godot-start/scene/demo13_camera/1.switch_camera.tscn

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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://script/demo13_camera/switch_camera.gd" type="Script" id=2]
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[node name="Node2D" type="Node2D"]
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script = ExtResource( 2 )
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[node name="icon" type="Sprite" parent="."]
modulate = Color( 0.964706, 0.0313726, 0.0313726, 1 )
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position = Vector2( -512, 300 )
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texture = ExtResource( 1 )
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[node name="icon2" type="Sprite" parent="."]
modulate = Color( 0.882353, 0.796078, 0.0901961, 1 )
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position = Vector2( 512, 300 )
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texture = ExtResource( 1 )
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[node name="icon3" type="Sprite" parent="."]
modulate = Color( 0.0588235, 0.152941, 0.584314, 1 )
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position = Vector2( -512, 900 )
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texture = ExtResource( 1 )
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[node name="icon4" type="Sprite" parent="."]
modulate = Color( 0.0705882, 0.92549, 0.666667, 1 )
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position = Vector2( 512, 900 )
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texture = ExtResource( 1 )
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[node name="Camera2D1" type="Camera2D" parent="."]
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position = Vector2( -512, 300 )
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[node name="Camera2D2" type="Camera2D" parent="."]
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position = Vector2( 512, 300 )
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[node name="Camera2D3" type="Camera2D" parent="."]
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position = Vector2( -512, 900 )
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[node name="Camera2D4" type="Camera2D" parent="."]
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position = Vector2( 512, 900 )