no message
parent
cb049223fc
commit
18ef368c38
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cmake_minimum_required(VERSION 3.11)
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project(websocket_bench)
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message("cmake module " $ENV{CMAKE_MODULE_PATH})
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message("project dir " ${PROJECT_SOURCE_DIR})
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include/boost171)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../obj/inc)
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link_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../build)
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link_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../obj)
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link_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/lib)
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link_libraries(ws2_32)
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link_libraries(bcrypt)
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link_libraries(Iphlpapi.lib ssleay32.lib libeay32.lib Bcrypt.lib )
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add_definitions("-D_WEBSOCKETPP_CPP11_TYPE_TRAITS_ -D_WEBSOCKETPP_CPP11_RANDOM_DEVICE_ -DASIO_STANDALONE")
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add_executable(websocket_bench websocket_bench.cpp websocket_client.cpp)
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target_include_directories(websocket_bench SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/../../../obj/inc/third/include)
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# 一个c++ websocket benchmark工具
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目的: 用于测试websocket服务器的性能
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性能指标:</br>
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- 每秒吞吐量。
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- 并发数。
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- 请求延迟。
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功能:</br>
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- 自定义数据包。
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- 报表生成功能。
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@ -0,0 +1,281 @@
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// #include "websocket_client.h"
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// #include <iostream>
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// int main(int argc,char **argv) {
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// std::cout<<"dfasdfasd"<<std::endl;
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// for(int i = 0; i < 500;i++) {
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// WebsocketClient *p = new WebsocketClient(false);
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// p->Connect("ws://127.0.0.1:9001/ws");
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// }
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// while(1) {
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// Sleep(1000);
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// }
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// return 0;
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// }
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#include <Windows.h>
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#include <stdio.h>
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#include <tchar.h>
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#include <iostream>
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#include <vector>
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#include <algorithm>
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using namespace std;
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#define BUF_SIZE 4096
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std::wstring String2WString(const std::string& str_in)
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{
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if (str_in.empty())
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{
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std::cout << "str_in is empty" << std::endl;
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return L"";
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}
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// 获取待转换的数据的长度
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int len_in = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR)str_in.c_str(), -1, NULL, 0);
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if (len_in <= 0)
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{
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std::cout << "The result of WideCharToMultiByte is Invalid!" << std::endl;
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return L"";
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}
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// 为输出数据申请空间
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std::wstring wstr_out;
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wstr_out.resize(len_in - 1, L'\0');
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// 数据格式转换
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int to_result = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR)str_in.c_str(), -1, (LPWSTR)wstr_out.c_str(), len_in);
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// 判断转换结果
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if (0 == to_result)
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{
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std::cout << "Can't transfer String to WString" << std::endl;
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}
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return wstr_out;
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}
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std::vector<std::string> splitString(std::string srcStr, std::string delimStr,bool repeatedCharIgnored)
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{
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std::vector<std::string> resultStringVector;
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std::replace_if(srcStr.begin(), srcStr.end(), [&](const char& c){if(delimStr.find(c)!=std::string::npos){return true;}else{return false;}}/*pred*/, delimStr.at(0));//将出现的所有分隔符都替换成为一个相同的字符(分隔符字符串的第一个)
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size_t pos=srcStr.find(delimStr.at(0));
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std::string addedString="";
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while (pos!=std::string::npos) {
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addedString=srcStr.substr(0,pos);
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if (!addedString.empty()||!repeatedCharIgnored) {
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resultStringVector.push_back(addedString);
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}
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srcStr.erase(srcStr.begin(), srcStr.begin()+pos+1);
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pos=srcStr.find(delimStr.at(0));
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}
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addedString=srcStr;
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if (!addedString.empty()||!repeatedCharIgnored) {
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resultStringVector.push_back(addedString);
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}
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return resultStringVector;
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}
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int StartProcessCommand(std::string path)
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{
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HANDLE PipeReadHandle;
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HANDLE PipeWriteHandle;
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PROCESS_INFORMATION ProcessInfo;
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SECURITY_ATTRIBUTES SecurityAttributes;
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STARTUPINFO StartupInfo;
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BOOL Success;
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auto pos = path.find(".exe");
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if(pos != std::string::npos)
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{
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std::cout << "find it" << std::endl;
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}else{
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return -1;
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}
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auto tmp = splitString(path,"\\",true);
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std::string path1;
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for (auto itr = tmp.begin();itr != tmp.end();itr++){
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if(itr->find(".exe") == std::string::npos ){
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path1 += *itr +"\\";
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}
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}
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//--------------------------------------------------------------------------
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// Zero the structures.
