Zero(data.n,data.dim);
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}else
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{
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assert(U.cols() == data.dim && "U.cols() match data.dim");
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}
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// changes each arap iteration
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MatrixXd U_prev = U;
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// doesn't change for fixed with_dynamics timestep
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MatrixXd U0;
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if(data.with_dynamics)
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{
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U0 = U_prev;
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}
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while(iter < data.max_iter)
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{
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U_prev = U;
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// enforce boundary conditions exactly
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for(int bi = 0;bi<bc.rows();bi++)
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{
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U.row(data.b(bi)) = bc.row(bi);
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}
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const auto & Udim = U.replicate(data.dim,1);
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assert(U.cols() == data.dim);
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// As if U.col(2) was 0
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MatrixXd S = data.CSM * Udim;
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// THIS NORMALIZATION IS IMPORTANT TO GET SINGLE PRECISION SVD CODE TO WORK
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// CORRECTLY.
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S /= S.array().abs().maxCoeff();
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const int Rdim = data.dim;
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MatrixXd R(Rdim,data.CSM.rows());
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if(R.rows() == 2)
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{
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fit_rotations_planar(S,R);
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}else
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{
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fit_rotations(S,true,R);
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//#ifdef __SSE__ // fit_rotations_SSE will convert to float if necessary
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// fit_rotations_SSE(S,R);
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//#else
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// fit_rotations(S,true,R);
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//#endif
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}
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//for(int k = 0;k<(data.CSM.rows()/dim);k++)
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//{
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// R.block(0,dim*k,dim,dim) = MatrixXd::Identity(dim,dim);
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//}
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// Number of rotations: #vertices or #elements
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int num_rots = data.K.cols()/Rdim/Rdim;
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// distribute group rotations to vertices in each group
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MatrixXd eff_R;
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if(data.G.size() == 0)
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{
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// copy...
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eff_R = R;
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}else
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{
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eff_R.resize(Rdim,num_rots*Rdim);
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for(int r = 0;r<num_rots;r++)
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{
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eff_R.block(0,Rdim*r,Rdim,Rdim) =
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R.block(0,Rdim*data.G(r),Rdim,Rdim);
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}
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}
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MatrixXd Dl;
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if(data.with_dynamics)
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{
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assert(data.M.rows() == n &&
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"No mass matrix. Call arap_precomputation if changing with_dynamics");
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const double h = data.h;
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assert(h != 0);
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//Dl = 1./(h*h*h)*M*(-2.*V0 + Vm1) - fext;
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// data.vel = (V0-Vm1)/h
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// h*data.vel = (V0-Vm1)
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// -h*data.vel = -V0+Vm1)
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// -V0-h*data.vel = -2V0+Vm1
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const double dw = (1./data.ym)*(h*h);
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Dl = dw * (1./(h*h)*data.M*(-U0 - h*data.vel) - data.f_ext);
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}
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VectorXd Rcol;
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columnize(eff_R,num_rots,2,Rcol);
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VectorXd Bcol = -data.K * Rcol;
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assert(Bcol.size() == data.n*data.dim);
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for(int c = 0;c<data.dim;c++)
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{
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VectorXd Uc,Bc,bcc,Beq;
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Bc = Bcol.block(c*n,0,n,1);
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if(data.with_dynamics)
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{
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Bc += Dl.col(c);
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}
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if(bc.size()>0)
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{
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bcc = bc.col(c);
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}
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min_quad_with_fixed_solve(
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data.solver_data,
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Bc,bcc,Beq,
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Uc);
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U.col(c) = Uc;
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}
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iter++;
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}
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if(data.with_dynamics)
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{
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// Keep track of velocity for next time
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data.vel = (U-U0)/data.h;
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}
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return true;
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}
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#ifdef IGL_STATIC_LIBRARY
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template bool igl::arap_solve<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, igl::ARAPData&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
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template bool igl::arap_precomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, igl::ARAPData&);
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#endif
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