185 lines
4.1 KiB
C++
185 lines
4.1 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "lbs_matrix.h"
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IGL_INLINE void igl::lbs_matrix(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXd & W,
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Eigen::MatrixXd & M)
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{
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using namespace Eigen;
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// Number of dimensions
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const int dim = V.cols();
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// Number of model points
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const int n = V.rows();
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// Number of skinning transformations/weights
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const int m = W.cols();
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// Assumes that first n rows of weights correspond to V
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assert(W.rows() >= n);
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M.resize(n,(dim+1)*m);
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for(int j = 0;j<m;j++)
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{
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VectorXd Wj = W.block(0,j,V.rows(),1);
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for(int i = 0;i<(dim+1);i++)
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{
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if(i<dim)
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{
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M.col(i + j*(dim+1)) =
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Wj.cwiseProduct(V.col(i));
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}else
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{
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M.col(i + j*(dim+1)).array() = W.block(0,j,V.rows(),1).array();
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}
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}
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}
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}
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IGL_INLINE void igl::lbs_matrix_column(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXd & W,
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Eigen::SparseMatrix<double>& M)
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{
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// number of mesh vertices
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int n = V.rows();
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assert(n == W.rows());
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// dimension of mesh
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int dim = V.cols();
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// number of handles
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int m = W.cols();
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M.resize(n*dim,m*dim*(dim+1));
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// loop over coordinates of mesh vertices
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for(int x = 0; x < dim; x++)
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{
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// loop over mesh vertices
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for(int j = 0; j < n; j++)
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{
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// loop over handles
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for(int i = 0; i < m; i++)
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{
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// loop over cols of affine transformations
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for(int c = 0; c < (dim+1); c++)
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{
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double value = W(j,i);
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if(c<dim)
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{
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value *= V(j,c);
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}
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M.insert(x*n + j,x*m + c*m*dim + i) = value;
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}
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}
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}
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}
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M.makeCompressed();
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}
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IGL_INLINE void igl::lbs_matrix_column(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXd & W,
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Eigen::MatrixXd & M)
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{
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// number of mesh vertices
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int n = V.rows();
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assert(n == W.rows());
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// dimension of mesh
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int dim = V.cols();
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// number of handles
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int m = W.cols();
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M.resize(n*dim,m*dim*(dim+1));
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// loop over coordinates of mesh vertices
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for(int x = 0; x < dim; x++)
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{
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// loop over mesh vertices
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for(int j = 0; j < n; j++)
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{
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// loop over handles
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for(int i = 0; i < m; i++)
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{
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// loop over cols of affine transformations
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for(int c = 0; c < (dim+1); c++)
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{
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double value = W(j,i);
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if(c<dim)
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{
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value *= V(j,c);
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}
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M(x*n + j,x*m + c*m*dim + i) = value;
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}
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}
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}
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}
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}
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IGL_INLINE void igl::lbs_matrix_column(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXd & W,
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const Eigen::MatrixXi & WI,
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Eigen::SparseMatrix<double>& M)
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{
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// number of mesh vertices
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int n = V.rows();
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assert(n == W.rows());
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assert(n == WI.rows());
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// dimension of mesh
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int dim = V.cols();
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// number of handles
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int m = WI.maxCoeff()+1;
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// max number of influencing handles
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int k = W.cols();
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assert(k == WI.cols());
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M.resize(n*dim,m*dim*(dim+1));
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// loop over coordinates of mesh vertices
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for(int x = 0; x < dim; x++)
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{
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// loop over mesh vertices
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for(int j = 0; j < n; j++)
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{
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// loop over handles
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for(int i = 0; i < k; i++)
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{
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// loop over cols of affine transformations
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for(int c = 0; c < (dim+1); c++)
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{
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double value = W(j,i);
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if(c<dim)
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{
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value *= V(j,c);
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}
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if(value != 0)
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{
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M.insert(x*n + j,x*m + c*m*dim + WI(j,i)) = value;
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}
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}
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}
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}
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}
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M.makeCompressed();
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}
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IGL_INLINE void igl::lbs_matrix_column(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXd & W,
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const Eigen::MatrixXi & WI,
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Eigen::MatrixXd & M)
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{
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// Cheapskate wrapper
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using namespace Eigen;
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SparseMatrix<double> sM;
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lbs_matrix_column(V,W,WI,sM);
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M = MatrixXd(sM);
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}
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