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//--------------------------------------------------------------------------
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ZeroMemory( &StartupInfo, sizeof( StartupInfo ));
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ZeroMemory( &ProcessInfo, sizeof( ProcessInfo ));
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ZeroMemory( &SecurityAttributes, sizeof( SecurityAttributes ));
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//--------------------------------------------------------------------------
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// Create a pipe for the child's STDOUT.
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//--------------------------------------------------------------------------
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SecurityAttributes.nLength = sizeof(SECURITY_ATTRIBUTES);
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SecurityAttributes.bInheritHandle = TRUE;
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SecurityAttributes.lpSecurityDescriptor = NULL;
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Success = CreatePipe
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(
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&PipeReadHandle, // address of variable for read handle
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&PipeWriteHandle, // address of variable for write handle
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&SecurityAttributes, // pointer to security attributes
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0 // number of bytes reserved for pipe (use default size)
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);
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if ( !Success )
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{
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//ShowLastError(_T("Error creating pipe"));
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return -1;
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}
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//--------------------------------------------------------------------------
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// Set up members of STARTUPINFO structure.
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//--------------------------------------------------------------------------
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StartupInfo.cb = sizeof(STARTUPINFO);
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StartupInfo.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
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StartupInfo.wShowWindow = SW_HIDE;
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StartupInfo.hStdOutput = PipeWriteHandle;
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StartupInfo.hStdError = PipeWriteHandle;
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//----------------------------------------------------------------------------
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// Create the child process.
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//----------------------------------------------------------------------------
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Success = CreateProcess
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(
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NULL, // pointer to name of executable module
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LPSTR(path.c_str()), // command line
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NULL, // pointer to process security attributes
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NULL, // pointer to thread security attributes (use primary thread security attributes)
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TRUE, // inherit handles
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0, // creation flags
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NULL, // pointer to new environment block (use parent's)
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path1.c_str(), // pointer to current directory name
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&StartupInfo, // pointer to STARTUPINFO
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&ProcessInfo // pointer to PROCESS_INFORMATION
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);
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if ( !Success )
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{
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//ShowLastError(_T("Error creating process"));
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return -1;
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}
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DWORD BytesLeftThisMessage = 0;
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DWORD NumBytesRead;
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TCHAR PipeData[BUF_SIZE] = {0};
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DWORD TotalBytesAvailable = 0;
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for ( ; ; )
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{
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NumBytesRead = 0;
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Success = PeekNamedPipe
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(
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PipeReadHandle, // handle to pipe to copy from
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PipeData, // pointer to data buffer
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1, // size, in bytes, of data buffer
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&NumBytesRead, // pointer to number of bytes read
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&TotalBytesAvailable, // pointer to total number of bytes available
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&BytesLeftThisMessage // pointer to unread bytes in this message
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);
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if ( !Success )
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{
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break;
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}
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if ( NumBytesRead )
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{
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Success = ReadFile
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(
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PipeReadHandle, // handle to pipe to copy from
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PipeData, // address of buffer that receives data
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BUF_SIZE - 1, // number of bytes to read
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&NumBytesRead, // address of number of bytes read
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NULL // address of structure for data for overlapped I/O
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);
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if ( !Success )
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{
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break;
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}
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//------------------------------------------------------------------
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// Zero-terminate the data.
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//------------------------------------------------------------------
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PipeData[NumBytesRead] = '\0';
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//------------------------------------------------------------------
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// Replace backspaces with spaces.
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//------------------------------------------------------------------
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for ( DWORD ii = 0; ii < NumBytesRead; ii++ )
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{
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if ( PipeData[ii] == _T('\b') )
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{
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PipeData[ii] = ' ';
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}
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}
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//------------------------------------------------------------------
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// If we're running a batch file that contains a pause command,
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// assume it is the last output from the batch file and remove it.
