37 lines
995 B
C++
37 lines
995 B
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_EDGES_H
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#define IGL_EDGES_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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// Constructs a list of unique edges represented in a given mesh (V,F)
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//
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// Inputs:
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// F #F by 3 list of mesh faces (must be triangles)
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// or
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// T #T x 4 matrix of indices of tet corners
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// Outputs:
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// E #E by 2 list of edges in no particular order
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//
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// See also: adjacency_matrix
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template <typename DerivedF, typename DerivedE>
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IGL_INLINE void edges(
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const Eigen::MatrixBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedE> & E);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "edges.cpp"
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#endif
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#endif
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