dust3d/third_party/libigl/include/igl/polar_svd.h

55 lines
1.6 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_POLAR_SVD
#define IGL_POLAR_SVD
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Computes the polar decomposition (R,T) of a matrix A using SVD singular
// value decomposition
//
// Inputs:
// A 3 by 3 matrix to be decomposed
// Outputs:
// R 3 by 3 rotation matrix part of decomposition (**always rotataion**)
// T 3 by 3 stretch matrix part of decomposition
// U 3 by 3 left-singular vectors
// S 3 by 1 singular values
// V 3 by 3 right-singular vectors
//
//
template <
typename DerivedA,
typename DerivedR,
typename DerivedT,
typename DerivedU,
typename DerivedS,
typename DerivedV>
IGL_INLINE void polar_svd(
const Eigen::PlainObjectBase<DerivedA> & A,
Eigen::PlainObjectBase<DerivedR> & R,
Eigen::PlainObjectBase<DerivedT> & T,
Eigen::PlainObjectBase<DerivedU> & U,
Eigen::PlainObjectBase<DerivedS> & S,
Eigen::PlainObjectBase<DerivedV> & V);
template <
typename DerivedA,
typename DerivedR,
typename DerivedT>
IGL_INLINE void polar_svd(
const Eigen::PlainObjectBase<DerivedA> & A,
Eigen::PlainObjectBase<DerivedR> & R,
Eigen::PlainObjectBase<DerivedT> & T);
}
#ifndef IGL_STATIC_LIBRARY
# include "polar_svd.cpp"
#endif
#endif