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//------------------------------------------------------------------
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TCHAR *ptr = _tcsstr(PipeData, _T("Press any key to continue . . ."));
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if ( ptr )
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{
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*ptr = '\0';
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}
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// wstring data = String2WString(std::string(PipeData));
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std::cout << (PipeData);
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}
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else
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{
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//------------------------------------------------------------------
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// If the child process has completed, break out.
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//------------------------------------------------------------------
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if ( WaitForSingleObject(ProcessInfo.hProcess, 0) == WAIT_OBJECT_0 ) //lint !e1924 (warning about C-style cast)
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{
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break;
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}
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}
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}
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//--------------------------------------------------------------------------
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// Close handles.
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//--------------------------------------------------------------------------
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Success = CloseHandle(ProcessInfo.hThread);
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if ( !Success )
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{
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}
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Success = CloseHandle(ProcessInfo.hProcess);
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if ( !Success )
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{
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}
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Success = CloseHandle(PipeReadHandle);
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if ( !Success )
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{
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}
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Success = CloseHandle(PipeWriteHandle);
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if ( !Success )
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{
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}
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}
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int main(int argc, wchar_t* argv[])
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{
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StartProcessCommand(std::string("G:\\project\\golang\\src\\background\\background.exe"));
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}
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#include "websocket_client.h"
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// This message handler will be invoked once for each incoming message. It
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// prints the message and then sends a copy of the message back to the server.
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void on_message(WebsocketClient* c, websocketpp::connection_hdl hdl, message_ptr msg) {
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std::cout << "on_message called with hdl: " << hdl.lock().get()
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<< " and message: " << msg->get_payload()
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<< std::endl;
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websocketpp::lib::error_code ec;
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// c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
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if (ec) {
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std::cout << "Echo failed because: " << ec.message() << std::endl;
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}
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if (c->m_onread != nullptr) {
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c->m_onread(c, msg->get_payload());
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}
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}
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int WebsocketClient::SendMsg(const char* str, uint32_t len,
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websocketpp::frame::opcode::value opcode)
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{
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if (this->m_status != WebsocketClient::CONNECTED)
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return -1;
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if (m_tls) {
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websocketpp::lib::error_code ec;
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this->m_client_tls.send(m_conn_tls, str, len, opcode, ec);
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if (ec) {
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std::cout << "Echo failed because: " << ec.message() << std::endl;
