dust3d/third_party/libigl/include/igl/massmatrix_intrinsic.h

57 lines
1.7 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MASSMATRIX_INTRINSIC_H
#define IGL_MASSMATRIX_INTRINSIC_H
#include "igl_inline.h"
#include "massmatrix.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
// Constructs the mass (area) matrix for a given mesh (V,F).
//
// Inputs:
// l #l by simplex_size list of mesh edge lengths
// F #F by simplex_size list of mesh elements (triangles or tetrahedra)
// type one of the following ints:
// MASSMATRIX_TYPE_BARYCENTRIC barycentric
// MASSMATRIX_TYPE_VORONOI voronoi-hybrid {default}
// MASSMATRIX_TYPE_FULL full {not implemented}
// Outputs:
// M #V by #V mass matrix
//
// See also: adjacency_matrix
//
template <typename Derivedl, typename DerivedF, typename Scalar>
IGL_INLINE void massmatrix_intrinsic(
const Eigen::MatrixBase<Derivedl> & l,
const Eigen::MatrixBase<DerivedF> & F,
const MassMatrixType type,
Eigen::SparseMatrix<Scalar>& M);
// Inputs:
// n number of vertices (>= F.maxCoeff()+1)
template <typename Derivedl, typename DerivedF, typename Scalar>
IGL_INLINE void massmatrix_intrinsic(
const Eigen::MatrixBase<Derivedl> & l,
const Eigen::MatrixBase<DerivedF> & F,
const MassMatrixType type,
const int n,
Eigen::SparseMatrix<Scalar>& M);
}
#ifndef IGL_STATIC_LIBRARY
# include "massmatrix_intrinsic.cpp"
#endif
#endif