dust3d/third_party/libigl/include/igl/randperm.h

40 lines
1.1 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_RANDPERM_H
#define IGL_RANDPERM_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <random>
namespace igl
{
// Like matlab's randperm(n) but minus 1
//
// When urbg is not specified, randperm will use default random bit generator
// std::minstd_rand initialized with random seed generated by std::rand()
//
// Inputs:
// n number of elements
// urbg An instance of UnformRandomBitGenerator.
// Outputs:
// I n list of rand permutation of 0:n-1
template <typename DerivedI, typename URBG>
IGL_INLINE void randperm(
const int n,
Eigen::PlainObjectBase<DerivedI> & I,
URBG && urbg);
template <typename DerivedI>
IGL_INLINE void randperm(
const int n,
Eigen::PlainObjectBase<DerivedI> & I);
}
#ifndef IGL_STATIC_LIBRARY
# include "randperm.cpp"
#endif
#endif