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return -1;
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}
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}
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else {
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websocketpp::lib::error_code ec;
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this->m_client.send(m_conn, str, len, opcode, ec);
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if (ec) {
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std::cout << "Echo failed because: " << ec.message() << std::endl;
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return -1;
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}
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}
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return 0;
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}
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void on_open(WebsocketClient* c, websocketpp::connection_hdl hdl) {
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if (c->m_tls) {
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TlsClient::connection_ptr con = c->m_client_tls.get_con_from_hdl(hdl);
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uint32_t usocket = con->get_raw_socket().native_handle();
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auto m_server = con->get_response_header("Server");
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std::cout << "open from server" << m_server << std::endl;
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c->m_status = WebsocketClient::CONNECTED;
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if (c->m_on_connected != nullptr) {
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c->m_on_connected(c);
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}
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}
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else {
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Client::connection_ptr con = c->m_client.get_con_from_hdl(hdl);
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uint32_t usocket = con->get_raw_socket().native_handle();
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auto m_server = con->get_response_header("Server");
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std::cout << "open from server" << m_server << std::endl;
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c->m_status = WebsocketClient::CONNECTED;
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if (c->m_on_connected != nullptr) {
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c->m_on_connected(c);
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}
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}
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}
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void on_close(WebsocketClient* c, websocketpp::connection_hdl hdl) {
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// m_status = "Open";
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// client::connection_ptr con = c->get_con_from_hdl(hdl);
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// m_server = con->get_response_header("Server");
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c->m_status = WebsocketClient::CLOSED;
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std::cout << "on_close" << std::endl;
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if (c->m_on_disconnected != nullptr) {
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c->m_on_disconnected(c, WebsocketClient::CloseReason::LOCAL_CLOSED);
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}
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}
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void on_fail(WebsocketClient* c, websocketpp::connection_hdl hdl) {
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std::cout << "on_fail" << std::endl;
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Client::connection_ptr con = c->m_client.get_con_from_hdl(hdl);
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auto state = con->get_state();
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if (state == websocketpp::session::state::closed)
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std::cout << state << " on_fail " << std::endl;
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c->m_status = WebsocketClient::FAIL;
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if (c->m_on_disconnected != nullptr) {
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c->m_on_disconnected(c, WebsocketClient::CloseReason::PEER_CLOSED);
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}
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}
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WebsocketClient::~WebsocketClient() {
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this->m_status = WebsocketClient::STOP;
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if(m_tls)
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m_client_tls.stop();
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else
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m_client.stop();
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m_thread->join();
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}
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void WebsocketClient::Close()
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{
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this->m_status = STOP;
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}
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std::string WebsocketClient::Url()
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{
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return this->m_url;
