dust3d/third_party/libigl/include/igl/mode.h

36 lines
1.1 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MODE_H
#define IGL_MODE_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Takes mode of coefficients in a matrix along a given dension
//
// Templates:
// T should be a eigen matrix primitive type like int or double
// Inputs:
// X m by n original matrix
// d dension along which to take mode, m or n
// Outputs:
// M vector containing mode along dension d, if d==1 then this will be a
// n-long vector if d==2 then this will be a m-long vector
template <typename T>
IGL_INLINE void mode(
const Eigen::Matrix<T,Eigen::Dynamic,Eigen::Dynamic> & X,
const int d,
Eigen::Matrix<T,Eigen::Dynamic,1> & M);
}
#ifndef IGL_STATIC_LIBRARY
# include "mode.cpp"
#endif
#endif