godot-start/scene/demo11_particle_light/light.tscn

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2023-11-18 04:36:34 +00:00
[gd_scene load_steps=2 format=3 uid="uid://bxg5bb58pw3ws"]
[ext_resource type="Texture2D" uid="uid://c7gp2gicvrsyx" path="res://scene/demo11_particle_light/image/white_square.png" id="1_6vp7i"]
[node name="Node2D" type="Node2D"]
[node name="Sprite1" type="Sprite2D" parent="."]
modulate = Color(0.176471, 0.384314, 0.396078, 1)
position = Vector2(212, 153)
scale = Vector2(0.5, 0.5)
texture = ExtResource("1_6vp7i")
[node name="Sprite2" type="Sprite2D" parent="."]
modulate = Color(0.423529, 0.32549, 0.227451, 1)
position = Vector2(536, 149)
scale = Vector2(0.5, 0.5)
texture = ExtResource("1_6vp7i")
[node name="Sprite3" type="Sprite2D" parent="."]
modulate = Color(0.588235, 0.168627, 0.278431, 1)
position = Vector2(859, 148)
scale = Vector2(0.5, 0.5)
texture = ExtResource("1_6vp7i")
[node name="PointLight2D" type="PointLight2D" parent="."]
position = Vector2(539, 246)
scale = Vector2(3.10667, 0.51)
texture = ExtResource("1_6vp7i")