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}
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WebsocketClient::WebsocketClient( bool tls){
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m_tls = tls;
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m_auto_reconn = false;
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this->m_status = WebsocketClient::STOP;
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}
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WebsocketClient::WebsocketClient(std::string url, bool tls) {
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m_tls = tls;
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m_auto_reconn = false;
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m_url = url;
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this->m_status = WebsocketClient::CONNECTING;
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if (m_tls) {
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// Set logging to be pretty verbose (everything except message payloads)
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m_client_tls.set_access_channels(websocketpp::log::alevel::all);
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m_client_tls.clear_access_channels(websocketpp::log::alevel::frame_payload);
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m_client_tls.set_tls_init_handler([this](websocketpp::connection_hdl) {
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return websocketpp::lib::make_shared<asio::ssl::context>(asio::ssl::context::tlsv1);
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});
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// Initialize ASIO
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m_client_tls.init_asio();
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m_thread = new std::thread([this]() {
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while (this->m_status != STOP)
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{
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m_client_tls.set_message_handler(bind(&on_message, this, ::_1, ::_2));
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websocketpp::lib::error_code ec;
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std::cout << "1" << std::endl;
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m_conn_tls = m_client_tls.get_connection(this->m_url, ec);
|
||||
if (ec) {
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std::cout << "could not create connection because: " << ec.message() << std::endl;
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this->m_status = Status::FAIL;
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break;
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}
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m_conn_tls->set_open_handler(websocketpp::lib::bind(
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&on_open,
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this,
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websocketpp::lib::placeholders::_1
|
||||
));
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m_conn_tls->set_fail_handler(websocketpp::lib::bind(
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&on_fail,
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||||
this,
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websocketpp::lib::placeholders::_1
|
||||
));
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m_conn_tls->set_close_handler(websocketpp::lib::bind(
|
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&on_close,
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this,
|
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websocketpp::lib::placeholders::_1
|
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));
|
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|
||||
std::cout << "2" << std::endl;
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
TlsClient::connection_ptr ptr = m_client_tls.connect(m_conn_tls);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
) {
|
||||
try {
|
||||
int count_of_handler = this->m_client_tls.run();
|
||||
std::cout << "4 " << std::endl;
|
||||
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
this->m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
}
|
||||
else {
|
||||
// Set logging to be pretty verbose (everything except message payloads)
|
||||
m_client.set_access_channels(websocketpp::log::alevel::all);
|
||||
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
|
||||
|
||||
// Initialize ASIO
|
||||
this->m_client.init_asio();
|
||||
m_thread = new std::thread([this]()
|
||||
{
|
||||
while (this->m_status != STOP)
|
||||
{
|
||||
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
|
||||
websocketpp::lib::error_code ec;
|
||||
std::cout << "1" << std::endl;
|
||||
m_conn = m_client.get_connection(this->m_url, ec);
|
||||
if (m_conn != nullptr) {
|
||||
m_conn->set_open_handler(websocketpp::lib::bind(
|
||||
&on_open,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_fail_handler(websocketpp::lib::bind(
|
||||
&on_fail,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_close_handler(websocketpp::lib::bind(
|
||||
&on_close,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
}
|
||||
if (ec) {
|
||||
std::cout << "could not create connection because: " << ec.message() << std::endl;
|
||||
this->m_status = Status::FAIL;
|
||||
if (m_on_disconnected)
|
||||
m_on_disconnected(this,
|
||||
WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
break;
|
||||
}
|
||||
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
Client::connection_ptr ptr = this->m_client.connect(m_conn);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
)
|
||||
{
|
||||
try {
|
||||
// while(this->m_status == WebsocketClient::CONNECTED){
