52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_ADJACENCY_MATRIX_H
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#define IGL_ADJACENCY_MATRIX_H
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#include "igl_inline.h"
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#define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET
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#include <Eigen/Dense>
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#include <Eigen/Sparse>
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namespace igl
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{
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// Constructs the graph adjacency matrix of a given mesh (V,F)
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// Templates:
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// T should be a eigen sparse matrix primitive type like int or double
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// Inputs:
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// F #F by dim list of mesh simplices
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// Outputs:
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// A max(F) by max(F) cotangent matrix, each row i corresponding to V(i,:)
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//
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// Example:
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// // Mesh in (V,F)
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// Eigen::SparseMatrix<double> A;
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// adjacency_matrix(F,A);
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// // sum each row
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// SparseVector<double> Asum;
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// sum(A,1,Asum);
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// // Convert row sums into diagonal of sparse matrix
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// SparseMatrix<double> Adiag;
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// diag(Asum,Adiag);
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// // Build uniform laplacian
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// SparseMatrix<double> U;
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// U = A-Adiag;
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//
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// See also: edges, cotmatrix, diag
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template <typename DerivedF, typename T>
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IGL_INLINE void adjacency_matrix(
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const Eigen::MatrixBase<DerivedF> & F,
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Eigen::SparseMatrix<T>& A);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "adjacency_matrix.cpp"
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#endif
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#endif
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