dust3d/third_party/libigl/include/igl/internal_angles.h

63 lines
2.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_INTERNAL_ANGLES_H
#define IGL_INTERNAL_ANGLES_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Compute internal angles for a triangle mesh
//
// Inputs:
// V #V by dim eigen Matrix of mesh vertex nD positions
// F #F by poly-size eigen Matrix of face (triangle) indices
// Output:
// K #F by poly-size eigen Matrix of internal angles
// for triangles, columns correspond to edges [1,2],[2,0],[0,1]
//
// Known Issues:
// if poly-size ≠ 3 then dim must equal 3.
template <typename DerivedV, typename DerivedF, typename DerivedK>
IGL_INLINE void internal_angles(
const Eigen::MatrixBase<DerivedV>& V,
const Eigen::MatrixBase<DerivedF>& F,
Eigen::PlainObjectBase<DerivedK> & K);
// Inputs:
// L_sq #F by 3 list of squared edge lengths
// Output:
// K #F by poly-size eigen Matrix of internal angles
// for triangles, columns correspond to edges [1,2],[2,0],[0,1]
//
// Note:
// Usage of internal_angles_using_squared_edge_lengths is preferred to internal_angles_using_squared_edge_lengths
template <typename DerivedL, typename DerivedK>
IGL_INLINE void internal_angles_using_squared_edge_lengths(
const Eigen::MatrixBase<DerivedL>& L_sq,
Eigen::PlainObjectBase<DerivedK> & K);
// Inputs:
// L #F by 3 list of edge lengths
// Output:
// K #F by poly-size eigen Matrix of internal angles
// for triangles, columns correspond to edges [1,2],[2,0],[0,1]
//
// Note:
// Usage of internal_angles_using_squared_edge_lengths is preferred to internal_angles_using_squared_edge_lengths
// This function is deprecated and probably will be removed in future versions
template <typename DerivedL, typename DerivedK>
IGL_INLINE void internal_angles_using_edge_lengths(
const Eigen::MatrixBase<DerivedL>& L,
Eigen::PlainObjectBase<DerivedK> & K);}
#ifndef IGL_STATIC_LIBRARY
# include "internal_angles.cpp"
#endif
#endif