|
||||
int count_of_handler = this->m_client.run();
|
||||
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
|
||||
// }
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
int WebsocketClient::Connect(std::string url) {
|
||||
m_url = url;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
|
||||
if (m_tls) {
|
||||
// Set logging to be pretty verbose (everything except message payloads)
|
||||
m_client_tls.set_access_channels(websocketpp::log::alevel::all);
|
||||
m_client_tls.clear_access_channels(websocketpp::log::alevel::frame_payload);
|
||||
m_client_tls.set_tls_init_handler([this](websocketpp::connection_hdl) {
|
||||
return websocketpp::lib::make_shared<asio::ssl::context>(asio::ssl::context::tlsv1);
|
||||
});
|
||||
// Initialize ASIO
|
||||
m_client_tls.init_asio();
|
||||
m_thread = new std::thread([this]() {
|
||||
while (this->m_status != STOP)
|
||||
{
|
||||
m_client_tls.set_message_handler(bind(&on_message, this, ::_1, ::_2));
|
||||
websocketpp::lib::error_code ec;
|
||||
std::cout << "1" << std::endl;
|
||||
m_conn_tls = m_client_tls.get_connection(this->m_url, ec);
|
||||
if (ec) {
|
||||
std::cout << "could not create connection because: " << ec.message() << std::endl;
|
||||
this->m_status = Status::FAIL;
|
||||
break;
|
||||
}
|
||||
m_conn_tls->set_open_handler(websocketpp::lib::bind(
|
||||
&on_open,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn_tls->set_fail_handler(websocketpp::lib::bind(
|
||||
&on_fail,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn_tls->set_close_handler(websocketpp::lib::bind(
|
||||
&on_close,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
|
||||
std::cout << "2" << std::endl;
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
TlsClient::connection_ptr ptr = m_client_tls.connect(m_conn_tls);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
) {
|
||||
try {
|
||||
int count_of_handler = this->m_client_tls.run();
|
||||
std::cout << "4 " << std::endl;
|
||||
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
this->m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
}
|
||||
else {
|
||||
|
||||
// Set logging to be pretty verbose (everything except message payloads)
|
||||
m_client.set_access_channels(websocketpp::log::alevel::all);
|
||||
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
|
||||
|
||||
// Initialize ASIO
|
||||
this->m_client.init_asio();
|
||||
m_thread = new std::thread([this]()
|
||||
{
|
||||
while (this->m_status != STOP)
|
||||
{
|
||||
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
|
||||
websocketpp::lib::error_code ec;
|
||||
std::cout << "1" << std::endl;
|
||||
m_conn = m_client.get_connection(this->m_url, ec);
|
||||
if (m_conn != nullptr) {
|
||||
m_conn->set_open_handler(websocketpp::lib::bind(
|
||||
&on_open,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_fail_handler(websocketpp::lib::bind(
|
||||
&on_fail,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_close_handler(websocketpp::lib::bind(
|
||||
&on_close,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
}
|
||||
if (ec) {
|
||||
std::cout << "could not create connection because: " << ec.message() << std::endl;
|
||||
this->m_status = Status::FAIL;
|
||||
if (m_on_disconnected)
|
||||
m_on_disconnected(this,
|
||||
WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
break;
|
||||
}
|
||||
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
Client::connection_ptr ptr = this->m_client.connect(m_conn);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
)
|
||||
{
|
||||
try {
|
||||
// while(this->m_status == WebsocketClient::CONNECTED){
|
||||
int count_of_handler = this->m_client.run();
|
||||
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
|
||||
// }
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int WebsocketClient::SetOnConnectedHandler(OnConnectedHandler on_connected) {
|
||||
this->m_on_connected = on_connected;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WebsocketClient::SetOnDisConnectedHandler(OnDisConnectedHandler on_disconnected) {
|
||||
this->m_on_disconnected = on_disconnected;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WebsocketClient::SetOnReadHandler(OnReadHandler onread) {
|
||||
this->m_onread = onread;
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
* @Author: your name
|
||||
* @Date: 2022-02-25 22:06:57
|
||||
* @LastEditTime: 2022-03-06 22:42:35
|
||||
* @LastEditors: Please set LastEditors
|
||||
* @Description: 打开koroFileHeader查看配置 进行设置: https://github.com/OBKoro1/koro1FileHeader/wiki/%E9%85%8D%E7%BD%AE
|
||||
* @FilePath: \test\websocket_client.h
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <websocketpp/config/asio_client.hpp>
|
||||
#include <websocketpp/config/asio_no_tls_client.hpp>
|
||||
#include <websocketpp/client.hpp>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <string.h>
|
||||
|
||||
typedef websocketpp::client<websocketpp::config::asio_client> Client;
|
||||
typedef websocketpp::client<websocketpp::config::asio_tls_client> TlsClient;
|
||||
|
||||
using websocketpp::lib::placeholders::_1;
|
||||
using websocketpp::lib::placeholders::_2;
|
||||
using websocketpp::lib::bind;
|
||||
|
||||
// pull out the type of messages sent by our config
|
||||
typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
|
||||
|
||||
class WebsocketClient {
|
||||
public:
|
||||
enum CloseReason{
|
||||
PEER_CLOSED = 1,
|
||||
LOCAL_CLOSED = 2
|
||||
};
|
||||
|
||||
typedef std::function<void (WebsocketClient *)> OnConnectedHandler;
|
||||
typedef std::function<void (WebsocketClient *,CloseReason)> OnDisConnectedHandler;
|
||||
typedef std::function<void(WebsocketClient *, std::string )> OnReadHandler;
|
||||
|
||||
enum Status
|
||||
{
|
||||
STOP = 0,
|
||||
CONNECTING = 1,
|
||||
CONNECTED = 2,
|
||||
FAIL = 3,
|
||||
CLOSED = 4,
|
||||
};
|
||||
|
||||
Status State(){
|
||||
return m_status;
|
||||
}
|
||||
std::string Url();
|
||||
WebsocketClient(bool tls);
|
||||
WebsocketClient(std::string url,bool tls);
|
||||
int Connect(std::string);
|
||||
~WebsocketClient();
|
||||
void Close();
|
||||
int SendMsg(const char * str,uint32_t len,websocketpp::frame::opcode::value);
|
||||
friend void on_fail(WebsocketClient * c, websocketpp::connection_hdl hdl);
|
||||
friend void on_close(WebsocketClient * c, websocketpp::connection_hdl hdl);
|
||||
friend void on_open(WebsocketClient * c, websocketpp::connection_hdl hdl);
|
||||
friend void on_message(WebsocketClient* c, websocketpp::connection_hdl hdl, message_ptr msg);
|
||||
int SetOnConnectedHandler(OnConnectedHandler on_connected);
|
||||
int SetOnDisConnectedHandler(OnDisConnectedHandler on_disconnected);
|
||||
int SetOnReadHandler(OnReadHandler onread);
|
||||
|
||||
private:
|
||||
uint32_t m_socketfd;
|
||||
Status m_status; // 当前服务器状态
|
||||
std::string m_url; // url
|
||||
Client m_client; // 客户端
|
||||
TlsClient m_client_tls;
|
||||
std::thread *m_thread; // 当前活动线程
|
||||
Client::connection_ptr m_conn;
|
||||
TlsClient::connection_ptr m_conn_tls; // 客户端
|
||||
|
||||
bool m_auto_reconn;
|
||||
bool m_tls;
|
||||
OnReadHandler m_onread;
|
||||
OnConnectedHandler m_on_connected;
|
||||
OnDisConnectedHandler m_on_disconnected;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -272,7 +272,7 @@ WebsocketClient::WebsocketClient(std::string url, bool tls) {
|
|||
}
|
||||
|
||||
|
||||
int WebsocketClient::Connect(std::string url){
|
||||
int WebsocketClient::Connect(std::string url) {
|
||||
m_url = url;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
|
||||
|
@ -354,78 +354,77 @@ int WebsocketClient::Connect(std::string url){
|
|||
// Initialize ASIO
|
||||
this->m_client.init_asio();
|
||||
m_thread = new std::thread([this]()
|
||||
{
|
||||
while (this->m_status != STOP)
|
||||
{
|
||||
while (this->m_status != STOP)
|
||||
{
|
||||
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
|
||||
websocketpp::lib::error_code ec;
|
||||
std::cout << "1" << std::endl;
|
||||
m_conn = m_client.get_connection(this->m_url, ec);
|
||||
if (m_conn != nullptr) {
|
||||
m_conn->set_open_handler(websocketpp::lib::bind(
|
||||
&on_open,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_fail_handler(websocketpp::lib::bind(
|
||||
&on_fail,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_close_handler(websocketpp::lib::bind(
|
||||
&on_close,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
}
|
||||
if (ec) {
|
||||
std::cout << "could not create connection because: " << ec.message() << std::endl;
|
||||
this->m_status = Status::FAIL;
|
||||
if (m_on_disconnected)
|
||||
m_on_disconnected(this,
|
||||
WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
break;
|
||||
}
|
||||
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
Client::connection_ptr ptr = this->m_client.connect(m_conn);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
)
|
||||
{
|
||||
try {
|
||||
// while(this->m_status == WebsocketClient::CONNECTED){
|
||||
int count_of_handler = this->m_client.run();
|
||||
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
|
||||
// }
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
|
||||
websocketpp::lib::error_code ec;
|
||||
std::cout << "1" << std::endl;
|
||||
m_conn = m_client.get_connection(this->m_url, ec);
|
||||
if (m_conn != nullptr) {
|
||||
m_conn->set_open_handler(websocketpp::lib::bind(
|
||||
&on_open,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_fail_handler(websocketpp::lib::bind(
|
||||
&on_fail,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
m_conn->set_close_handler(websocketpp::lib::bind(
|
||||
&on_close,
|
||||
this,
|
||||
websocketpp::lib::placeholders::_1
|
||||
));
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
if (ec) {
|
||||
std::cout << "could not create connection because: " << ec.message() << std::endl;
|
||||
this->m_status = Status::FAIL;
|
||||
if (m_on_disconnected)
|
||||
m_on_disconnected(this,
|
||||
WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
break;
|
||||
}
|
||||
|
||||
// Note that connect here only requests a connection. No network messages are
|
||||
// exchanged until the event loop starts running in the next line.
|
||||
Client::connection_ptr ptr = this->m_client.connect(m_conn);
|
||||
if (ptr->get_state() != websocketpp::session::state::open)
|
||||
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
|
||||
// Start the ASIO io_service run loop
|
||||
// this will cause a single connection to be made to the server. c.run()
|
||||
// will exit when this connection is closed.
|
||||
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
|
||||
this->m_status = WebsocketClient::CONNECTING;
|
||||
while ((this->m_status != WebsocketClient::FAIL) &&
|
||||
(this->m_status != WebsocketClient::CLOSED)
|
||||
&& (this->m_status != WebsocketClient::STOP)
|
||||
)
|
||||
{
|
||||
try {
|
||||
// while(this->m_status == WebsocketClient::CONNECTED){
|
||||
int count_of_handler = this->m_client.run();
|
||||
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
|
||||
// }
|
||||
// run应该只执行一次就会退出
|
||||
}
|
||||
catch (std::exception e) {
|
||||
std::cout << "run exception" << e.what();
|
||||
}
|
||||
}
|
||||
Sleep(1000);
|
||||
}
|
||||
std::cout << "close";
|
||||
if(m_on_disconnected)
|
||||
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
|
||||
});
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int WebsocketClient::SetOnConnectedHandler(OnConnectedHandler on_connected) {
|
||||
int WebsocketClient::SetOnConnectedHandler(OnConnectedHandler on_connected) {
|
||||
this->m_on_connected = on_connected;
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue